Player Matchup

Gilgamesh
Gilgamesh
FreshInhale
Gilgamesh
Level 160
God Stats
4W - 1L
1,642 SR
Queue Stats
64W - 55L
1,500 Elo+
Party 3
Mercury
Mercury
IIIcrispyIIII
Mercury
Level 128
God Stats
3W - 1L
1,670 SR
Queue Stats
246W - 228L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
Reaperman810
Sylvanus
Level 160
God Stats
3W - 4L
1,480 SR
Queue Stats
44W - 47L
1,049 Elo+
Party 3
Amaterasu
Amaterasu
TnnKirk5
Amaterasu
Level 123
God Stats
3W - 1L
1,886 SR
Queue Stats
318W - 290L
1,637 Elo+
Party 1
Poseidon
Poseidon
XxRoninxX6086
Poseidon
Level 128
God Stats
2W - 0L
1,888 SR
Queue Stats
155W - 146L
1,521 Elo+
Party 1
Team Averages
Level 140
1,713 SR
1,460 Elo+

VS

Team Averages
Level 135
1,554 SR
1,606 Elo+
Tiamat
Tiamat
Algxh
Tiamat
Level 145
God Stats
0W - 2L
1,326 SR
Queue Stats
44W - 32L
1,700 Elo+
Party 4
Bakasura
Bakasura
FiveStatiC
Bakasura
Level 160
God Stats
1W - 2L
1,462 SR
Queue Stats
53W - 56L
1,463 Elo+
Party 2
Arachne
Arachne
MwFiveStatiC
Arachne
Level 127
God Stats
16W - 14L
1,505 SR
Queue Stats
72W - 61L
1,554 Elo+
Party 2
Serqet
Serqet
SelaromSN
Serqet
Level 85
God Stats
7W - 4L
1,812 SR
Queue Stats
41W - 32L
1,700 Elo+
Party 4
Sol
Sol
SerpentorPrime
Sol
Level 160
God Stats
3W - 3L
1,667 SR
Queue Stats
55W - 52L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreshInhale
Gilgamesh
20
6 / 2 / 10
16,326
628
20,386
26,103
25,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
20
5 / 5 / 9
15,918
612
20,495
24,951
9,045
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Reaperman810
Sylvanus
20
2 / 1 / 15
14,504
558
10,302
20,137
24,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
TnnKirk5
Amaterasu
20
1 / 3 / 9
13,162
506
7,747
20,790
10,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
XxRoninxX6086
Poseidon
20
12 / 4 / 7
15,668
603
24,527
12,734
3,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Algxh
Tiamat
16
1 / 6 / 3
11,263
433
9,501
20,350
13,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
FiveStatiC
Bakasura
20
5 / 5 / 0
14,301
550
15,555
30,248
20,502
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
MwFiveStatiC
Arachne
19
3 / 6 / 4
12,427
478
11,657
23,453
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
SelaromSN
Serqet
14
0 / 8 / 7
10,448
402
6,838
23,803
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 2 / 3
15,897
611
17,538
19,515
5,007
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
26
Kills
15
15
Deaths
27
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Algxh
Tiamat
1
6
3
0.42
L
Bakasura
FiveStatiC
Bakasura
5
5
0
1
W
Gilgamesh
FreshInhale
Gilgamesh
6
2
10
5.5
W
Mercury
5
5
9
1.9
L
Arachne
MwFiveStatiC
Arachne
3
6
4
0.83
W
Sylvanus
Reaperman810
Sylvanus
2
1
15
9.5
L
Serqet
SelaromSN
Serqet
0
8
7
0.44
L
6
2
3
3.75
W
Amaterasu
TnnKirk5
Amaterasu
1
3
9
1.83
W
Poseidon
XxRoninxX6086
Poseidon
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,457
Damage
61,089
104,715
Taken
117,369
74,091
Mitigated
62,759
45,187
Healing
27,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Algxh
Tiamat
9,501
941
0
3,348
20,350
13,618
152
7,829
12,371
63,085
0
L
Bakasura
FiveStatiC
Bakasura
15,555
10,080
229
8,948
30,248
20,502
859
5,912
24,336
3,269
80,309
W
Gilgamesh
FreshInhale
Gilgamesh
20,386
6,435
0
8,438
26,103
25,828
3,085
3,362
21,170
230
120,960
W
Mercury
20,495
10,039
0
12,926
24,951
9,045
3,396
8,338
15,915
0
158,907
L
Arachne
MwFiveStatiC
Arachne
11,657
7,353
0
4,387
23,453
7,029
950
8,937
14,424
0
89,899
W
Sylvanus
Reaperman810
Sylvanus
10,302
2,709
6,146
8,738
20,137
24,657
1,828
6,644
13,286
54,735
0
L
Serqet
SelaromSN
Serqet
6,838
1,076
0
2,030
23,803
16,603
0
9,258
14,400
0
32,878
L
17,538
5,222
0
8,274
19,515
5,007
3,368
2,992
16,097
137,706
6,819
W
Amaterasu
TnnKirk5
Amaterasu
7,747
1,730
0
6,257
20,790
10,894
306
3,691
16,591
0
107,985
W
Poseidon
XxRoninxX6086
Poseidon
24,527
3,612
0
2,682
12,734
3,667
3,859
6,529
5,399
121,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,578
Gold Earned
64,336
793
Minions Killed
723
0
Camps Cleared
0
2,702,704
Distance Traveled
2,505,543
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,263
433
94
4
0
421,843
6
L
Bakasura
14,301
550
215
8
0
533,529
8
W
Gilgamesh
16,326
628
204
8
0
548,978
2
W
Mercury
15,918
612
199
8
0
590,540
5
L
Arachne
12,427
478
143
6
0
568,772
9
W
Sylvanus
14,504
558
73
3
0
448,922
2
L
Serqet
10,448
402
47
2
0
508,707
4
L
Sol
15,897
611
224
9
0
472,692
7
W
Amaterasu
13,162
506
141
5
0
571,547
5
W
Poseidon
15,668
603
176
7
0
542,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role