Player Matchup

Ymir
Ymir
Ader Box
Ymir
Level 29
God Stats
18W - 21L
1,599 SR
Queue Stats
51W - 46L
1,500 Elo+
Party 2
Medusa
Medusa
JoeyN0va
Medusa
Level 90
God Stats
2W - 3L
1,395 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
l AREY27 l
Ah Puch
Level 87
God Stats
26W - 41L
1,390 SR
Queue Stats
87W - 96L
1,281 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,427 Elo+

VS

Team Averages
Level 75
1,570 SR
1,546 Elo+
Hercules
Hercules
XiiTzzMichael
Hercules
Level 129
God Stats
19W - 31L
1,528 SR
Queue Stats
301W - 267L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
XiitzCuba
Kuzenbo
Level 85
God Stats
4W - 3L
1,780 SR
Queue Stats
59W - 56L
1,587 Elo+
Party 1
Scylla
Scylla
michaels123
Scylla
Level 11
God Stats
8W - 13L
1,402 SR
Queue Stats
11W - 18L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 12
10,353
647
4,680
12,751
11,147
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
JoeyN0va
Medusa
16
5 / 3 / 6
11,152
697
19,559
12,086
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
l AREY27 l
Ah Puch
17
7 / 2 / 6
11,771
736
15,257
9,332
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
XiiTzzMichael
Hercules
14
2 / 4 / 5
10,025
627
10,612
16,680
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
XiitzCuba
Kuzenbo
13
3 / 4 / 4
10,788
674
9,186
22,575
33,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
15
2 / 5 / 5
9,980
624
6,590
9,397
3,013
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
7
7
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
12
3.5
W
Medusa
JoeyN0va
Medusa
5
3
6
2.67
L
Hercules
XiiTzzMichael
Hercules
2
4
5
1.13
L
Kuzenbo
XiitzCuba
Kuzenbo
3
4
4
1.25
W
Ah Puch
l AREY27 l
Ah Puch
7
2
6
5
L
Scylla
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,496
Damage
26,388
34,169
Taken
48,652
19,708
Mitigated
51,028
11,188
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,680
1,598
792
2,589
12,751
11,147
233
7,367
5,193
9,357
0
W
Medusa
JoeyN0va
Medusa
19,559
8,920
0
4,509
12,086
4,787
1,818
5,799
6,057
0
55,530
L
Hercules
XiiTzzMichael
Hercules
10,612
1,748
0
3,116
16,680
14,457
163
6,236
10,444
1,343
32,013
L
Kuzenbo
XiitzCuba
Kuzenbo
9,186
2,754
0
2,460
22,575
33,558
13
9,077
13,498
22,913
0
W
Ah Puch
l AREY27 l
Ah Puch
15,257
1,027
33
3,265
9,332
3,774
512
3,954
5,161
58,627
0
L
Scylla
6,590
570
0
438
9,397
3,013
0
5,032
4,365
34,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
30,793
177
Minions Killed
143
8
Camps Cleared
5
865,567
Distance Traveled
805,343
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,353
647
10
1
0
275,299
0
W
Medusa
11,152
697
74
5
1
302,994
0
L
Hercules
10,025
627
62
4
1
273,798
2
L
Kuzenbo
10,788
674
21
1
1
276,973
2
W
Ah Puch
11,771
736
93
6
7
287,274
0
L
Scylla
9,980
624
60
4
3
254,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role