Player Matchup

Nemesis
Nemesis
AlienVII
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,402 Elo+
Party 2
Odin
Odin
MadxMeech
Odin
Level 127
God Stats
0W - 1L
1,803 SR
Queue Stats
7W - 4L
1,600 Elo+
Party 3
He Bo
He Bo
Scoobys Here
He Bo
Level 41
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 15L
1,655 Elo+
Party 3
Atlas
Atlas
Yaas Papa
Atlas
Level 160
God Stats
3W - 2L
1,534 SR
Queue Stats
26W - 16L
1,753 Elo+
Party 3
Neith
Neith
kfoy
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 2
Team Averages
Level 67
1,615 SR
1,563 Elo+

VS

Team Averages
Level 68
1,647 SR
1,531 Elo+
Thoth
Thoth
Medic3223
Thoth
Level 46
God Stats
8W - 7L
1,424 SR
Queue Stats
196W - 192L
1,490 Elo+
Solo
Fenrir
Fenrir
Oni_AlphaXOmega
Fenrir
Level 28
God Stats
14W - 9L
1,719 SR
Queue Stats
35W - 30L
1,525 Elo+
Party 1
Chang'e
Chang'e
Sync_Thoughts
Chang'e
Level 119
God Stats
9W - 5L
1,820 SR
Queue Stats
35W - 28L
1,539 Elo+
Party 1
Mulan
Mulan
arightousfury
Mulan
Level 68
God Stats
11W - 6L
1,772 SR
Queue Stats
94W - 86L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
blueexo13
Jormungandr
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 74L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlienVII
Nemesis
13
0 / 8 / 1
8,398
560
3,711
10,860
5,859
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
19
8 / 4 / 4
11,963
798
8,250
15,732
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 6 / 9
11,641
776
18,430
15,417
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Yaas Papa
Atlas
17
2 / 4 / 6
10,652
710
10,730
19,833
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
kfoy
Neith
15
0 / 11 / 1
9,016
601
5,128
13,930
4,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Medic3223
Thoth
20
9 / 1 / 7
12,844
856
19,538
8,302
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 11
11,642
776
10,929
20,115
16,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
19
5 / 2 / 14
11,953
797
11,341
11,374
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 5 / 11
12,297
820
14,137
20,199
18,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
blueexo13
Jormungandr
18
4 / 0 / 8
11,570
771
8,683
16,337
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
13
Kills
33
33
Deaths
13
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlienVII
Nemesis
0
8
1
0.06
L
Odin
8
4
4
2.5
W
Thoth
Medic3223
Thoth
9
1
7
12.5
W
6
5
11
2.3
L
3
6
9
1.25
W
Chang'e
5
2
14
6
L
Atlas
Yaas Papa
Atlas
2
4
6
1.25
W
9
5
11
2.9
W
Jormungandr
blueexo13
Jormungandr
4
0
8
8
L
Neith
kfoy
Neith
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,249
Damage
64,628
75,772
Taken
76,327
48,504
Mitigated
54,165
3,635
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlienVII
Nemesis
3,711
1,071
214
563
10,860
5,859
0
6,129
4,605
0
9,779
L
Odin
8,250
3,175
0
632
15,732
11,209
0
7,283
7,770
2,522
19,236
W
Thoth
Medic3223
Thoth
19,538
531
0
3,503
8,302
2,854
2,840
3,725
4,577
61,852
0
W
10,929
3,140
88
4,287
20,115
16,252
924
6,786
13,329
0
22,242
L
18,430
307
0
327
15,417
5,002
0
7,949
7,040
52,189
0
W
Chang'e
11,341
806
3,070
4,743
11,374
4,472
1,879
4,725
6,649
39,730
0
L
Atlas
Yaas Papa
Atlas
10,730
3,399
0
1,087
19,833
21,924
0
10,280
8,534
28,375
0
W
14,137
1,322
283
5,256
20,199
18,672
563
11,532
8,667
0
33,625
W
Jormungandr
blueexo13
Jormungandr
8,683
2,751
453
2,639
16,337
11,915
2,494
3,994
12,343
49,234
0
L
Neith
kfoy
Neith
5,128
1,916
0
812
13,930
4,510
0
7,431
6,025
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
60,306
176
Minions Killed
304
0
Camps Cleared
0
1,259,292
Distance Traveled
1,567,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,398
560
6
0
0
181,445
0
L
Odin
11,963
798
37
2
0
289,222
1
W
Thoth
12,844
856
98
7
0
302,875
1
W
Fenrir
11,642
776
18
1
0
336,389
0
L
He Bo
11,641
776
73
5
0
280,991
0
W
Chang'e
11,953
797
80
5
0
317,044
0
L
Atlas
10,652
710
33
2
0
286,095
3
W
Mulan
12,297
820
38
3
0
299,759
0
W
Jormungandr
11,570
771
70
5
0
311,709
3
L
Neith
9,016
601
27
2
0
221,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role