Player Matchup

Nu Wa
Nu Wa
Sixstring
Nu Wa
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 42L
1,440 Elo+
Party 1
Anhur
Anhur
icu001
Anhur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 189L
1,375 Elo+
Solo
Discordia
Discordia
johnnyosteads
Discordia
Level 88
God Stats
15W - 17L
1,561 SR
Queue Stats
86W - 72L
1,542 Elo+
Solo
Jormungandr
Jormungandr
napkin457
Jormungandr
Level 84
God Stats
7W - 4L
1,458 SR
Queue Stats
55W - 50L
1,367 Elo+
Solo
Mulan
Mulan
xxDropShot77xx
Mulan
Level 56
God Stats
5W - 2L
1,575 SR
Queue Stats
19W - 19L
1,398 Elo+
Party 1
Team Averages
Level 87
1,562 SR
1,425 Elo+

VS

Team Averages
Level 57
1,389 SR
1,384 Elo+
Mulan
Mulan
DanielriosS
Mulan
Level 125
God Stats
10W - 10L
1,259 SR
Queue Stats
253W - 279L
1,351 Elo+
Solo
Da Ji
Da Ji
Kuelsar
Da Ji
Level 25
God Stats
29W - 41L
1,351 SR
Queue Stats
52W - 84L
1,302 Elo+
Solo
Nox
Nox
PurebredFloundR
Nox
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Geb
Geb
QuinnDigg
Geb
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 68L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
kbear2144
Ao Kuang
Level 29
God Stats
4W - 3L
1,334 SR
Queue Stats
27W - 38L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sixstring
Nu Wa
16
6 / 3 / 5
8,931
893
10,215
5,740
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
icu001
Anhur
16
8 / 3 / 6
8,737
874
7,984
9,937
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
johnnyosteads
Discordia
15
2 / 0 / 14
8,307
831
10,823
2,946
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
napkin457
Jormungandr
14
3 / 0 / 14
8,361
836
5,463
9,078
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 8
8,233
823
6,869
7,113
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
7,969
797
8,285
13,114
8,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Kuelsar
Da Ji
14
2 / 4 / 1
7,733
773
6,345
7,332
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 1
6,559
656
4,075
7,917
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 2
7,021
702
4,314
15,049
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
kbear2144
Ao Kuang
13
2 / 6 / 2
7,297
730
3,227
10,217
3,221
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
25
Kills
7
7
Deaths
25
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Da Ji
Kuelsar
Da Ji
2
4
1
0.63
L
0
6
1
0.08
L
0
5
2
0.2
W
Nu Wa
Sixstring
Nu Wa
6
3
5
2.83
W
Anhur
icu001
Anhur
8
3
6
3.67
W
Discordia
johnnyosteads
Discordia
2
0
14
9
L
Ao Kuang
kbear2144
Ao Kuang
2
6
2
0.5
W
Jormungandr
napkin457
Jormungandr
3
0
14
10
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
26,246
34,814
Taken
53,629
21,803
Mitigated
25,257
6,307
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,285
461
0
1,794
13,114
8,521
0
7,456
5,598
6,377
26,351
L
Da Ji
Kuelsar
Da Ji
6,345
940
0
453
7,332
2,590
0
3,590
3,655
0
13,102
L
4,075
79
207
198
7,917
2,501
0
3,903
3,901
15,984
0
L
4,314
650
480
2,893
15,049
8,424
0
5,992
8,889
15,094
0
W
Nu Wa
Sixstring
Nu Wa
10,215
3,765
0
20
5,740
2,068
825
1,255
4,485
39,576
0
W
Anhur
icu001
Anhur
7,984
3,414
0
2,037
9,937
4,035
642
4,052
5,885
0
23,723
W
Discordia
johnnyosteads
Discordia
10,823
901
0
195
2,946
1,098
144
802
2,144
31,813
0
L
Ao Kuang
kbear2144
Ao Kuang
3,227
1,123
0
1,546
10,217
3,221
0
5,560
4,619
11,579
0
W
Jormungandr
napkin457
Jormungandr
5,463
1,848
114
3,136
9,078
9,981
746
3,427
5,651
18,478
0
W
6,869
1,012
0
805
7,113
4,621
297
3,323
3,790
0
11,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
36,579
184
Minions Killed
126
0
Camps Cleared
0
1,043,292
Distance Traveled
932,108
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,969
797
45
5
0
185,306
0
L
Da Ji
7,733
773
21
2
0
195,987
1
L
Nox
6,559
656
25
3
0
172,091
0
L
Geb
7,021
702
18
2
0
186,462
3
W
Nu Wa
8,931
893
62
6
0
187,739
1
W
Anhur
8,737
874
36
4
0
204,901
1
W
Discordia
8,307
831
46
5
0
216,529
1
L
Ao Kuang
7,297
730
17
2
0
192,262
1
W
Jormungandr
8,361
836
25
3
0
219,799
2
W
Mulan
8,233
823
15
2
0
214,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role