Player Matchup

Sol
Sol
Platinum I
JoshGoggles
Sol
Platinum I
Level 159
God Stats
8W - 0L
1,961 SR
Queue Stats
104W - 62L
2,357 MMR
Party 3
Cerberus
Cerberus
Diamond IV
LoneWolfFTW
Cerberus
Diamond IV
Level 160
God Stats
20W - 12L
1,684 SR
Queue Stats
112W - 73L
2,184 MMR
Party 3
Skadi
Skadi
Diamond IV
Square
Skadi
Diamond IV
Level 160
God Stats
103W - 55L
1,815 SR
Queue Stats
164W - 116L
2,301 MMR
Party 2
Artio
Artio
Diamond III
WasteOfGems
Artio
Diamond III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 49L
2,255 MMR
Solo
Susano
Susano
Diamond III
YBNCordae
Susano
Diamond III
Level 80
God Stats
6W - 2L
1,752 SR
Queue Stats
39W - 17L
2,275 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,742 SR
2,274 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,601 SR
2,276 MMR
Thoth
Thoth
Diamond III
ItzStallonè
Thoth
Diamond III
Level 156
God Stats
11W - 13L
1,603 SR
Queue Stats
118W - 107L
2,317 MMR
Solo
Rama
Rama
Diamond III
LazerToast
Rama
Diamond III
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 197L
2,199 MMR
Solo
Bacchus
Bacchus
Platinum II
klaşsic
Bacchus
Platinum II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 37L
2,263 MMR
Party 1
Set
Set
Diamond II
macomori
Set
Diamond II
Level 160
God Stats
18W - 18L
1,690 SR
Queue Stats
113W - 109L
2,340 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
peanut5528
Tsukuyomi
Diamond IV
Level 153
God Stats
10W - 9L
1,711 SR
Queue Stats
205W - 165L
2,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
13,721
624
11,941
13,973
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LoneWolfFTW
Cerberus
18
2 / 3 / 10
12,155
553
7,343
20,876
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Square
Skadi
20
7 / 3 / 5
14,108
641
13,381
18,179
7,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 1 / 8
13,878
631
17,562
25,844
33,389
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
YBNCordae
Susano
20
7 / 6 / 6
13,251
602
17,612
20,732
6,441
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CamazotzOdinGilgameshKali

VS

Bans
BastetCharybdisAh Muzen CabFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,859
494
16,091
9,744
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 4
11,773
535
11,810
17,758
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
klaşsic
Bacchus
16
3 / 1 / 5
10,852
493
10,750
15,227
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 8 / 5
11,190
509
8,852
20,288
11,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
peanut5528
Tsukuyomi
20
3 / 5 / 2
12,546
570
16,450
26,317
10,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
24
Kills
16
16
Deaths
24
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
4
3
7
2.5
L
3
7
4
0.71
W
Cerberus
LoneWolfFTW
Cerberus
2
3
10
2.33
W
Skadi
Square
Skadi
7
3
5
3.17
W
4
1
8
8
W
Susano
YBNCordae
Susano
7
6
6
1.67
L
Bacchus
klaşsic
Bacchus
3
1
5
5.5
L
3
8
5
0.69
L
Tsukuyomi
peanut5528
Tsukuyomi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,839
Damage
63,953
99,604
Taken
89,334
70,686
Mitigated
45,219
39,380
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,091
119
0
591
9,744
1,995
0
6,034
3,666
90,682
0
W
11,941
4,795
0
6,121
13,973
4,308
5,009
6,560
7,413
121,752
0
L
11,810
7,806
0
5,031
17,758
4,162
392
3,003
14,664
0
85,257
W
Cerberus
LoneWolfFTW
Cerberus
7,343
415
325
6,536
20,876
18,851
753
7,111
12,207
29,467
1,377
W
Skadi
Square
Skadi
13,381
6,656
0
2,015
18,179
7,697
6,013
3,045
14,884
0
132,410
W
17,562
890
1,567
16,582
25,844
33,389
332
6,609
19,235
84,307
0
W
Susano
YBNCordae
Susano
17,612
4,815
0
6,234
20,732
6,441
211
6,073
14,659
0
93,604
L
Bacchus
klaşsic
Bacchus
10,750
1,384
0
2,040
15,227
17,073
0
8,242
6,457
28,097
0
L
8,852
4,510
0
2,047
20,288
11,960
0
4,804
15,342
0
95,022
L
Tsukuyomi
peanut5528
Tsukuyomi
16,450
4,547
0
11,385
26,317
10,029
320
12,486
12,905
0
96,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,113
Gold Earned
57,220
756
Minions Killed
627
0
Camps Cleared
0
2,266,387
Distance Traveled
2,128,107
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,859
494
153
7
0
455,040
11
W
Sol
13,721
624
213
10
0
452,121
10
L
Rama
11,773
535
137
6
0
357,010
4
W
Cerberus
12,155
553
49
2
0
441,577
6
W
Skadi
14,108
641
203
9
0
419,674
5
W
Artio
13,878
631
166
8
0
469,437
7
W
Susano
13,251
602
125
6
0
483,578
7
L
Bacchus
10,852
493
28
1
0
458,288
8
L
Set
11,190
509
139
6
0
417,500
2
L
Tsukuyomi
12,546
570
170
8
0
440,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role