Player Matchup

Gilgamesh
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
Level 127
God Stats
6W - 7L
1,700 SR
Queue Stats
20W - 14L
1,646 Elo+
Party 2
Sol
Sol
Damunes
Sol
Level 103
God Stats
11W - 6L
1,765 SR
Queue Stats
26W - 19L
1,685 Elo+
Party 2
Discordia
Discordia
DrPepper5835
Discordia
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
216W - 191L
1,579 Elo+
Party 3
Atlas
Atlas
VibeCheck2068
Atlas
Level 147
God Stats
0W - 2L
1,241 SR
Queue Stats
58W - 43L
1,661 Elo+
Party 2
Da Ji
Da Ji
ninja_dog2
Da Ji
Level 127
God Stats
2W - 3L
1,870 SR
Queue Stats
33W - 26L
1,621 Elo+
Party 3
Team Averages
Level 125
1,615 SR
1,638 Elo+

VS

Team Averages
Level 128
1,460 SR
1,582 Elo+
Achilles
Achilles
Ellie-Avers
Achilles
Level 143
God Stats
1W - 4L
1,157 SR
Queue Stats
262W - 227L
1,620 Elo+
Party 1
Chiron
Chiron
Own3ch
Chiron
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 72L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Sairu_Korenu_
Sylvanus
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
643W - 580L
1,551 Elo+
Solo
Thanatos
Thanatos
TheSilverRush
Thanatos
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 144L
1,611 Elo+
Party 1
Poseidon
Poseidon
The_Chicken_Hat
Poseidon
Level 106
God Stats
10W - 6L
1,641 SR
Queue Stats
155W - 126L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
10
0 / 6 / 5
6,912
432
5,726
18,939
8,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
0 / 5 / 3
7,448
466
7,141
10,723
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
DrPepper5835
Discordia
13
2 / 4 / 3
8,237
515
5,638
7,691
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
7,594
475
3,326
10,741
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
14
6 / 3 / 2
8,554
535
10,414
10,857
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ellie-Avers
Achilles
17
4 / 0 / 3
10,592
662
10,346
11,753
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Own3ch
Chiron
18
8 / 1 / 6
10,943
684
9,954
11,488
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Sairu_Korenu_
Sylvanus
14
2 / 1 / 15
9,061
566
7,943
13,163
12,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
TheSilverRush
Thanatos
16
2 / 3 / 3
9,743
609
7,379
13,735
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
15
5 / 4 / 7
9,844
615
8,257
8,070
2,121
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
21
21
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
0
6
5
0.42
L
Sol
0
5
3
0.3
L
Discordia
DrPepper5835
Discordia
2
4
3
0.88
W
Achilles
Ellie-Avers
Achilles
4
0
3
5.5
W
Chiron
Own3ch
Chiron
8
1
6
11
W
Sylvanus
Sairu_Korenu_
Sylvanus
2
1
15
9.5
W
Thanatos
TheSilverRush
Thanatos
2
3
3
1.17
W
Poseidon
5
4
7
2.13
L
0
3
2
0.33
L
Da Ji
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
43,879
58,951
Taken
58,209
24,801
Mitigated
36,417
15,505
Healing
36,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
5,726
1,543
1,446
3,567
18,939
8,222
0
6,865
12,031
0
23,605
L
Sol
7,141
1,907
0
3,913
10,723
2,734
0
2,106
8,529
52,313
6,451
L
Discordia
DrPepper5835
Discordia
5,638
234
0
474
7,691
1,920
0
1,262
6,343
45,406
0
W
Achilles
Ellie-Avers
Achilles
10,346
2,826
0
7,549
11,753
12,492
240
3,462
8,267
0
62,564
W
Chiron
Own3ch
Chiron
9,954
4,406
831
6,480
11,488
4,012
4,327
3,538
7,908
0
83,303
W
Sylvanus
Sairu_Korenu_
Sylvanus
7,943
1,742
845
4,847
13,163
12,526
672
3,515
9,530
26,631
14,128
W
Thanatos
TheSilverRush
Thanatos
7,379
817
0
13,773
13,735
5,266
0
2,535
10,890
0
69,800
W
Poseidon
8,257
1,477
0
1,899
8,070
2,121
617
1,885
5,965
59,919
0
L
3,326
1,334
0
2,809
10,741
8,460
101
1,748
8,446
43,873
0
L
Da Ji
10,414
1,791
0
3,296
10,857
3,465
0
2,787
8,032
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
50,183
405
Minions Killed
559
0
Camps Cleared
0
1,612,062
Distance Traveled
1,598,508
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,912
432
28
2
0
337,951
4
L
Sol
7,448
466
109
7
0
315,860
2
L
Discordia
8,237
515
105
7
0
310,735
6
W
Achilles
10,592
662
128
8
0
337,829
4
W
Chiron
10,943
684
137
9
0
307,361
3
W
Sylvanus
9,061
566
62
4
0
278,551
3
W
Thanatos
9,743
609
123
8
0
340,133
7
W
Poseidon
9,844
615
109
7
0
334,634
4
L
Atlas
7,594
475
88
6
0
283,149
5
L
Da Ji
8,554
535
75
5
0
364,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role