Player Matchup

Pele
Pele
Carii5xx
Pele
Level 100
God Stats
0W - 2L
1,587 SR
Queue Stats
34W - 33L
1,221 Elo+
Solo
Merlin
Merlin
Jessebanshee
Merlin
Level 39
God Stats
4W - 8L
1,500 SR
Queue Stats
388W - 392L
1,373 Elo+
Party 1
Loki
Loki
Legend lit3
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,146 Elo+
Solo
Vulcan
Vulcan
jacobbeast92
Vulcan
Level 103
God Stats
2W - 3L
1,779 SR
Queue Stats
133W - 128L
1,424 Elo+
Solo
Thor
Thor
jnolip
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,431 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,319 Elo+

VS

Team Averages
Level 63
1,548 SR
1,390 Elo+
Sobek
Sobek
Hectic Honcho
Sobek
Level 75
God Stats
4W - 1L
1,823 SR
Queue Stats
63W - 68L
1,460 Elo+
Solo
Vulcan
Vulcan
TheHolyKaron89
Vulcan
Level 101
God Stats
15W - 4L
1,652 SR
Queue Stats
365W - 356L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Toravi1414
Cernunnos
Level 67
God Stats
1W - 1L
1,266 SR
Queue Stats
86W - 118L
1,304 Elo+
Solo
Da Ji
Da Ji
jhicks-jhicks
Da Ji
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 276L
1,362 Elo+
Solo
Neith
Neith
kodib122
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 199L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 9 / 8
12,861
715
9,783
20,970
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
4 / 5 / 12
12,083
671
22,537
15,713
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 13 / 5
8,893
494
1,629
15,307
3,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
19
4 / 9 / 11
12,323
685
25,320
17,157
5,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
jnolip
Thor
20
6 / 6 / 8
11,839
658
12,566
30,559
15,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 29
12,661
703
3,623
24,749
35,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 2 / 20
16,119
896
47,358
15,249
7,400
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Toravi1414
Cernunnos
18
2 / 6 / 16
11,431
635
6,801
12,088
4,986
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 6 / 25
12,349
686
10,097
16,312
7,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
kodib122
Neith
20
18 / 3 / 16
15,092
838
24,213
20,059
10,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
148
21
Kills
42
42
Deaths
21
44
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Pele
7
9
8
1.22
W
1
4
29
3.88
L
Merlin
4
5
12
2
L
0
13
5
0.19
W
17
2
20
13.5
W
Cernunnos
Toravi1414
Cernunnos
2
6
16
1.67
L
Vulcan
4
9
11
1.06
W
4
6
25
2.75
L
Thor
jnolip
Thor
6
6
8
1.67
W
Neith
kodib122
Neith
18
3
16
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,835
Damage
92,092
99,706
Taken
88,457
36,158
Mitigated
65,453
28,829
Healing
31,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,783
1,555
1,232
4,573
20,970
6,996
759
10,071
10,899
0
31,028
W
3,623
509
1,161
5,739
24,749
35,318
0
12,944
11,805
7,465
0
L
Merlin
22,537
324
1,901
4,928
15,713
4,702
556
10,902
4,811
62,541
0
L
1,629
252
0
446
15,307
3,465
0
7,978
7,329
0
4,756
W
47,358
20,223
4,289
5,077
15,249
7,400
1,435
9,426
5,823
100,140
0
W
Cernunnos
Toravi1414
Cernunnos
6,801
2,261
1,425
1,569
12,088
4,986
773
7,279
4,809
0
21,198
L
Vulcan
25,320
6,897
1,091
2,994
17,157
5,607
381
9,055
8,102
44,437
0
W
10,097
2,294
1,424
1,997
16,312
7,299
1,052
8,305
8,007
0
15,205
L
Thor
jnolip
Thor
12,566
621
1,978
9,686
30,559
15,388
250
12,975
17,584
0
21,865
W
Neith
kodib122
Neith
24,213
9,927
1,334
7,312
20,059
10,450
2,082
9,903
10,156
0
51,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
67,652
186
Minions Killed
214
0
Camps Cleared
0
1,422,139
Distance Traveled
1,638,214
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,861
715
41
2
0
310,703
0
W
Sobek
12,661
703
5
0
0
346,286
2
L
Merlin
12,083
671
85
5
0
306,495
0
L
Loki
8,893
494
6
0
0
201,487
0
W
Vulcan
16,119
896
117
7
0
395,198
5
W
Cernunnos
11,431
635
24
1
0
261,489
0
L
Vulcan
12,323
685
38
2
0
291,311
1
W
Da Ji
12,349
686
15
1
0
315,115
0
L
Thor
11,839
658
16
1
0
312,143
0
W
Neith
15,092
838
53
3
0
320,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role