Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IMT FAK3R
Fenrir
Level 103
God Stats
18W - 15L
1,415 SR
Queue Stats
161W - 134L
1,515 Elo+
Party 1
Chaac
Chaac
Kaunay2413
Chaac
Level 123
God Stats
16W - 8L
1,526 SR
Queue Stats
225W - 167L
1,634 Elo+
Party 1
Rama
Rama
TheRed9000
Rama
Level 29
God Stats
40W - 36L
1,530 SR
Queue Stats
144W - 127L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
viviosa
Baron Samedi
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
150W - 111L
1,528 Elo+
Party 1
Team Averages
Level 100
1,494 SR
1,551 Elo+

VS

Team Averages
Level 63
1,780 SR
1,636 Elo+
Atlas
Atlas
SlothManSteve
Atlas
Level 93
God Stats
7W - 3L
1,928 SR
Queue Stats
131W - 65L
1,749 Elo+
Party 3
Skadi
Skadi
SnowVakSmash
Skadi
Level 89
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aye_laysia
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,616 Elo+
Solo
Bellona
Bellona
figje
Bellona
Level 50
God Stats
7W - 1L
2,126 SR
Queue Stats
132W - 65L
1,750 Elo+
Party 3
Achilles
Achilles
shadowstevie
Achilles
Level 53
God Stats
20W - 13L
1,667 SR
Queue Stats
98W - 49L
1,792 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 5 / 11
12,472
831
25,854
15,662
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
IMT FAK3R
Fenrir
20
7 / 2 / 9
12,657
844
14,119
18,884
15,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
19
6 / 6 / 13
11,587
772
20,710
27,759
43,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 4 / 8
10,696
713
9,595
15,194
5,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
viviosa
Baron Samedi
18
1 / 3 / 9
10,776
718
13,904
13,333
8,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
11,608
774
12,904
24,173
31,185
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 5
11,092
739
10,711
15,037
6,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
aye_laysia
Morgan Le Fay
19
4 / 4 / 9
11,472
765
16,372
13,202
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
figje
Bellona
17
2 / 5 / 11
11,267
751
15,396
20,820
23,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
shadowstevie
Achilles
18
5 / 5 / 11
10,968
731
16,119
20,552
28,971
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
67
26
Kills
20
20
Deaths
26
50
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
5
11
3.1
W
Fenrir
IMT FAK3R
Fenrir
7
2
9
5.75
W
Chaac
6
6
13
2.08
L
5
6
11
1.75
L
4
6
5
1.08
W
2
4
8
1.5
L
Morgan Le Fay
aye_laysia
Morgan Le Fay
4
4
9
2.13
L
Bellona
figje
Bellona
2
5
11
1.5
L
Achilles
shadowstevie
Achilles
5
5
11
2.1
W
Baron Samedi
viviosa
Baron Samedi
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,182
Damage
71,502
90,832
Taken
93,784
79,291
Mitigated
96,422
37,295
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,854
1,963
369
4,920
15,662
5,504
472
5,487
10,055
50,778
0
W
Fenrir
IMT FAK3R
Fenrir
14,119
2,447
0
5,512
18,884
15,896
328
6,284
12,510
0
57,598
W
Chaac
20,710
1,632
0
14,301
27,759
43,737
0
7,001
20,317
0
57,397
L
12,904
3,247
1,087
3,800
24,173
31,185
195
9,131
14,344
24,206
0
L
10,711
5,266
0
774
15,037
6,908
2,040
3,500
11,350
0
38,633
W
9,595
7,437
0
4,939
15,194
5,397
1,280
6,487
8,393
0
28,684
L
Morgan Le Fay
aye_laysia
Morgan Le Fay
16,372
763
0
1,169
13,202
5,905
0
5,247
7,734
47,098
0
L
Bellona
figje
Bellona
15,396
5,175
1,487
2,710
20,820
23,453
342
10,860
9,180
46
38,870
L
Achilles
shadowstevie
Achilles
16,119
3,194
0
1,132
20,552
28,971
0
9,374
10,538
925
26,568
W
Baron Samedi
viviosa
Baron Samedi
13,904
989
2,749
4,505
13,333
8,757
252
3,880
9,343
40,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,188
Gold Earned
56,407
315
Minions Killed
253
0
Camps Cleared
0
1,496,374
Distance Traveled
1,526,047
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,472
831
63
4
0
290,080
1
W
Fenrir
12,657
844
73
5
0
341,948
2
W
Chaac
11,587
772
81
5
0
310,223
1
L
Atlas
11,608
774
24
2
0
305,817
1
L
Skadi
11,092
739
79
5
0
283,957
2
W
Rama
10,696
713
42
3
0
274,150
0
L
Morgan Le Fay
11,472
765
78
5
0
312,422
1
L
Bellona
11,267
751
46
3
0
311,045
0
L
Achilles
10,968
731
26
2
0
312,806
1
W
Baron Samedi
10,776
718
56
4
0
279,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role