Player Matchup

Nemesis
Nemesis
AlphaCrafter64
Nemesis
Level 103
God Stats
2W - 2L
1,772 SR
Queue Stats
138W - 121L
1,613 Elo+
Party 1
Chiron
Chiron
BL0OD SHADOW
Chiron
Level 143
God Stats
11W - 18L
1,754 SR
Queue Stats
1,042W - 896L
1,565 Elo+
Party 1
Discordia
Discordia
OnionKnightFF94
Discordia
Level 85
God Stats
3W - 1L
1,835 SR
Queue Stats
63W - 59L
1,540 Elo+
Party 1
Medusa
Medusa
Zigerion
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jo pope
Cu Chulainn
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 251L
1,643 Elo+
Party 1
Team Averages
Level 101
1,672 SR
1,580 Elo+

VS

Team Averages
Level 134
1,391 SR
1,516 Elo+
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brodariing
Cernunnos
Level 160
God Stats
7W - 12L
1,285 SR
Queue Stats
746W - 806L
1,512 Elo+
Solo
Arachne
Arachne
Thouars
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,529 Elo+
Solo
Sol
Sol
bigggmann
Sol
Level 145
God Stats
5W - 3L
1,175 SR
Queue Stats
228W - 229L
1,502 Elo+
Solo
Anubis
Anubis
krztxn
Anubis
Level 126
God Stats
5W - 3L
1,495 SR
Queue Stats
278W - 306L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
9,895
761
11,204
20,387
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Chiron
18
7 / 4 / 4
10,596
815
10,860
13,811
6,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
OnionKnightFF94
Discordia
16
5 / 5 / 4
9,417
724
18,307
8,744
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Zigerion
Medusa
14
1 / 6 / 10
8,532
656
12,658
11,779
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jo pope
Cu Chulainn
14
1 / 7 / 9
8,624
663
5,335
16,214
15,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 5 / 12
9,791
753
6,881
17,288
20,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Brodariing
Cernunnos
17
2 / 3 / 21
9,551
735
14,231
12,173
9,361
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Thouars
Arachne
17
8 / 7 / 8
10,571
813
10,873
15,641
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 2 / 12
10,547
811
18,825
11,756
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
krztxn
Anubis
19
4 / 1 / 17
10,994
846
11,446
9,173
5,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
16
Kills
27
27
Deaths
18
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
5
12
2.2
L
2
5
10
1.4
L
Chiron
7
4
4
2.25
W
Cernunnos
Brodariing
Cernunnos
2
3
21
4.17
L
Discordia
OnionKnightFF94
Discordia
5
5
4
1.4
W
Arachne
Thouars
Arachne
8
7
8
1.71
L
Medusa
Zigerion
Medusa
1
6
10
1
W
8
2
12
7
L
Cu Chulainn
jo pope
Cu Chulainn
1
7
9
0.79
W
Anubis
krztxn
Anubis
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,364
Damage
62,256
70,935
Taken
66,031
41,747
Mitigated
44,734
19,692
Healing
27,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,881
559
1,971
2,220
17,288
20,641
115
3,595
13,693
0
9,621
L
11,204
3,956
588
6,192
20,387
10,864
0
8,815
11,330
0
16,505
L
Chiron
10,860
2,431
1,493
4,393
13,811
6,571
551
5,291
8,520
0
33,029
W
Cernunnos
Brodariing
Cernunnos
14,231
4,325
833
2,741
12,173
9,361
956
4,722
7,451
0
28,074
L
Discordia
OnionKnightFF94
Discordia
18,307
640
1,026
1,168
8,744
3,497
0
3,421
5,292
31,304
0
W
Arachne
Thouars
Arachne
10,873
6,590
1,753
4,371
15,641
5,280
834
3,994
11,647
0
14,131
L
Medusa
Zigerion
Medusa
12,658
3,715
472
2,018
11,779
4,939
575
5,815
5,926
0
25,867
W
18,825
6,720
2,415
6,702
11,756
4,112
2,875
3,927
7,829
37,606
0
L
Cu Chulainn
jo pope
Cu Chulainn
5,335
559
1,214
1,128
16,214
15,876
9
6,929
9,066
1,870
10,501
W
Anubis
krztxn
Anubis
11,446
472
1,693
3,280
9,173
5,340
885
2,532
6,641
38,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
51,454
169
Minions Killed
127
0
Camps Cleared
0
1,120,047
Distance Traveled
1,221,666
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,791
753
7
1
0
280,795
1
L
Nemesis
9,895
761
19
1
0
260,908
6
L
Chiron
10,596
815
74
6
0
200,466
0
W
Cernunnos
9,551
735
14
1
0
224,788
0
L
Discordia
9,417
724
37
3
0
220,084
0
W
Arachne
10,571
813
6
0
0
244,527
2
L
Medusa
8,532
656
29
2
0
221,846
1
W
Sol
10,547
811
27
2
0
223,415
2
L
Cu Chulainn
8,624
663
10
1
0
216,743
0
W
Anubis
10,994
846
73
6
0
248,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role