Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
OVER-LORD70
Sobek
Level 96
God Stats
3W - 3L
1,668 SR
Queue Stats
167W - 205L
1,483 Elo+
Party 2
Loki
Loki
Senpai_saiyan
Loki
Level 125
God Stats
0W - 2L
1,249 SR
Queue Stats
123W - 145L
1,467 Elo+
Solo
Bellona
Bellona
wolf1gt2014
Bellona
Level 63
God Stats
5W - 2L
1,495 SR
Queue Stats
107W - 100L
1,577 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,505 Elo+

VS

Team Averages
Level 99
1,705 SR
1,561 Elo+
Set
Set
Kendzi002
Set
Level 108
God Stats
9W - 4L
1,764 SR
Queue Stats
251W - 182L
1,667 Elo+
Party 1
Ymir
Ymir
Magunx23
Ymir
Level 26
God Stats
4W - 4L
1,584 SR
Queue Stats
13W - 11L
1,617 Elo+
Party 1
Medusa
Medusa
aXe-txProdigY
Medusa
Level 104
God Stats
5W - 1L
1,722 SR
Queue Stats
293W - 219L
1,541 Elo+
Party 1
Ravana
Ravana
jboys1970
Ravana
Level 120
God Stats
5W - 4L
1,764 SR
Queue Stats
764W - 748L
1,503 Elo+
Solo
Poseidon
Poseidon
xXRaul-SaintXx
Poseidon
Level 135
God Stats
7W - 1L
1,689 SR
Queue Stats
75W - 66L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 3 / 1
5,122
466
3,162
6,934
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
 
Hachiman
8
0 / 4 / 1
4,765
433
5,114
7,536
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,913
447
2,722
9,103
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 0
5,779
525
1,679
4,561
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
wolf1gt2014
Bellona
11
0 / 3 / 0
5,881
535
5,124
7,351
5,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,767
706
4,293
7,469
4,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
3 / 0 / 5
6,076
552
1,829
5,590
2,893
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 6
6,716
611
9,774
6,828
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
jboys1970
Ravana
11
1 / 0 / 4
6,281
571
3,574
5,058
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
12
4 / 0 / 3
6,817
620
5,174
3,926
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
14
14
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
1
0.17
L
Hachiman
 
Hachiman
0
4
1
0.13
W
3
0
0
3
W
Ymir
3
0
5
5.5
L
0
3
0
0
L
2
1
0
2
W
3
2
6
3
W
Ravana
jboys1970
Ravana
1
0
4
3
L
Bellona
wolf1gt2014
Bellona
0
3
0
0
W
Poseidon
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
24,644
35,485
Taken
28,871
14,697
Mitigated
11,820
11,502
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,162
942
0
2,179
6,934
1,672
0
2,782
4,152
0
26,442
L
Hachiman
 
Hachiman
5,114
1,924
0
2,162
7,536
1,179
0
1,235
6,301
0
27,339
W
4,293
1,866
0
3,265
7,469
4,330
0
840
6,629
0
53,647
W
Ymir
1,829
432
0
1,786
5,590
2,893
0
1,107
4,483
5,951
0
L
2,722
140
209
3,303
9,103
5,000
0
2,322
6,781
9,907
0
L
1,679
14
0
1,834
4,561
1,150
0
664
3,897
0
26,291
W
9,774
4,275
0
2,000
6,828
1,819
0
1,000
5,828
0
51,857
W
Ravana
jboys1970
Ravana
3,574
847
0
3,929
5,058
1,652
0
192
4,866
0
34,461
L
Bellona
wolf1gt2014
Bellona
5,124
1,512
0
1,815
7,351
5,696
0
0
7,351
4,834
32,728
W
Poseidon
5,174
840
0
1,329
3,926
1,126
0
423
3,503
43,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
33,657
257
Minions Killed
377
0
Camps Cleared
0
1,055,708
Distance Traveled
1,128,474
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,122
466
55
5
0
206,746
3
L
Hachiman
4,765
433
47
4
0
188,106
1
W
Set
7,767
706
122
11
0
223,920
5
W
Ymir
6,076
552
11
1
0
218,507
1
L
Sobek
4,913
447
17
2
0
202,175
3
L
Loki
5,779
525
57
5
0
254,374
2
W
Medusa
6,716
611
95
9
0
206,544
3
W
Ravana
6,281
571
73
7
0
255,244
4
L
Bellona
5,881
535
81
7
0
204,307
3
W
Poseidon
6,817
620
76
7
0
224,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role