Player Matchup

Neith
Neith
Angelics_Wrath
Neith
Level 129
God Stats
5W - 17L
1,192 SR
Queue Stats
269W - 503L
1,253 Elo+
Party 1
Xing Tian
Xing Tian
ShadowLust187
Xing Tian
Level 121
God Stats
1W - 1L
1,535 SR
Queue Stats
118W - 206L
1,179 Elo+
Party 1
Baron Samedi
Baron Samedi
Sneakerpup
Baron Samedi
Level 82
God Stats
41W - 59L
1,377 SR
Queue Stats
80W - 128L
1,260 Elo+
Solo
Team Averages
Level 111
1,368 SR
1,230 Elo+

VS

Team Averages
Level 54
1,363 SR
1,237 Elo+
Fenrir
Fenrir
Hmm7571
Fenrir
Level 28
God Stats
3W - 2L
1,099 SR
Queue Stats
21W - 29L
1,021 Elo+
Party 2
Izanami
Izanami
NamelessStew528
Izanami
Level 47
God Stats
23W - 19L
1,492 SR
Queue Stats
398W - 270L
1,669 Elo+
Solo
Cthulhu
Cthulhu
theguy-nex-door
Cthulhu
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 121L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,594
781
7,975
6,531
2,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ShadowLust187
Xing Tian
11
0 / 4 / 7
7,304
664
5,312
10,963
6,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Sneakerpup
Baron Samedi
12
4 / 3 / 2
8,041
731
9,384
7,725
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hmm7571
Fenrir
10
2 / 2 / 3
6,845
622
4,387
6,767
3,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 3 / 2
8,249
750
10,550
9,741
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 6
7,127
648
6,232
12,518
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
7
7
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Fenrir
Hmm7571
Fenrir
2
2
3
1.75
L
5
3
2
2
W
Xing Tian
ShadowLust187
Xing Tian
0
4
7
0.88
W
Baron Samedi
Sneakerpup
Baron Samedi
4
3
2
1.67
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
21,169
25,219
Taken
29,026
11,418
Mitigated
12,114
5,874
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,975
4,836
0
707
6,531
2,058
1,537
2,359
3,962
0
22,165
L
Fenrir
Hmm7571
Fenrir
4,387
1,605
0
206
6,767
3,626
430
3,112
3,655
0
7,779
L
10,550
6,218
0
2,673
9,741
3,011
912
6,243
3,498
0
39,346
W
Xing Tian
ShadowLust187
Xing Tian
5,312
753
253
1,217
10,963
6,301
254
1,492
9,421
13,273
0
W
Baron Samedi
Sneakerpup
Baron Samedi
9,384
1,201
1,029
2,668
7,725
3,059
402
2,066
5,361
26,445
0
L
6,232
420
52
2,844
12,518
5,477
0
6,017
6,501
15,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,939
Gold Earned
22,221
96
Minions Killed
105
4
Camps Cleared
4
561,712
Distance Traveled
527,178
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,594
781
39
4
1
176,710
1
L
Fenrir
6,845
622
10
1
0
202,446
0
L
Izanami
8,249
750
62
6
3
171,699
1
W
Xing Tian
7,304
664
18
2
0
201,281
1
W
Baron Samedi
8,041
731
39
4
3
183,721
0
L
Cthulhu
7,127
648
33
3
1
153,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role