Player Matchup

Eset
Eset
Billyfazex
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 64L
1,182 Elo+
Party 2
Sun Wukong
Sun Wukong
GGN WV OUTLAW
Sun Wukong
Level 8
God Stats
0W - 3L
1,130 SR
Queue Stats
0W - 11L
975 Elo+
Party 2
Chang'e
Chang'e
necroticparasite
Chang'e
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
14W - 44L
1,225 Elo+
Party 2
Team Averages
Level 67
1,309 SR
1,127 Elo+

VS

Team Averages
Level 67
1,666 SR
1,413 Elo+
Fenrir
Fenrir
Levis31
Fenrir
Level 156
God Stats
4W - 4L
1,952 SR
Queue Stats
138W - 117L
1,539 Elo+
Solo
Zeus
Zeus
Roxymydoxy
Zeus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePhantom0901
Gilgamesh
Level 7
God Stats
3W - 2L
1,544 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,834
621
5,024
10,951
3,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GGN WV OUTLAW
Sun Wukong
9
0 / 7 / 2
6,321
575
2,584
14,728
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 1
6,776
616
4,011
11,257
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Levis31
Fenrir
14
8 / 0 / 9
9,056
823
11,002
10,886
9,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
9 / 2 / 10
9,375
852
16,270
5,553
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ThePhantom0901
Gilgamesh
12
2 / 1 / 11
7,859
714
4,671
6,240
5,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Sun Wukong
GGN WV OUTLAW
Sun Wukong
0
7
2
0.14
W
Fenrir
Levis31
Fenrir
8
0
9
12.5
W
9
2
10
7
W
Gilgamesh
ThePhantom0901
Gilgamesh
2
1
11
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,619
Damage
31,943
36,936
Taken
22,679
18,259
Mitigated
17,187
5,745
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,024
419
514
2,156
10,951
3,792
0
4,107
6,630
18,377
0
L
Sun Wukong
GGN WV OUTLAW
Sun Wukong
2,584
589
0
514
14,728
10,866
0
6,667
7,593
0
9,966
W
Fenrir
Levis31
Fenrir
11,002
2,710
0
1,348
10,886
9,761
425
3,196
7,215
0
26,720
W
16,270
3,827
555
837
5,553
2,126
697
2,993
2,394
36,333
0
W
Gilgamesh
ThePhantom0901
Gilgamesh
4,671
1,471
0
186
6,240
5,300
42
2,691
3,283
13
14,490
L
4,011
522
416
2,145
11,257
3,601
0
4,975
5,922
13,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,931
Gold Earned
26,290
68
Minions Killed
117
3
Camps Cleared
6
532,140
Distance Traveled
613,669
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,834
621
20
2
1
164,900
2
L
Sun Wukong
6,321
575
20
2
0
188,106
0
W
Fenrir
9,056
823
33
3
4
232,375
5
W
Zeus
9,375
852
45
4
1
187,992
1
W
Gilgamesh
7,859
714
39
4
1
193,302
2
L
Chang'e
6,776
616
28
3
2
179,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role