Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Fingers McFunk
Eset
Level 160
God Stats
0W - 2L
1,318 SR
Queue Stats
140W - 135L
1,621 Elo+
Party 2
Athena
Athena
IExterminatusI
Athena
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 157L
1,577 Elo+
Party 1
Izanami
Izanami
TheBoatimus
Izanami
Level 113
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 184L
1,688 Elo+
Party 1
Team Averages
Level 137
1,464 SR
1,577 Elo+

VS

Team Averages
Level 111
1,584 SR
1,576 Elo+
Khepri
Khepri
B Gurks
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,645 Elo+
Party 3
Zeus
Zeus
Legendary Gear5
Zeus
Level 144
God Stats
13W - 12L
1,564 SR
Queue Stats
221W - 191L
1,617 Elo+
Party 3
Arachne
Arachne
NoLxve1518
Arachne
Level 83
God Stats
7W - 9L
1,503 SR
Queue Stats
106W - 110L
1,485 Elo+
Party 3
Sol
Sol
SkyDaddy215
Sol
Level 58
God Stats
4W - 3L
1,630 SR
Queue Stats
35W - 34L
1,505 Elo+
Party 3
Medusa
Medusa
vZ Hitmarkerz
Medusa
Level 109
God Stats
7W - 2L
1,721 SR
Queue Stats
35W - 24L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 3 / 1
7,954
530
7,553
11,988
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
 
Xing Tian
13
1 / 1 / 5
7,940
529
8,886
13,306
11,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
7,475
498
2,028
4,833
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
5,924
395
3,704
11,579
7,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TheBoatimus
Izanami
13
0 / 3 / 2
7,685
512
5,213
9,173
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B Gurks
Khepri
11
1 / 1 / 3
7,117
474
2,861
5,323
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 1
8,620
575
7,574
7,245
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
NoLxve1518
Arachne
11
1 / 3 / 6
7,171
478
6,154
12,319
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 2
7,531
502
7,015
8,933
3,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 0 / 1
9,538
636
8,993
7,913
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
11
11
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
3
1
1.5
L
Xing Tian
 
Xing Tian
1
1
5
3.5
W
Khepri
B Gurks
Khepri
1
1
3
2.5
L
1
1
1
1.5
L
0
3
2
0.33
W
3
1
1
3.5
W
Arachne
NoLxve1518
Arachne
1
3
6
1.33
W
2
1
2
3
L
Izanami
TheBoatimus
Izanami
0
3
2
0.33
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
32,597
50,879
Taken
41,733
28,559
Mitigated
16,540
11,369
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,553
2,121
0
4,388
11,988
4,616
0
4,068
7,920
0
52,988
L
Xing Tian
 
Xing Tian
8,886
738
0
2,013
13,306
11,673
379
6,937
6,369
43,361
0
W
Khepri
B Gurks
Khepri
2,861
277
1,665
1,577
5,323
2,680
0
1,035
4,257
16,782
0
L
2,028
348
624
750
4,833
1,699
0
2,356
2,477
41,485
0
L
3,704
680
717
880
11,579
7,995
93
3,097
8,482
17,306
0
W
7,574
260
0
2,658
7,245
2,943
0
2,886
4,217
67,637
0
W
Arachne
NoLxve1518
Arachne
6,154
4,247
0
4,122
12,319
4,701
0
3,734
8,519
0
33,317
W
7,015
2,584
0
4,212
8,933
3,325
936
5,078
3,821
38,287
0
L
Izanami
TheBoatimus
Izanami
5,213
3,034
0
1,997
9,173
2,576
0
992
8,181
0
54,115
W
8,993
4,477
0
3,142
7,913
2,891
0
1,596
6,301
0
69,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
39,977
432
Minions Killed
454
0
Camps Cleared
0
1,539,480
Distance Traveled
1,518,638
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,954
530
97
6
0
327,075
2
L
Xing Tian
7,940
529
87
6
0
314,308
3
W
Khepri
7,117
474
21
1
0
311,566
8
L
Eset
7,475
498
99
7
0
314,497
5
L
Athena
5,924
395
25
2
0
323,425
2
W
Zeus
8,620
575
157
10
0
294,291
6
W
Arachne
7,171
478
62
4
0
344,748
0
W
Sol
7,531
502
84
6
0
286,257
3
L
Izanami
7,685
512
124
8
0
260,175
3
W
Medusa
9,538
636
130
9
0
281,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role