Player Matchup

Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Cattaneo
Hou Yi
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
67W - 48L
1,244 Elo+
Party 4
Mercury
Mercury
FeIipex_
Mercury
Level 108
God Stats
2W - 2L
1,679 SR
Queue Stats
15W - 19L
1,540 Elo+
Party 1
Tyr
Tyr
Hisokahunter-nic
Tyr
Level 156
God Stats
3W - 3L
1,605 SR
Queue Stats
466W - 462L
1,550 Elo+
Party 1
Khepri
Khepri
a-vida-da-dessas
Khepri
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 107L
1,590 Elo+
Party 1
Team Averages
Level 119
1,557 SR
1,485 Elo+

VS

Team Averages
Level 95
1,713 SR
1,617 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Sr_Fr4nk-09
Mercury
Level 119
God Stats
28W - 13L
1,813 SR
Queue Stats
352W - 305L
1,593 Elo+
Party 3
Kumbhakarna
Kumbhakarna
aaron220700
Kumbhakarna
Level 68
God Stats
14W - 5L
1,658 SR
Queue Stats
214W - 198L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
matiazur123
Danzaburou
Level 125
God Stats
9W - 7L
1,788 SR
Queue Stats
581W - 543L
1,585 Elo+
Party 3
Janus
Janus
zzekk97
Janus
Level 35
God Stats
26W - 12L
1,807 SR
Queue Stats
238W - 141L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 4
6,516
543
7,128
6,128
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Cattaneo
Hou Yi
10
6 / 2 / 1
6,655
555
7,701
8,025
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
FeIipex_
Mercury
11
4 / 2 / 1
6,863
572
4,582
7,022
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 3
7,048
587
6,156
9,635
6,386
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
1 / 3 / 4
6,100
508
2,881
8,765
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 4 / 2
6,964
580
5,660
11,730
8,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mercury
Sr_Fr4nk-09
Mercury
13
1 / 2 / 5
7,021
585
5,146
7,697
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
aaron220700
Kumbhakarna
10
1 / 2 / 4
6,209
517
2,079
8,804
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
matiazur123
Danzaburou
10
2 / 4 / 2
6,415
535
2,940
7,518
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
zzekk97
Janus
13
6 / 2 / 3
7,779
648
7,742
5,560
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
12
12
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
4
1
W
Tyr
 
Tyr
2
4
2
0.75
L
Hou Yi
Cattaneo
Hou Yi
6
2
1
3.25
L
Mercury
FeIipex_
Mercury
4
2
1
2.25
L
2
2
3
1.75
W
Mercury
Sr_Fr4nk-09
Mercury
1
2
5
1.75
L
1
3
4
1
W
Kumbhakarna
aaron220700
Kumbhakarna
1
2
4
1.5
W
Danzaburou
matiazur123
Danzaburou
2
4
2
0.75
W
Janus
zzekk97
Janus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
23,567
39,575
Taken
41,309
22,156
Mitigated
19,503
11,467
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,128
1,902
0
810
6,128
2,264
0
1,959
4,084
36,187
0
W
Tyr
 
Tyr
5,660
325
0
4,518
11,730
8,705
0
1,955
9,681
0
32,614
L
Hou Yi
Cattaneo
Hou Yi
7,701
4,099
0
3,992
8,025
2,662
352
3,047
4,874
0
34,878
L
Mercury
FeIipex_
Mercury
4,582
2,090
0
2,367
7,022
3,206
0
1,239
5,751
0
39,783
L
6,156
901
0
3,090
9,635
6,386
0
338
9,297
0
37,068
W
Mercury
Sr_Fr4nk-09
Mercury
5,146
2,514
0
540
7,697
2,515
0
1,660
5,953
0
46,959
L
2,881
272
0
1,208
8,765
7,638
26
3,018
5,563
13,194
0
W
Kumbhakarna
aaron220700
Kumbhakarna
2,079
105
0
1,934
8,804
4,768
353
2,069
6,695
7,850
0
W
Danzaburou
matiazur123
Danzaburou
2,940
1,497
0
1,308
7,518
1,971
1,898
2,360
5,094
0
33,318
W
Janus
zzekk97
Janus
7,742
755
0
541
5,560
1,544
0
1,712
3,702
45,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
34,388
296
Minions Killed
337
0
Camps Cleared
0
1,232,341
Distance Traveled
1,313,651
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,516
543
83
7
0
245,481
6
W
Tyr
6,964
580
79
7
0
243,083
2
L
Hou Yi
6,655
555
52
4
0
208,845
3
L
Mercury
6,863
572
71
6
0
296,329
0
L
Tyr
7,048
587
80
7
0
243,810
1
W
Mercury
7,021
585
85
7
0
298,760
0
L
Khepri
6,100
508
10
1
0
237,876
6
W
Kumbhakarna
6,209
517
22
2
0
252,415
3
W
Danzaburou
6,415
535
53
4
0
215,071
1
W
Janus
7,779
648
98
8
0
304,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role