Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Blindfire01
Sun Wukong
Bronze III
Level 80
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Mercury
Mercury
Silver I
DaLama
Mercury
Silver I
Level 160
God Stats
16W - 8L
1,796 SR
Queue Stats
117W - 108L
1,638 MMR
Party 1
Rama
Rama
Gold IV
DaxlozX7
Rama
Gold IV
Level 158
God Stats
5W - 2L
1,649 SR
Queue Stats
264W - 278L
1,509 MMR
Party 3
Janus
Janus
Gold IV
Destroyer033
Janus
Gold IV
Level 160
God Stats
28W - 22L
1,570 SR
Queue Stats
543W - 542L
1,509 MMR
Party 3
Ares
Ares
Silver IV
Ghogert
Ares
Silver IV
Level 95
God Stats
2W - 1L
1,342 SR
Queue Stats
62W - 55L
1,404 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,563 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,548 SR
1,511 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
CRR6
Danzaburou
Bronze IV
Level 81
God Stats
6W - 9L
1,740 SR
Queue Stats
11W - 15L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
SabbyChan
Xing Tian
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Party 2
Camazotz
Camazotz
Bronze III
Teeshyah
Camazotz
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blindfire01
Sun Wukong
15
2 / 2 / 2
8,920
558
7,536
14,412
8,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
DaLama
Mercury
17
7 / 2 / 6
10,614
663
12,220
11,346
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
15
2 / 2 / 2
9,479
592
8,280
11,808
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 3
9,596
600
6,355
7,151
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Ghogert
Ares
15
4 / 0 / 4
9,346
584
6,524
9,802
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
KaliCliodhnaMulan

VS

Bans
The MorriganBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 4 / 0
8,960
560
13,601
15,472
15,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
 
Scylla
13
1 / 4 / 0
7,382
461
3,160
8,347
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CRR6
Danzaburou
11
1 / 5 / 0
6,916
432
6,467
10,165
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SabbyChan
Xing Tian
11
0 / 2 / 1
6,627
414
3,420
12,040
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Teeshyah
Camazotz
14
1 / 2 / 0
7,825
489
4,283
12,949
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
7
7
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
4
0
1
L
Scylla
 
Scylla
1
4
0
0.25
W
Sun Wukong
Blindfire01
Sun Wukong
2
2
2
1.5
L
Danzaburou
CRR6
Danzaburou
1
5
0
0.2
W
Mercury
DaLama
Mercury
7
2
6
5
W
Rama
2
2
2
1.5
W
2
1
3
3.5
W
Ares
Ghogert
Ares
4
0
4
6
L
Xing Tian
SabbyChan
Xing Tian
0
2
1
0.25
L
Camazotz
Teeshyah
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
30,931
54,519
Taken
58,973
31,125
Mitigated
35,650
16,435
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,601
6,214
0
7,091
15,472
15,930
980
2,253
13,219
0
62,909
L
Scylla
 
Scylla
3,160
689
0
1,121
8,347
3,119
0
2,602
5,745
52,411
0
W
Sun Wukong
Blindfire01
Sun Wukong
7,536
1,834
0
3,736
14,412
8,517
0
748
13,620
3,227
46,574
L
Danzaburou
CRR6
Danzaburou
6,467
3,003
0
2,029
10,165
3,065
0
1,126
9,039
0
40,059
W
Mercury
DaLama
Mercury
12,220
7,092
0
340
11,346
4,396
0
393
10,795
0
86,923
W
Rama
8,280
5,991
0
6,910
11,808
3,999
254
846
10,962
0
75,590
W
6,355
934
77
3,055
7,151
2,403
152
2,700
4,315
76,352
0
W
Ares
Ghogert
Ares
6,524
1,007
212
2,105
9,802
11,810
0
1,667
8,127
38,056
0
L
Xing Tian
SabbyChan
Xing Tian
3,420
272
0
2,552
12,040
8,851
0
5,365
6,675
16,792
0
L
Camazotz
Teeshyah
Camazotz
4,283
760
0
7,229
12,949
4,685
0
2,350
10,599
0
49,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
37,710
596
Minions Killed
412
0
Camps Cleared
0
1,670,237
Distance Traveled
1,571,175
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,960
560
118
7
0
323,854
4
L
Scylla
7,382
461
99
6
0
277,210
6
W
Sun Wukong
8,920
558
108
7
0
285,106
2
L
Danzaburou
6,916
432
75
5
0
280,011
6
W
Mercury
10,614
663
130
8
0
413,497
0
W
Rama
9,479
592
156
10
0
289,752
8
W
Janus
9,596
600
169
11
0
366,056
9
W
Ares
9,346
584
33
2
0
315,826
3
L
Xing Tian
6,627
414
22
1
0
329,832
7
L
Camazotz
7,825
489
98
6
0
360,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role