Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
LGΝD
Tyr
Level 157
God Stats
2W - 0L
1,706 SR
Queue Stats
30W - 11L
1,803 Elo+
Party 2
Amaterasu
Amaterasu
Mookery
Amaterasu
Level 126
God Stats
1W - 0L
1,762 SR
Queue Stats
25W - 9L
1,723 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ursendorf
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,836 Elo+
Party 2
Ah Puch
Ah Puch
ntren1
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,691 Elo+
Party 2
Team Averages
Level 122
1,594 SR
1,711 Elo+

VS

Team Averages
Level 113
1,618 SR
1,651 Elo+
Ne Zha
Ne Zha
Augustin666
Ne Zha
Level 160
God Stats
3W - 2L
1,887 SR
Queue Stats
330W - 274L
1,578 Elo+
Party 1
Tiamat
Tiamat
Crowleyspet
Tiamat
Level 146
God Stats
3W - 6L
1,585 SR
Queue Stats
125W - 98L
1,555 Elo+
Party 1
Ares
Ares
Farmer Trisk
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,705 Elo+
Party 3
Ah Puch
Ah Puch
ProeLapsed
Ah Puch
Level 21
God Stats
3W - 4L
1,869 SR
Queue Stats
232W - 161L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
ScArReDnKILLeD
Danzaburou
Level 117
God Stats
2W - 2L
1,249 SR
Queue Stats
19W - 25L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 15
9,202
920
10,415
10,195
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
LGΝD
Tyr
16
8 / 3 / 8
9,646
965
6,969
9,741
10,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Mookery
Amaterasu
14
2 / 2 / 15
9,223
922
6,517
13,459
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Ursendorf
Kumbhakarna
13
0 / 4 / 19
8,698
870
1,576
11,670
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
ntren1
Ah Puch
16
9 / 3 / 13
10,013
1,001
14,409
10,513
3,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 6 / 7
8,736
874
13,234
9,902
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
15
3 / 4 / 9
8,825
883
6,942
8,441
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 11
8,325
833
2,219
13,486
14,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ProeLapsed
Ah Puch
17
8 / 4 / 5
9,924
992
14,141
8,587
3,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ScArReDnKILLeD
Danzaburou
14
2 / 4 / 6
7,872
787
4,276
7,317
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
23
Kills
14
14
Deaths
23
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
15
5.75
L
Ne Zha
1
6
7
0.75
L
Tiamat
3
4
9
1.88
L
0
5
11
1.1
W
Tyr
LGΝD
Tyr
8
3
8
4
W
Amaterasu
Mookery
Amaterasu
2
2
15
4.75
L
Ah Puch
ProeLapsed
Ah Puch
8
4
5
2.63
L
Danzaburou
ScArReDnKILLeD
Danzaburou
2
4
6
1.25
W
Kumbhakarna
Ursendorf
Kumbhakarna
0
4
19
2.38
W
Ah Puch
ntren1
Ah Puch
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,886
Damage
40,812
55,578
Taken
47,733
39,555
Mitigated
32,004
22,616
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,415
2,311
1,392
5,087
10,195
3,318
3,391
4,157
6,038
27,654
0
L
Ne Zha
13,234
958
271
1,447
9,902
4,478
693
5,666
4,236
0
34,846
L
Tiamat
6,942
555
237
1,319
8,441
6,633
291
5,369
3,072
13,758
0
L
2,219
40
1,354
1,543
13,486
14,580
93
6,900
6,586
4,338
0
W
Tyr
LGΝD
Tyr
6,969
469
0
3,044
9,741
10,998
0
3,507
6,234
0
15,503
W
Amaterasu
Mookery
Amaterasu
6,517
1,910
2,554
5,887
13,459
8,910
551
5,722
7,737
0
11,081
L
Ah Puch
ProeLapsed
Ah Puch
14,141
300
794
2,221
8,587
3,315
384
4,896
3,691
20,953
0
L
Danzaburou
ScArReDnKILLeD
Danzaburou
4,276
720
357
655
7,317
2,998
415
3,569
3,748
0
13,443
W
Kumbhakarna
Ursendorf
Kumbhakarna
1,576
262
0
614
11,670
12,351
227
5,378
6,292
4,491
0
W
Ah Puch
ntren1
Ah Puch
14,409
519
326
3,712
10,513
3,978
1,274
4,538
5,975
37,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
43,682
121
Minions Killed
112
0
Camps Cleared
0
1,056,514
Distance Traveled
892,400
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,202
920
50
5
0
179,133
0
L
Ne Zha
8,736
874
44
4
0
186,787
1
L
Tiamat
8,825
883
25
3
0
170,329
4
L
Ares
8,325
833
1
0
0
182,046
0
W
Tyr
9,646
965
20
2
0
224,104
0
W
Amaterasu
9,223
922
8
1
0
241,583
3
L
Ah Puch
9,924
992
17
2
0
188,543
1
L
Danzaburou
7,872
787
25
3
0
164,695
0
W
Kumbhakarna
8,698
870
7
1
0
200,996
1
W
Ah Puch
10,013
1,001
36
4
0
210,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role