Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dalmark
Arachne
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 82L
1,437 Elo+
Solo
Ra
Ra
RnanMaster
Ra
Level 61
God Stats
4W - 3L
1,377 SR
Queue Stats
18W - 18L
1,475 Elo+
Solo
Team Averages
Level 120
1,459 SR
1,471 Elo+

VS

Team Averages
Level 87
1,456 SR
1,003 Elo+
Chang'e
Chang'e
NagatoYagami35
Chang'e
Level 132
God Stats
0W - 1L
1,839 SR
Queue Stats
7W - 29L
1,023 Elo+
Party 1
Medusa
Medusa
RakeruRamosu
Medusa
Level 101
God Stats
0W - 14L
1,336 SR
Queue Stats
7W - 28L
1,023 Elo+
Party 1
Yemoja
Yemoja
RaposaIluminati
Yemoja
Level 27
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 22L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 0 / 4
8,266
827
6,264
5,882
3,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Dalmark
Arachne
12
6 / 0 / 4
7,870
787
5,743
8,652
3,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 11
7,827
783
9,936
5,491
2,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,708
571
3,717
9,649
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
0 / 4 / 0
6,054
605
6,234
7,897
1,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 0
6,701
670
2,155
7,200
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
14
Kills
0
0
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
4
8
W
Arachne
Dalmark
Arachne
6
0
4
8
L
0
8
0
0
L
Medusa
0
4
0
0
L
0
2
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
12,106
20,025
Taken
24,746
9,204
Mitigated
7,101
7,319
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,264
1,102
0
739
5,882
3,594
479
1,871
4,011
0
25,036
W
Arachne
Dalmark
Arachne
5,743
4,343
0
3,875
8,652
3,591
840
2,786
5,866
0
21,140
L
3,717
96
981
1,684
9,649
1,513
0
2,585
7,064
12,639
0
L
Medusa
6,234
1,207
0
612
7,897
1,727
0
3,512
4,385
0
32,060
L
2,155
433
1,526
1,636
7,200
3,861
0
3,839
3,361
5,817
0
W
9,936
574
1,320
1,385
5,491
2,019
0
1,671
3,820
38,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
18,463
122
Minions Killed
113
10
Camps Cleared
0
589,603
Distance Traveled
463,286
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,266
827
34
3
1
166,165
2
W
Arachne
7,870
787
29
3
5
213,622
1
L
Chang'e
5,708
571
43
4
0
146,985
4
L
Medusa
6,054
605
59
6
0
166,350
4
L
Yemoja
6,701
670
11
1
0
149,951
1
W
Ra
7,827
783
59
6
4
209,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role