Player Matchup

Tsukuyomi
Tsukuyomi
Bw12
Tsukuyomi
Level 148
God Stats
40W - 32L
1,513 SR
Queue Stats
472W - 464L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HunkiDori
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 3
Sol
Sol
OvniMaggot
Sol
Level 125
God Stats
22W - 15L
1,581 SR
Queue Stats
124W - 91L
1,483 Elo+
Solo
Cernunnos
Cernunnos
PantsMcDancey
Cernunnos
Level 128
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 27L
1,465 Elo+
Party 3
Khepri
Khepri
ctpholmes2
Khepri
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 8L
1,553 Elo+
Solo
Team Averages
Level 134
1,525 SR
1,493 Elo+

VS

Team Averages
Level 92
1,456 SR
1,512 Elo+
Nemesis
Nemesis
ItsAlduin
Nemesis
Level 108
God Stats
2W - 7L
1,420 SR
Queue Stats
77W - 86L
1,466 Elo+
Party 2
Bellona
Bellona
OmegaGanni
Bellona
Level 91
God Stats
1W - 1L
1,323 SR
Queue Stats
92W - 95L
1,509 Elo+
Solo
Guan Yu
Guan Yu
ThorsdayDunk
Guan Yu
Level 103
God Stats
5W - 4L
1,519 SR
Queue Stats
145W - 116L
1,573 Elo+
Party 1
Zeus
Zeus
WatchWillPlay
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,524 Elo+
Party 2
Sol
Sol
sneekeysamurai89
Sol
Level 61
God Stats
53W - 50L
1,520 SR
Queue Stats
344W - 358L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bw12
Tsukuyomi
16
6 / 4 / 1
10,168
598
12,043
16,959
10,100
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
HunkiDori
Morgan Le Fay
15
5 / 4 / 5
9,493
558
11,384
9,191
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 4
10,045
591
9,069
12,132
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
PantsMcDancey
Cernunnos
15
5 / 5 / 5
9,672
569
8,175
12,112
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
ctpholmes2
Khepri
13
2 / 1 / 4
8,757
515
4,094
7,835
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsAlduin
Nemesis
14
6 / 4 / 5
9,035
531
6,683
12,989
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
OmegaGanni
Bellona
15
2 / 5 / 2
9,106
536
9,110
13,902
12,203
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
ThorsdayDunk
Guan Yu
12
0 / 3 / 6
7,309
430
5,695
13,863
8,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 5 / 5
9,191
541
9,020
13,016
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
8,539
502
7,124
10,301
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
20
Kills
15
15
Deaths
21
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bw12
Tsukuyomi
6
4
1
1.63
W
Morgan Le Fay
HunkiDori
Morgan Le Fay
5
4
5
1.88
L
Nemesis
ItsAlduin
Nemesis
6
4
5
2.13
L
Bellona
OmegaGanni
Bellona
2
5
2
0.6
W
2
1
4
4
W
Cernunnos
PantsMcDancey
Cernunnos
5
5
5
1.5
L
Guan Yu
ThorsdayDunk
Guan Yu
0
3
6
1
L
4
5
5
1.3
W
Khepri
ctpholmes2
Khepri
2
1
4
4
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
37,632
58,229
Taken
64,071
27,130
Mitigated
32,339
17,405
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bw12
Tsukuyomi
12,043
3,330
0
2,598
16,959
10,100
1,041
2,127
14,752
0
63,796
W
Morgan Le Fay
HunkiDori
Morgan Le Fay
11,384
999
0
462
9,191
3,189
0
4,215
4,750
47,609
0
L
Nemesis
ItsAlduin
Nemesis
6,683
1,509
0
4,111
12,989
4,787
0
3,545
9,444
0
37,682
L
Bellona
OmegaGanni
Bellona
9,110
1,792
0
988
13,902
12,203
770
240
13,662
281
56,520
W
9,069
1,886
0
7,772
12,132
3,427
2,065
3,220
8,864
86,108
4,969
W
Cernunnos
PantsMcDancey
Cernunnos
8,175
3,159
0
3,962
12,112
4,155
582
3,488
8,436
0
64,820
L
Guan Yu
ThorsdayDunk
Guan Yu
5,695
843
720
1,862
13,863
8,386
0
6,593
7,270
0
26,646
L
9,020
746
0
2,734
13,016
3,370
30
7,099
5,917
51,863
0
W
Khepri
ctpholmes2
Khepri
4,094
550
0
2,611
7,835
6,259
203
2,025
5,770
22,705
0
L
7,124
2,550
0
3,321
10,301
3,593
0
6,504
3,797
45,420
5,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
43,180
497
Minions Killed
424
0
Camps Cleared
0
1,674,293
Distance Traveled
1,748,079
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,168
598
131
8
0
334,395
1
W
Morgan Le Fay
9,493
558
80
5
0
328,450
3
L
Nemesis
9,035
531
62
4
0
391,471
5
L
Bellona
9,106
536
117
7
0
308,913
5
W
Sol
10,045
591
155
9
0
340,055
6
W
Cernunnos
9,672
569
96
6
0
333,127
4
L
Guan Yu
7,309
430
36
2
0
393,531
5
L
Zeus
9,191
541
108
6
0
307,928
4
W
Khepri
8,757
515
35
2
0
338,266
10
L
Sol
8,539
502
101
6
0
346,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role