Player Matchup

Chronos
Chronos
DaWhiteOne9
Chronos
Level 72
God Stats
0W - 4L
1,210 SR
Queue Stats
210W - 183L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GAMINGBOSS101
Cu Chulainn
Level 144
God Stats
8W - 8L
1,248 SR
Queue Stats
338W - 318L
1,459 Elo+
Party 2
Mercury
Mercury
JohnThicc623
Mercury
Level 25
God Stats
8W - 9L
1,504 SR
Queue Stats
347W - 324L
1,468 Elo+
Party 2
Bacchus
Bacchus
StoneyLoudy
Bacchus
Level 129
God Stats
0W - 1L
1,660 SR
Queue Stats
276W - 274L
1,508 Elo+
Party 3
Izanami
Izanami
StoneyPlatypuss
Izanami
Level 78
God Stats
11W - 9L
1,752 SR
Queue Stats
239W - 242L
1,495 Elo+
Party 3
Team Averages
Level 90
1,475 SR
1,485 Elo+

VS

Team Averages
Level 65
1,523 SR
1,476 Elo+
Ganesha
Ganesha
Biggest Byrd
Ganesha
Level 82
God Stats
5W - 10L
1,283 SR
Queue Stats
42W - 56L
1,429 Elo+
Solo
Bellona
Bellona
Dainek_
Bellona
Level 74
God Stats
3W - 7L
1,296 SR
Queue Stats
51W - 57L
1,493 Elo+
Party 1
Ra
Ra
OddUtahRaptor
Ra
Level 15
God Stats
12W - 10L
1,641 SR
Queue Stats
15W - 15L
1,457 Elo+
Party 1
Atlas
Atlas
Sloppy45McFloppy
Atlas
Level 82
God Stats
11W - 6L
1,691 SR
Queue Stats
51W - 57L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
gameboy2018
Heimdallr
Level 73
God Stats
8W - 4L
1,705 SR
Queue Stats
49W - 51L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaWhiteOne9
Chronos
16
1 / 3 / 4
9,963
453
9,512
15,257
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
GAMINGBOSS101
Cu Chulainn
18
1 / 0 / 1
11,027
501
12,979
24,014
22,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
JohnThicc623
Mercury
18
7 / 4 / 2
11,210
510
13,555
15,583
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
StoneyLoudy
Bacchus
14
2 / 8 / 5
9,556
434
8,082
17,975
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 2
9,702
441
9,448
12,997
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biggest Byrd
Ganesha
15
0 / 0 / 8
9,599
436
11,179
15,147
9,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Dainek_
Bellona
19
3 / 0 / 2
11,991
545
16,951
17,929
20,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 5 / 3
11,450
520
10,545
12,795
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 3 / 9
10,856
493
14,144
21,286
27,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
gameboy2018
Heimdallr
17
4 / 3 / 4
11,063
503
9,137
13,134
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
18
18
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Biggest Byrd
Ganesha
0
0
8
4
L
Chronos
DaWhiteOne9
Chronos
1
3
4
1
W
Bellona
Dainek_
Bellona
3
0
2
4
L
Cu Chulainn
GAMINGBOSS101
Cu Chulainn
1
0
1
1.5
L
Mercury
JohnThicc623
Mercury
7
4
2
2
W
5
5
3
1.3
W
6
3
9
3.5
L
Bacchus
StoneyLoudy
Bacchus
2
8
5
0.56
L
0
3
2
0.33
W
Heimdallr
gameboy2018
Heimdallr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,576
Damage
61,956
85,826
Taken
80,291
59,405
Mitigated
71,163
22,590
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Biggest Byrd
Ganesha
11,179
638
0
2,677
15,147
9,518
0
3,738
10,737
51,784
11,215
L
Chronos
DaWhiteOne9
Chronos
9,512
2,556
0
4,256
15,257
5,500
72
9,148
6,109
81,924
0
W
Bellona
Dainek_
Bellona
16,951
8,684
0
9,262
17,929
20,506
1,089
3,883
14,046
0
91,900
L
Cu Chulainn
GAMINGBOSS101
Cu Chulainn
12,979
1,136
0
10,664
24,014
22,697
0
5,164
18,850
13,731
72,138
L
Mercury
JohnThicc623
Mercury
13,555
6,203
0
704
15,583
5,420
48
7,358
8,225
0
83,746
W
10,545
1,187
2,338
3,871
12,795
6,884
0
3,994
8,801
72,442
0
W
14,144
4,673
445
5,772
21,286
27,855
474
7,117
14,169
34,627
0
L
Bacchus
StoneyLoudy
Bacchus
8,082
1,125
0
2,284
17,975
21,486
0
8,227
9,748
26,866
0
L
9,448
7,628
0
4,682
12,997
4,302
990
4,885
8,112
0
86,754
W
Heimdallr
gameboy2018
Heimdallr
9,137
5,488
0
5,300
13,134
6,400
41
2,407
10,727
0
73,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
54,959
607
Minions Killed
607
0
Camps Cleared
0
2,265,367
Distance Traveled
2,129,532
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,599
436
81
4
0
485,403
3
L
Chronos
9,963
453
147
7
0
473,765
0
W
Bellona
11,991
545
214
10
0
460,020
3
L
Cu Chulainn
11,027
501
168
8
0
411,929
1
L
Mercury
11,210
510
114
5
0
560,220
0
W
Ra
11,450
520
154
7
0
391,005
0
W
Atlas
10,856
493
39
2
0
422,446
2
L
Bacchus
9,556
434
26
1
0
407,643
3
L
Izanami
9,702
441
152
7
0
411,810
0
W
Heimdallr
11,063
503
119
5
0
370,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role