Player Matchup

Zeus
Zeus
DixonButtScotch
Zeus
Level 103
God Stats
1W - 2L
1,313 SR
Queue Stats
430W - 444L
1,451 Elo+
Party 1
Medusa
Medusa
Feldrus
Medusa
Level 49
God Stats
1W - 1L
1,034 SR
Queue Stats
2W - 4L
1,026 Elo+
Solo
Osiris
Osiris
R1PTYE
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 150L
1,371 Elo+
Party 1
Team Averages
Level 59
1,282 SR
1,283 Elo+

VS

Team Averages
Level 73
1,534 SR
1,198 Elo+
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ToxicSmiteVirgin
Vamana
Level 28
God Stats
0W - 1L
1,822 SR
Queue Stats
5W - 13L
852 Elo+
Party 2
Susano
Susano
flappyrick
Susano
Level 128
God Stats
47W - 111L
1,280 SR
Queue Stats
129W - 281L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
9,339
778
15,772
6,289
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Feldrus
Medusa
14
10 / 3 / 6
9,864
822
10,005
8,322
3,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
R1PTYE
Osiris
14
1 / 1 / 16
8,638
720
7,007
6,720
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 7 / 4
8,685
724
6,500
13,694
16,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 6 / 2
9,017
751
6,936
12,810
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
flappyrick
Susano
11
1 / 4 / 1
7,513
626
4,208
10,352
4,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
6
6
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
4
0.43
W
6
2
9
5.25
W
Medusa
Feldrus
Medusa
10
3
6
4.33
W
Osiris
R1PTYE
Osiris
1
1
16
9
L
4
6
2
0.83
L
Susano
flappyrick
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,784
Damage
17,644
21,331
Taken
36,856
14,460
Mitigated
29,795
3,478
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,500
207
322
1,454
13,694
16,373
0
5,741
7,619
16,552
0
W
15,772
2,002
60
1,102
6,289
2,155
251
1,684
4,605
32,841
0
W
Medusa
Feldrus
Medusa
10,005
4,671
0
1,726
8,322
3,407
1,104
3,078
5,244
0
37,553
W
Osiris
R1PTYE
Osiris
7,007
1,258
0
590
6,720
8,898
368
1,916
4,804
0
16,461
L
6,936
2,419
481
1,903
12,810
8,749
0
5,705
6,978
0
30,288
L
Susano
flappyrick
Susano
4,208
875
0
482
10,352
4,673
0
4,663
5,415
0
12,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
25,215
131
Minions Killed
91
4
Camps Cleared
5
636,639
Distance Traveled
653,897
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,685
724
18
2
1
204,677
0
W
Zeus
9,339
778
55
5
2
205,731
1
W
Medusa
9,864
822
57
5
2
191,612
0
W
Osiris
8,638
720
19
2
0
239,296
0
L
Vamana
9,017
751
44
4
2
224,564
0
L
Susano
7,513
626
29
2
2
224,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role