Player Matchup

Gilgamesh
Gilgamesh
BL00DB0URNE
Gilgamesh
Level 145
God Stats
39W - 41L
1,456 SR
Queue Stats
209W - 216L
1,360 Elo+
Solo
Cerberus
Cerberus
MISSDaStroke
Cerberus
Level 88
God Stats
3W - 5L
1,538 SR
Queue Stats
10W - 20L
1,381 Elo+
Party 2
Nox
Nox
SlipnSnatch
Nox
Level 56
God Stats
0W - 1L
1,499 SR
Queue Stats
11W - 21L
1,355 Elo+
Party 2
Artemis
Artemis
TweeknTowat
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,285 Elo+
Party 2
Bastet
Bastet
XXXCL4PTP
Bastet
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 205L
1,512 Elo+
Solo
Team Averages
Level 85
1,499 SR
1,379 Elo+

VS

Team Averages
Level 78
1,546 SR
1,396 Elo+
Ne Zha
Ne Zha
Death via Dab
Ne Zha
Level 127
God Stats
6W - 8L
1,557 SR
Queue Stats
65W - 62L
1,406 Elo+
Party 1
Agni
Agni
Medusuhhh
Agni
Level 28
God Stats
6W - 2L
1,432 SR
Queue Stats
12W - 10L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RushÑscat
Kumbhakarna
Level 84
God Stats
7W - 3L
1,478 SR
Queue Stats
16W - 11L
1,409 Elo+
Party 1
King Arthur
King Arthur
X3PHYR_W0lF156
King Arthur
Level 47
God Stats
3W - 8L
1,500 SR
Queue Stats
262W - 294L
1,334 Elo+
Solo
Anubis
Anubis
adr250ian
Anubis
Level 102
God Stats
11W - 11L
1,763 SR
Queue Stats
277W - 400L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL00DB0URNE
Gilgamesh
19
7 / 10 / 4
12,335
493
13,893
25,618
10,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
MISSDaStroke
Cerberus
16
2 / 6 / 5
10,472
419
15,937
32,170
33,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 6 / 1
11,520
461
7,823
16,808
5,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TweeknTowat
Artemis
13
2 / 11 / 4
8,959
358
8,126
15,800
3,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
XXXCL4PTP
Bastet
20
5 / 6 / 2
12,522
501
11,581
21,028
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 3
14,886
595
27,068
20,387
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
16
2 / 5 / 6
11,223
449
16,307
14,066
4,526
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RushÑscat
Kumbhakarna
17
0 / 2 / 10
11,557
462
7,347
23,901
30,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
X3PHYR_W0lF156
King Arthur
20
4 / 6 / 3
13,379
535
11,887
20,739
22,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
adr250ian
Anubis
20
13 / 5 / 8
13,864
555
23,772
19,485
9,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
22
Kills
39
39
Deaths
22
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BL00DB0URNE
Gilgamesh
7
10
4
0.9
W
20
4
3
5.38
L
Cerberus
MISSDaStroke
Cerberus
2
6
5
0.75
W
Agni
2
5
6
1
W
Kumbhakarna
RushÑscat
Kumbhakarna
0
2
10
2.5
L
6
6
1
1.08
L
Artemis
TweeknTowat
Artemis
2
11
4
0.36
W
King Arthur
X3PHYR_W0lF156
King Arthur
4
6
3
0.92
L
Bastet
XXXCL4PTP
Bastet
5
6
2
1
W
Anubis
adr250ian
Anubis
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
86,381
111,424
Taken
98,578
63,374
Mitigated
75,456
30,971
Healing
24,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BL00DB0URNE
Gilgamesh
13,893
3,716
390
5,996
25,618
10,904
0
11,464
14,154
0
79,819
W
27,068
11,405
0
8,646
20,387
8,528
1,234
5,647
14,321
0
112,935
L
Cerberus
MISSDaStroke
Cerberus
15,937
765
454
12,684
32,170
33,230
0
16,200
15,970
61,420
0
W
Agni
16,307
1,289
344
2,254
14,066
4,526
2,366
3,640
10,426
67,984
646
W
Kumbhakarna
RushÑscat
Kumbhakarna
7,347
594
241
2,413
23,901
30,104
278
9,227
14,674
47,416
0
L
7,823
674
250
3,272
16,808
5,931
1,658
6,819
9,989
59,511
0
L
Artemis
TweeknTowat
Artemis
8,126
2,090
93
192
15,800
3,796
600
10,726
5,074
0
25,815
W
King Arthur
X3PHYR_W0lF156
King Arthur
11,887
1,235
0
1,556
20,739
22,403
562
0
20,056
24,304
51,215
L
Bastet
XXXCL4PTP
Bastet
11,581
3,691
52
7,588
21,028
9,513
692
4,585
16,443
0
76,430
W
Anubis
adr250ian
Anubis
23,772
1,058
304
8,914
19,485
9,895
724
5,246
14,193
84,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
64,909
547
Minions Killed
572
0
Camps Cleared
0
2,116,692
Distance Traveled
2,271,830
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,335
493
114
5
0
449,451
9
W
Ne Zha
14,886
595
133
5
0
493,796
7
L
Cerberus
10,472
419
142
6
0
415,692
1
W
Agni
11,223
449
103
4
0
463,291
0
W
Kumbhakarna
11,557
462
69
3
0
454,600
1
L
Nox
11,520
461
120
5
0
419,471
2
L
Artemis
8,959
358
42
2
0
329,762
0
W
King Arthur
13,379
535
155
6
0
463,712
0
L
Bastet
12,522
501
129
5
0
502,316
5
W
Anubis
13,864
555
112
4
0
396,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role