Player Matchup

Vulcan
Vulcan
CHUKUSSGOD
Vulcan
Level 97
God Stats
4W - 6L
1,461 SR
Queue Stats
79W - 75L
1,489 Elo+
Solo
Mercury
Mercury
IIIlGooselIII
Mercury
Level 77
God Stats
5W - 7L
1,475 SR
Queue Stats
182W - 223L
1,414 Elo+
Solo
Rama
Rama
Kron_Knife
Rama
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 35L
1,383 Elo+
Party 1
Neith
Neith
Nidmoon
Neith
Level 149
God Stats
23W - 20L
1,593 SR
Queue Stats
97W - 85L
1,427 Elo+
Solo
Athena
Athena
TheRayLegend
Athena
Level 105
God Stats
2W - 2L
1,460 SR
Queue Stats
43W - 54L
1,438 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,430 Elo+

VS

Team Averages
Level 106
1,504 SR
1,401 Elo+
Merlin
Merlin
DarkSquirreLight
Merlin
Level 138
God Stats
16W - 14L
1,504 SR
Queue Stats
350W - 360L
1,384 Elo+
Solo
King Arthur
King Arthur
GIoryed
King Arthur
Level 123
God Stats
190W - 183L
1,473 SR
Queue Stats
902W - 922L
1,483 Elo+
Solo
Guan Yu
Guan Yu
GhuttaVoner
Guan Yu
Level 69
God Stats
3W - 1L
1,381 SR
Queue Stats
14W - 18L
1,428 Elo+
Solo
Artemis
Artemis
TeeWhy11
Artemis
Level 84
God Stats
8W - 2L
1,847 SR
Queue Stats
134W - 134L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
ToXiKCiTy-
Jormungandr
Level 116
God Stats
2W - 3L
1,314 SR
Queue Stats
33W - 48L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CHUKUSSGOD
Vulcan
15
5 / 5 / 5
9,230
769
9,006
10,469
3,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
5 / 4 / 5
9,423
785
6,965
12,139
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 3
8,105
675
3,793
12,029
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Nidmoon
Neith
16
1 / 2 / 5
8,634
720
8,566
9,450
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Athena
14
1 / 3 / 5
8,026
669
7,428
14,247
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
9,454
788
7,177
8,147
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GIoryed
King Arthur
15
3 / 3 / 10
9,020
752
9,237
12,965
13,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
GhuttaVoner
Guan Yu
16
3 / 0 / 7
8,799
733
8,333
7,496
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TeeWhy11
Artemis
17
7 / 3 / 6
9,845
820
15,972
10,886
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ToXiKCiTy-
Jormungandr
15
3 / 5 / 6
9,037
753
6,855
13,541
12,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
13
Kills
19
19
Deaths
13
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CHUKUSSGOD
Vulcan
5
5
5
1.5
W
3
2
3
2.25
W
King Arthur
GIoryed
King Arthur
3
3
10
2.67
W
Guan Yu
GhuttaVoner
Guan Yu
3
0
7
6.5
L
Mercury
5
4
5
1.88
L
1
5
3
0.5
L
Neith
Nidmoon
Neith
1
2
5
1.75
W
Artemis
TeeWhy11
Artemis
7
3
6
3.33
L
Athena
1
3
5
1.17
W
Jormungandr
ToXiKCiTy-
Jormungandr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
47,574
58,334
Taken
53,035
23,895
Mitigated
39,523
8,518
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CHUKUSSGOD
Vulcan
9,006
4,212
60
1,231
10,469
3,657
0
1,819
8,542
22,388
0
W
7,177
306
0
662
8,147
3,121
1,110
2,113
5,973
42,867
0
W
King Arthur
GIoryed
King Arthur
9,237
857
0
270
12,965
13,043
30
3,155
9,595
0
23,719
W
Guan Yu
GhuttaVoner
Guan Yu
8,333
671
935
2,654
7,496
6,707
0
2,195
5,167
0
19,496
L
Mercury
6,965
2,959
0
1,904
12,139
3,643
0
1,842
9,936
0
29,792
L
3,793
3,081
0
1,300
12,029
3,609
108
2,975
8,780
0
19,756
L
Neith
Nidmoon
Neith
8,566
3,083
0
3,415
9,450
3,145
1,677
2,314
6,911
0
34,502
W
Artemis
TeeWhy11
Artemis
15,972
7,535
0
3,079
10,886
4,606
2,224
4,876
5,841
0
39,804
L
Athena
7,428
1,086
0
608
14,247
9,841
0
4,401
9,354
15,778
0
W
Jormungandr
ToXiKCiTy-
Jormungandr
6,855
2,774
0
0
13,541
12,046
981
3,349
10,025
25,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
46,155
205
Minions Killed
228
0
Camps Cleared
0
1,135,391
Distance Traveled
1,152,360
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,230
769
32
3
0
214,505
3
W
Merlin
9,454
788
75
6
0
222,296
1
W
King Arthur
9,020
752
27
2
0
250,439
1
W
Guan Yu
8,799
733
25
2
0
262,697
3
L
Mercury
9,423
785
51
4
0
266,494
0
L
Rama
8,105
675
38
3
0
209,005
0
L
Neith
8,634
720
61
5
0
214,613
5
W
Artemis
9,845
820
57
5
0
216,251
2
L
Athena
8,026
669
23
2
0
230,774
4
W
Jormungandr
9,037
753
44
4
0
200,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role