Player Matchup

Hachiman
Hachiman
Silver II
H0B0 Panhandler
Hachiman
Silver II
Level 102
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
H0B0 ToeKnee
Cliodhna
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,133 MMR
Party 1
Guan Yu
Guan Yu
Silver II
TOC GAMA
Guan Yu
Silver II
Level 143
God Stats
7W - 8L
1,429 SR
Queue Stats
287W - 295L
1,266 MMR
Party 2
Janus
Janus
Gold V
dAMK_Legacyb
Janus
Gold V
Level 141
God Stats
15W - 19L
1,443 SR
Queue Stats
463W - 450L
1,279 MMR
Solo
Xing Tian
Xing Tian
Gold IV
thirstyforfame14
Xing Tian
Gold IV
Level 141
God Stats
52W - 36L
1,743 SR
Queue Stats
628W - 629L
1,255 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,532 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,494 SR
1,289 MMR
Tsukuyomi
Tsukuyomi
Silver I
ChaosWolf718_YT
Tsukuyomi
Silver I
Level 77
God Stats
2W - 3L
1,337 SR
Queue Stats
239W - 237L
1,183 MMR
Party 3
Bastet
Bastet
Gold IV
Laughedpeach4
Bastet
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 404L
1,409 MMR
Party 3
Nu Wa
Nu Wa
Silver II
SSA_N1NJA
Nu Wa
Silver II
Level 83
God Stats
7W - 1L
1,634 SR
Queue Stats
53W - 70L
1,317 MMR
Solo
Danzaburou
Danzaburou
Silver II
calr666
Danzaburou
Silver II
Level 138
God Stats
16W - 19L
1,500 SR
Queue Stats
451W - 487L
1,262 MMR
Solo
Ganesha
Ganesha
Silver I
omon53
Ganesha
Silver I
Level 95
God Stats
4W - 5L
1,500 SR
Queue Stats
89W - 97L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
4 / 8 / 2
13,990
466
17,728
23,868
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
H0B0 ToeKnee
Cliodhna
20
3 / 8 / 6
12,889
430
15,046
27,714
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TOC GAMA
Guan Yu
20
4 / 6 / 6
13,650
455
19,751
36,320
54,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 3 / 2
14,962
499
21,572
17,799
5,034
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
17
3 / 5 / 7
12,841
428
15,319
27,604
34,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneAchillesZeusMedusa

VS

Bans
LokiAthenaAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChaosWolf718_YT
Tsukuyomi
20
15 / 3 / 5
18,128
604
27,464
29,246
14,839
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 7 / 12
15,060
502
28,199
38,070
13,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
SSA_N1NJA
Nu Wa
20
4 / 4 / 8
14,571
486
13,558
13,753
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
calr666
Danzaburou
20
9 / 2 / 3
17,764
592
20,496
26,276
9,999
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
omon53
Ganesha
20
0 / 2 / 22
14,878
496
14,059
35,376
53,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
16
Kills
30
30
Deaths
18
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChaosWolf718_YT
Tsukuyomi
15
3
5
5.83
L
Hachiman
4
8
2
0.63
L
Cliodhna
H0B0 ToeKnee
Cliodhna
3
8
6
0.75
W
2
7
12
1.14
W
Nu Wa
SSA_N1NJA
Nu Wa
4
4
8
2
L
Guan Yu
TOC GAMA
Guan Yu
4
6
6
1.17
W
Danzaburou
calr666
Danzaburou
9
2
3
5.25
L
2
3
2
1
W
Ganesha
omon53
Ganesha
0
2
22
5.5
L
Xing Tian
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,416
Damage
103,776
133,305
Taken
142,721
109,731
Mitigated
96,135
46,245
Healing
45,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChaosWolf718_YT
Tsukuyomi
27,464
7,520
453
11,975
29,246
14,839
3,149
10,363
18,568
133
144,696
L
Hachiman
17,728
9,963
0
8,344
23,868
6,363
341
3,845
19,941
0
105,606
L
Cliodhna
H0B0 ToeKnee
Cliodhna
15,046
1,150
0
6,469
27,714
9,509
1,443
3,648
23,940
0
106,453
W
28,199
8,671
356
12,844
38,070
13,592
785
7,329
29,565
0
117,912
W
Nu Wa
SSA_N1NJA
Nu Wa
13,558
3,167
492
1,637
13,753
4,671
3,075
5,173
8,494
99,508
0
L
Guan Yu
TOC GAMA
Guan Yu
19,751
2,261
3,776
18,302
36,320
54,037
807
8,880
27,025
0
81,429
W
Danzaburou
calr666
Danzaburou
20,496
6,978
0
11,781
26,276
9,999
7,397
7,752
18,394
0
144,204
L
21,572
230
208
4,513
17,799
5,034
588
4,961
12,669
142,285
0
W
Ganesha
omon53
Ganesha
14,059
1,368
0
6,090
35,376
53,034
504
12,536
22,175
49,671
0
L
Xing Tian
15,319
878
740
3,893
27,604
34,788
0
6,070
21,008
56,167
2,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,332
Gold Earned
80,401
740
Minions Killed
734
0
Camps Cleared
0
2,680,785
Distance Traveled
2,878,195
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,128
604
186
6
0
647,653
2
L
Hachiman
13,990
466
152
5
0
499,709
5
L
Cliodhna
12,889
430
142
5
0
595,037
0
W
Bastet
15,060
502
151
5
0
592,108
1
W
Nu Wa
14,571
486
151
5
0
482,914
6
L
Guan Yu
13,650
455
145
5
0
493,204
0
W
Danzaburou
17,764
592
232
8
0
558,449
8
L
Janus
14,962
499
237
8
0
576,672
6
W
Ganesha
14,878
496
14
0
0
597,071
4
L
Xing Tian
12,841
428
64
2
0
516,163
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role