Player Matchup

Tiamat
Tiamat
DeadlyHalo6241
Tiamat
Level 27
God Stats
1W - 4L
1,438 SR
Queue Stats
2W - 8L
1,331 Elo+
Party 1
Horus
Horus
Odiosae
Horus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 107L
1,411 Elo+
Solo
Cliodhna
Cliodhna
pinapplebapple
Cliodhna
Level 45
God Stats
1W - 2L
1,684 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,358 Elo+

VS

Team Averages
Level 40
1,556 SR
1,306 Elo+
Mulan
Mulan
Angel062206
Mulan
Level 36
God Stats
5W - 11L
1,521 SR
Queue Stats
105W - 141L
1,144 Elo+
Party 2
Sol
Sol
SnowNebula7
Sol
Level 69
God Stats
6W - 8L
1,625 SR
Queue Stats
199W - 209L
1,576 Elo+
Solo
Chaac
Chaac
jarule2533
Chaac
Level 16
God Stats
3W - 1L
1,521 SR
Queue Stats
7W - 9L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,073
707
3,841
5,000
2,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Odiosae
Horus
9
1 / 5 / 2
6,476
648
4,176
11,466
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
9
0 / 8 / 3
6,383
638
7,142
10,436
3,127
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
8,039
804
5,679
7,779
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 0 / 5
8,895
890
7,940
6,996
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
2 / 0 / 11
7,770
777
7,993
6,917
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
2
1
0
2
L
Horus
Odiosae
Horus
1
5
2
0.4
W
8
0
5
10.5
W
Chaac
2
0
11
7.5
L
Cliodhna
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,159
Damage
21,612
26,902
Taken
21,692
11,832
Mitigated
8,836
3,931
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,679
849
16
1,272
7,779
2,753
0
1,664
6,115
0
12,915
L
3,841
350
0
495
5,000
2,320
0
1,839
2,950
21,310
0
L
Horus
Odiosae
Horus
4,176
1,996
779
1,605
11,466
6,385
0
3,727
7,462
0
11,008
W
7,940
2,615
0
3,835
6,996
1,771
759
1,268
5,728
34,232
0
W
Chaac
7,993
633
198
3,101
6,917
4,312
476
1,517
5,400
0
30,628
L
Cliodhna
7,142
425
143
909
10,436
3,127
0
2,474
7,874
0
16,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,932
Gold Earned
24,704
89
Minions Killed
133
1
Camps Cleared
8
533,563
Distance Traveled
613,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,039
804
19
2
3
183,805
2
L
Tiamat
7,073
707
47
5
0
191,967
1
L
Horus
6,476
648
22
2
0
158,651
0
W
Sol
8,895
890
74
7
4
202,398
2
W
Chaac
7,770
777
40
4
1
227,246
0
L
Cliodhna
6,383
638
20
2
1
182,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role