Player Matchup

Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JanusMarranus
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,949 Elo+
Party 1
Serqet
Serqet
iPaustarkov28
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,626 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,692 Elo+

VS

Team Averages
Level 35
1,500 SR
1,463 Elo+
Sol
Sol
Tazmani25
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,289 Elo+
Party 2
Nemesis
Nemesis
Triniti7
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,399 Elo+
Party 2
Bellona
Bellona
kilava12
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 52L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 9
9,337
778
6,339
6,875
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 11
10,423
869
17,268
8,256
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
7 / 8 / 5
9,493
791
12,136
13,060
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,306
609
2,347
11,117
1,707
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Triniti7
Nemesis
12
2 / 5 / 6
8,018
668
6,838
12,944
7,736
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
kilava12
Bellona
14
7 / 4 / 1
9,469
789
13,098
17,024
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
9
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
9
8.5
W
6
1
11
11.5
L
0
8
5
0.31
L
Nemesis
Triniti7
Nemesis
2
5
6
1
W
7
8
5
1.19
L
Bellona
kilava12
Bellona
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
22,283
28,191
Taken
41,085
12,875
Mitigated
23,303
7,160
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,339
910
85
2,298
6,875
1,960
0
491
6,323
29,646
0
W
17,268
7,633
0
2,098
8,256
3,677
264
800
7,256
0
46,216
L
2,347
407
0
1,214
11,117
1,707
0
478
9,998
17,081
0
L
Nemesis
Triniti7
Nemesis
6,838
1,588
0
1,326
12,944
7,736
0
2,119
10,352
0
16,239
W
12,136
1,591
0
2,679
13,060
7,238
0
1,330
11,278
0
20,740
L
Bellona
kilava12
Bellona
13,098
4,278
301
1,560
17,024
13,860
0
4,156
12,513
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
24,793
142
Minions Killed
100
8
Camps Cleared
3
654,698
Distance Traveled
660,371
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,337
778
43
4
2
227,649
1
W
Neith
10,423
869
82
7
5
207,333
2
L
Sol
7,306
609
22
2
0
202,422
3
L
Nemesis
8,018
668
31
3
0
221,893
0
W
Serqet
9,493
791
17
1
1
219,716
4
L
Bellona
9,469
789
47
4
3
236,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role