Player Matchup

Ne Zha
Ne Zha
AskingCornet6
Ne Zha
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 89L
1,592 Elo+
Party 2
Medusa
Medusa
Chxrrybunss
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,599 Elo+
Solo
Janus
Janus
GhostNinjaOni
Janus
Level 126
God Stats
4W - 7L
1,328 SR
Queue Stats
91W - 100L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Pilotcat2003
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,604 Elo+
Party 2
Bacchus
Bacchus
mbn_paragon
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 154L
1,487 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,557 Elo+

VS

Team Averages
Level 117
1,687 SR
1,488 Elo+
Merlin
Merlin
Flxws
Merlin
Level 86
God Stats
3W - 0L
1,785 SR
Queue Stats
228W - 219L
1,483 Elo+
Solo
Artio
Artio
Hxtline
Artio
Level 108
God Stats
10W - 9L
1,646 SR
Queue Stats
29W - 27L
1,533 Elo+
Party 1
Awilix
Awilix
IILemur
Awilix
Level 157
God Stats
10W - 10L
1,608 SR
Queue Stats
801W - 740L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShylockV12
Cu Chulainn
Level 86
God Stats
8W - 1L
1,903 SR
Queue Stats
180W - 187L
1,406 Elo+
Solo
Cupid
Cupid
TheReeseNetwork
Cupid
Level 147
God Stats
5W - 8L
1,493 SR
Queue Stats
219W - 225L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 5
11,202
448
8,459
21,178
7,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
18
4 / 7 / 3
11,070
443
16,013
19,989
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 8 / 1
11,925
477
12,100
16,499
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 1
12,038
482
16,829
17,523
12,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
mbn_paragon
Bacchus
16
1 / 2 / 8
10,962
438
11,418
19,848
29,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flxws
Merlin
20
7 / 3 / 7
14,734
589
17,551
14,749
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Hxtline
Artio
19
5 / 2 / 12
13,299
532
9,762
24,025
28,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
IILemur
Awilix
19
5 / 4 / 5
12,640
506
11,263
18,886
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ShylockV12
Cu Chulainn
20
8 / 2 / 5
14,000
560
12,444
22,451
19,962
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 4 / 8
14,666
587
19,613
25,056
10,655
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
15
Kills
31
31
Deaths
15
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Medusa
4
7
3
0.79
W
Merlin
Flxws
Merlin
7
3
7
3.5
L
6
8
1
0.81
W
Artio
Hxtline
Artio
5
2
12
5.5
W
Awilix
IILemur
Awilix
5
4
5
1.88
L
3
6
1
0.58
W
Cu Chulainn
ShylockV12
Cu Chulainn
8
2
5
5.25
W
6
4
8
2.5
L
Bacchus
mbn_paragon
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,819
Damage
70,633
95,037
Taken
105,167
61,743
Mitigated
75,110
17,493
Healing
37,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,459
1,724
0
1,472
21,178
7,657
0
5,210
15,844
0
86,371
L
Medusa
16,013
6,428
220
1,727
19,989
7,078
738
3,580
16,381
0
75,568
W
Merlin
Flxws
Merlin
17,551
381
318
2,491
14,749
7,483
1,269
7,449
7,121
123,880
0
L
12,100
909
139
1,809
16,499
4,707
0
6,080
10,143
80,220
0
W
Artio
Hxtline
Artio
9,762
751
3,193
10,461
24,025
28,418
532
8,950
15,075
37,190
0
W
Awilix
IILemur
Awilix
11,263
3,953
0
4,127
18,886
8,592
1,075
7,302
11,232
0
88,409
L
16,829
3,895
0
2,854
17,523
12,754
207
5,189
12,280
84,012
0
W
Cu Chulainn
ShylockV12
Cu Chulainn
12,444
1,371
0
4,637
22,451
19,962
654
10,673
11,778
4,250
73,806
W
19,613
11,329
291
12,432
25,056
10,655
2,966
6,685
18,371
0
147,732
L
Bacchus
mbn_paragon
Bacchus
11,418
1,301
3,335
5,937
19,848
29,547
0
7,626
12,024
34,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,197
Gold Earned
69,339
561
Minions Killed
728
0
Camps Cleared
0
2,127,017
Distance Traveled
2,398,800
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,202
448
132
5
0
425,620
0
L
Medusa
11,070
443
127
5
0
410,871
2
W
Merlin
14,734
589
207
8
0
458,307
15
L
Janus
11,925
477
115
5
0
433,139
4
W
Artio
13,299
532
49
2
0
473,536
0
W
Awilix
12,640
506
125
5
0
525,999
5
L
Nu Wa
12,038
482
146
6
0
381,775
9
W
Cu Chulainn
14,000
560
129
5
0
496,718
4
W
Cupid
14,666
587
218
9
0
444,240
2
L
Bacchus
10,962
438
41
2
0
475,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role