Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
COOLKEY2003
Arachne
Level 107
God Stats
2W - 3L
1,839 SR
Queue Stats
25W - 30L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
The_bootyman-_-
Danzaburou
Level 45
God Stats
55W - 48L
1,738 SR
Queue Stats
243W - 280L
1,603 Elo+
Party 3
Hel
Hel
ToxicNuggy
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,764 Elo+
Party 2
Team Averages
Level 83
1,615 SR
1,609 Elo+

VS

Team Averages
Level 74
1,421 SR
1,466 Elo+
Artemis
Artemis
DcGamer109
Artemis
Level 28
God Stats
3W - 8L
1,197 SR
Queue Stats
87W - 93L
1,316 Elo+
Party 1
Poseidon
Poseidon
FuriousGinger12
Poseidon
Level 27
God Stats
19W - 21L
1,609 SR
Queue Stats
204W - 206L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
obese_tupac
Kumbhakarna
Level 47
God Stats
9W - 11L
1,271 SR
Queue Stats
54W - 64L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
redwaulfgamer
Erlang Shen
Level 128
God Stats
8W - 3L
1,668 SR
Queue Stats
256W - 211L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
renegade4lifejj
Gilgamesh
Level 138
God Stats
5W - 7L
1,359 SR
Queue Stats
209W - 186L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 4 / 2
11,505
523
11,114
12,074
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
17
5 / 5 / 1
11,176
508
13,886
21,591
22,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
COOLKEY2003
Arachne
16
1 / 6 / 1
9,755
443
5,362
16,310
6,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
The_bootyman-_-
Danzaburou
17
3 / 4 / 4
10,774
490
9,520
15,921
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 6
9,391
427
11,332
18,157
15,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DcGamer109
Artemis
17
4 / 4 / 4
10,142
461
7,679
11,643
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
17
2 / 4 / 4
10,454
475
6,695
8,872
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
obese_tupac
Kumbhakarna
16
0 / 3 / 11
10,163
462
4,997
15,828
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
redwaulfgamer
Erlang Shen
20
12 / 1 / 10
12,873
585
22,506
18,906
10,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
renegade4lifejj
Gilgamesh
20
8 / 4 / 6
12,408
564
18,108
20,679
19,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
16
Kills
26
26
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
2
1.25
L
Mulan
 
Mulan
5
5
1
1.1
L
Arachne
COOLKEY2003
Arachne
1
6
1
0.25
W
Artemis
DcGamer109
Artemis
4
4
4
1.5
W
Poseidon
2
4
4
1
L
Danzaburou
The_bootyman-_-
Danzaburou
3
4
4
1.25
L
3
7
6
0.86
W
Kumbhakarna
obese_tupac
Kumbhakarna
0
3
11
1.83
W
Erlang Shen
redwaulfgamer
Erlang Shen
12
1
10
17
W
Gilgamesh
renegade4lifejj
Gilgamesh
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
59,985
84,053
Taken
75,928
56,837
Mitigated
56,312
32,644
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,114
955
0
2,425
12,074
7,287
172
1,364
10,520
73,145
0
L
Mulan
 
Mulan
13,886
2,419
134
10,653
21,591
22,322
47
2,972
18,203
63
66,666
L
Arachne
COOLKEY2003
Arachne
5,362
3,921
0
3,629
16,310
6,333
115
1,680
14,467
0
84,839
W
Artemis
DcGamer109
Artemis
7,679
3,032
0
3,519
11,643
4,685
0
2,884
8,759
0
64,316
W
Poseidon
6,695
866
0
602
8,872
2,993
0
4,971
3,777
73,406
0
L
Danzaburou
The_bootyman-_-
Danzaburou
9,520
4,428
0
5,717
15,921
5,266
505
2,725
13,196
0
60,329
L
11,332
589
3,554
6,532
18,157
15,629
453
2,951
14,854
53,087
0
W
Kumbhakarna
obese_tupac
Kumbhakarna
4,997
218
0
1,402
15,828
18,811
848
3,757
11,983
37,193
0
W
Erlang Shen
redwaulfgamer
Erlang Shen
22,506
11,992
0
6,112
18,906
10,312
0
5,827
12,972
0
98,693
W
Gilgamesh
renegade4lifejj
Gilgamesh
18,108
6,074
0
4,037
20,679
19,511
0
5,070
14,995
0
76,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
56,040
569
Minions Killed
575
0
Camps Cleared
0
1,915,955
Distance Traveled
2,129,212
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,505
523
141
6
0
394,403
11
L
Mulan
11,176
508
112
5
0
393,367
8
L
Arachne
9,755
443
146
7
0
406,015
0
W
Artemis
10,142
461
119
5
0
374,552
0
W
Poseidon
10,454
475
144
7
0
418,833
8
L
Danzaburou
10,774
490
102
5
0
342,711
0
L
Hel
9,391
427
68
3
0
379,459
2
W
Kumbhakarna
10,163
462
48
2
0
424,381
0
W
Erlang Shen
12,873
585
125
6
0
487,661
6
W
Gilgamesh
12,408
564
139
6
0
423,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role