Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
BDNMXL7
Rama
Gold IV
Level 60
God Stats
9W - 11L
1,421 SR
Queue Stats
66W - 60L
1,498 MMR
Solo
Awilix
Awilix
Bronze III
Moonlîght
Awilix
Bronze III
Level 154
God Stats
13W - 9L
1,685 SR
Queue Stats
73W - 86L
1,499 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
Ouray
Cthulhu
Bronze IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,454 MMR
Solo
Geb
Geb
Bronze IV
kîtsunemorî
Geb
Bronze IV
Level 129
God Stats
0W - 2L
1,564 SR
Queue Stats
16W - 36L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,534 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,534 SR
1,481 MMR
Erlang Shen
Erlang Shen
Gold V
BovineBrutalizer
Erlang Shen
Gold V
Level 143
God Stats
3W - 3L
1,512 SR
Queue Stats
92W - 103L
1,429 MMR
Solo
King Arthur
King Arthur
Silver II
CastigateMS
King Arthur
Silver II
Level 108
God Stats
2W - 0L
1,932 SR
Queue Stats
6W - 5L
1,497 MMR
Solo
Olorun
Olorun
Silver II
DjRone
Olorun
Silver II
Level 158
God Stats
1W - 1L
1,226 SR
Queue Stats
182W - 160L
1,486 MMR
Solo
Yemoja
Yemoja
Silver II
Rayoback
Yemoja
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 105L
1,496 MMR
Party 1
Hachiman
Hachiman
Silver II
elcoYOTECOJO
Hachiman
Silver II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 3 / 1
5,321
532
1,766
6,975
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
BDNMXL7
Rama
7
0 / 3 / 1
4,828
483
4,044
6,587
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Moonlîght
Awilix
9
0 / 3 / 1
5,151
515
1,899
6,929
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ouray
Cthulhu
10
1 / 1 / 0
5,812
581
2,357
7,536
4,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 3 / 1
4,558
456
1,596
6,608
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThothCliodhnaAtlasBastet

VS

Bans
SolKukulkanOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BovineBrutalizer
Erlang Shen
11
6 / 2 / 1
6,553
655
5,049
5,407
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
CastigateMS
King Arthur
11
0 / 0 / 1
6,166
617
3,962
5,744
3,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
DjRone
Olorun
11
2 / 0 / 4
6,751
675
5,456
3,733
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Rayoback
Yemoja
10
1 / 0 / 8
6,056
606
3,113
6,375
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
elcoYOTECOJO
Hachiman
12
4 / 0 / 2
6,641
664
7,069
4,765
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
13
13
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
1
0.17
L
Rama
BDNMXL7
Rama
0
3
1
0.17
W
Erlang Shen
BovineBrutalizer
Erlang Shen
6
2
1
3.25
W
King Arthur
CastigateMS
King Arthur
0
0
1
0.5
W
Olorun
DjRone
Olorun
2
0
4
4
L
Awilix
Moonlîght
Awilix
0
3
1
0.17
L
Cthulhu
Ouray
Cthulhu
1
1
0
1
W
Yemoja
Rayoback
Yemoja
1
0
8
5
W
Hachiman
elcoYOTECOJO
Hachiman
4
0
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
24,649
34,635
Taken
26,024
11,383
Mitigated
11,900
8,031
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,766
1,145
0
1,349
6,975
1,606
0
1,920
5,055
0
25,728
L
Rama
BDNMXL7
Rama
4,044
3,706
0
1,872
6,587
1,375
0
1,689
4,898
0
25,412
W
Erlang Shen
BovineBrutalizer
Erlang Shen
5,049
2,433
0
1,822
5,407
2,587
387
110
5,297
0
34,257
W
King Arthur
CastigateMS
King Arthur
3,962
502
0
1,500
5,744
3,263
0
2,213
3,531
0
37,111
W
Olorun
DjRone
Olorun
5,456
2,681
107
2,790
3,733
1,360
0
242
3,491
44,567
0
L
Awilix
Moonlîght
Awilix
1,899
546
0
660
6,929
1,784
0
1,830
4,897
0
29,663
L
Cthulhu
Ouray
Cthulhu
2,357
385
0
3,199
7,536
4,124
0
1,148
6,388
30,171
0
W
Yemoja
Rayoback
Yemoja
3,113
961
1,044
2,723
6,375
3,533
0
1,008
5,367
14,445
0
W
Hachiman
elcoYOTECOJO
Hachiman
7,069
4,479
3
2,447
4,765
1,157
226
380
4,385
0
49,859
L
1,596
65
0
951
6,608
2,494
0
1,982
4,626
7,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
32,167
262
Minions Killed
376
0
Camps Cleared
0
941,934
Distance Traveled
989,835
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,321
532
60
6
0
165,337
3
L
Rama
4,828
483
54
5
0
166,800
2
W
Erlang Shen
6,553
655
76
8
0
221,224
2
W
King Arthur
6,166
617
88
9
0
197,968
4
W
Olorun
6,751
675
91
9
0
194,625
6
L
Awilix
5,151
515
61
6
0
228,998
2
L
Cthulhu
5,812
581
72
7
0
213,832
3
W
Yemoja
6,056
606
23
2
0
188,751
1
W
Hachiman
6,641
664
98
10
0
187,267
4
L
Geb
4,558
456
15
2
0
166,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role