Player Matchup

Olorun
Olorun
Abendschoen
Olorun
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 137L
1,463 Elo+
Party 1
Mulan
Mulan
Gizmo Loadz
Mulan
Level 157
God Stats
12W - 9L
1,516 SR
Queue Stats
287W - 294L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
LORDxGAPPYx
Gilgamesh
Level 23
God Stats
2W - 3L
1,322 SR
Queue Stats
9W - 11L
1,595 Elo+
Solo
Cliodhna
Cliodhna
Silip9
Cliodhna
Level 29
God Stats
7W - 5L
1,569 SR
Queue Stats
129W - 132L
1,519 Elo+
Solo
Aphrodite
Aphrodite
imnotmoss
Aphrodite
Level 149
God Stats
4W - 2L
1,179 SR
Queue Stats
169W - 166L
1,559 Elo+
Party 1
Team Averages
Level 100
1,417 SR
1,533 Elo+

VS

Team Averages
Level 65
1,590 SR
1,556 Elo+
Zeus
Zeus
AOSTONEY
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,629 Elo+
Party 2
Anhur
Anhur
Captain_sefunk
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,599 Elo+
Solo
Hercules
Hercules
Egghat
Hercules
Level 17
God Stats
3W - 5L
1,948 SR
Queue Stats
140W - 118L
1,528 Elo+
Party 2
Scylla
Scylla
Hatura
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 42L
1,677 Elo+
Party 3
Kukulkan
Kukulkan
Trixiati
Kukulkan
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 21L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 4 / 13
15,013
790
11,235
13,786
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 1 / 19
16,100
847
20,610
22,283
27,211
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
LORDxGAPPYx
Gilgamesh
19
1 / 4 / 12
12,604
663
9,389
24,464
19,384
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Silip9
Cliodhna
20
8 / 4 / 13
14,653
771
17,426
17,473
11,105
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
imnotmoss
Aphrodite
20
11 / 1 / 18
15,946
839
15,304
14,422
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 8 / 5
13,584
715
22,787
15,235
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 6
11,556
608
5,458
15,975
5,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Egghat
Hercules
20
7 / 6 / 4
13,315
701
15,793
19,614
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Hatura
Scylla
20
0 / 6 / 4
12,469
656
10,742
16,648
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Trixiati
Kukulkan
18
2 / 10 / 6
11,824
622
5,802
17,033
6,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
39
36
Kills
14
14
Deaths
36
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
8
5
0.94
W
Olorun
4
4
13
2.63
L
0
6
6
0.5
L
Hercules
Egghat
Hercules
7
6
4
1.5
W
12
1
19
21.5
L
Scylla
Hatura
Scylla
0
6
4
0.33
W
Gilgamesh
LORDxGAPPYx
Gilgamesh
1
4
12
1.75
W
Cliodhna
Silip9
Cliodhna
8
4
13
3.63
L
Kukulkan
Trixiati
Kukulkan
2
10
6
0.5
W
Aphrodite
imnotmoss
Aphrodite
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,964
Damage
60,582
92,428
Taken
84,505
69,333
Mitigated
37,307
33,276
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,787
982
0
795
15,235
5,620
0
2,231
12,837
82,932
0
W
Olorun
11,235
4,826
1,210
2,546
13,786
5,746
7,058
5,959
7,388
66,271
0
L
5,458
4,063
351
2,384
15,975
5,240
168
4,476
11,404
0
32,263
L
Hercules
Egghat
Hercules
15,793
3,790
0
2,148
19,614
14,774
0
8,431
10,901
0
29,694
W
20,610
1,823
0
3,124
22,283
27,211
424
7,591
14,081
0
61,176
L
Scylla
Hatura
Scylla
10,742
684
0
425
16,648
5,572
0
5,335
11,203
54,145
0
W
Gilgamesh
LORDxGAPPYx
Gilgamesh
9,389
1,181
203
1,615
24,464
19,384
439
9,162
14,671
0
19,826
W
Cliodhna
Silip9
Cliodhna
17,426
1,760
424
2,922
17,473
11,105
2,433
6,356
10,665
0
57,504
L
Kukulkan
Trixiati
Kukulkan
5,802
703
0
447
17,033
6,101
0
6,012
10,985
15,810
0
W
Aphrodite
imnotmoss
Aphrodite
15,304
615
11,527
9,705
14,422
5,887
1,530
8,571
5,389
70,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,316
Gold Earned
62,748
366
Minions Killed
302
0
Camps Cleared
0
2,077,347
Distance Traveled
1,635,599
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,584
715
130
7
0
320,730
2
W
Olorun
15,013
790
109
6
0
362,585
3
L
Anhur
11,556
608
41
2
0
280,182
1
L
Hercules
13,315
701
25
1
0
376,742
3
W
Mulan
16,100
847
63
3
0
441,870
4
L
Scylla
12,469
656
91
5
0
322,867
2
W
Gilgamesh
12,604
663
20
1
0
403,947
0
W
Cliodhna
14,653
771
59
3
0
447,320
0
L
Kukulkan
11,824
622
15
1
0
335,078
0
W
Aphrodite
15,946
839
115
6
0
421,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role