Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Discordia9028
Ah Muzen Cab
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 133L
1,401 Elo+
Party 2
Xbalanque
Xbalanque
KingSnorlx92
Xbalanque
Level 68
God Stats
1W - 1L
1,294 SR
Queue Stats
123W - 125L
1,405 Elo+
Solo
Hercules
Hercules
LeadfarmerJX13
Hercules
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 111L
1,488 Elo+
Solo
Zeus
Zeus
Pelvic impaler
Zeus
Level 158
God Stats
12W - 6L
1,515 SR
Queue Stats
145W - 160L
1,418 Elo+
Party 2
Rama
Rama
Skunk420z
Rama
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 99L
1,410 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,425 Elo+

VS

Team Averages
Level 88
1,528 SR
1,448 Elo+
Jormungandr
Jormungandr
GoldenMICHIB
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,740 Elo+
Solo
Thoth
Thoth
Lumpyspace123
Thoth
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 59L
1,410 Elo+
Party 1
Chaac
Chaac
RoastTheJdub
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,410 Elo+
Party 1
Scylla
Scylla
kitsune0516
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,316 Elo+
Solo
Thanatos
Thanatos
v7 SeuZ Rz
Thanatos
Level 26
God Stats
4W - 3L
1,422 SR
Queue Stats
48W - 52L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Discordia9028
Ah Muzen Cab
16
2 / 1 / 15
9,279
844
5,284
8,529
4,911
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
KingSnorlx92
Xbalanque
14
3 / 3 / 14
8,814
801
5,206
8,378
2,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
16
4 / 2 / 19
9,745
886
7,315
13,059
12,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
18 / 4 / 7
11,402
1,037
24,293
7,031
2,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
15
4 / 3 / 13
9,228
839
6,325
11,849
4,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldenMICHIB
Jormungandr
15
4 / 7 / 4
9,496
863
9,614
18,014
16,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 5 / 2
8,637
785
5,166
7,088
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 4
7,535
685
9,325
11,042
11,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
10
0 / 8 / 4
6,672
607
4,374
9,195
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
v7 SeuZ Rz
Thanatos
13
5 / 6 / 3
8,257
751
4,774
9,977
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
31
Kills
11
13
Deaths
31
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Discordia9028
Ah Muzen Cab
2
1
15
9.5
L
Jormungandr
GoldenMICHIB
Jormungandr
4
7
4
0.86
W
Xbalanque
KingSnorlx92
Xbalanque
3
3
14
3.33
W
Hercules
4
2
19
6.75
L
2
5
2
0.6
W
18
4
7
5.38
L
0
5
4
0.4
W
Rama
4
3
13
3.5
L
Scylla
0
8
4
0.25
L
Thanatos
v7 SeuZ Rz
Thanatos
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,423
Damage
33,253
48,846
Taken
55,316
27,539
Mitigated
37,725
19,850
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Discordia9028
Ah Muzen Cab
5,284
2,970
1,310
3,385
8,529
4,911
1,134
3,322
5,117
0
15,152
L
Jormungandr
GoldenMICHIB
Jormungandr
9,614
1,797
725
1,382
18,014
16,794
0
6,275
11,739
23,369
0
W
Xbalanque
KingSnorlx92
Xbalanque
5,206
3,235
1,119
2,648
8,378
2,850
1,384
3,534
4,644
0
13,016
W
Hercules
7,315
2,429
1,008
6,072
13,059
12,979
375
5,991
6,970
0
13,780
L
5,166
957
1,038
353
7,088
2,364
0
4,385
2,703
13,717
0
W
24,293
1,955
644
189
7,031
2,798
1,246
2,436
4,595
45,457
0
L
9,325
700
0
2,731
11,042
11,000
0
5,183
5,859
0
15,656
W
Rama
6,325
5,408
893
2,582
11,849
4,001
1,284
3,427
8,366
0
13,022
L
Scylla
4,374
236
57
764
9,195
3,994
0
4,342
4,853
8,234
0
L
Thanatos
v7 SeuZ Rz
Thanatos
4,774
555
315
4,088
9,977
3,573
0
4,108
5,869
0
8,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
40,597
107
Minions Killed
86
0
Camps Cleared
0
1,030,285
Distance Traveled
756,519
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,279
844
15
1
0
194,342
3
L
Jormungandr
9,496
863
27
2
0
175,909
0
W
Xbalanque
8,814
801
14
1
0
227,907
0
W
Hercules
9,745
886
10
1
0
224,595
0
L
Thoth
8,637
785
23
2
0
128,000
0
W
Zeus
11,402
1,037
53
5
0
187,704
0
L
Chaac
7,535
685
13
1
0
174,997
1
W
Rama
9,228
839
15
1
0
195,737
1
L
Scylla
6,672
607
11
1
0
109,534
0
L
Thanatos
8,257
751
12
1
0
168,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role