Player Matchup

Thor
Thor
 
Thor
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LilyGlaceon
Jing Wei
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 98L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
Papa Lucasss
Kuzenbo
Level 76
God Stats
23W - 16L
1,715 SR
Queue Stats
390W - 353L
1,659 Elo+
Party 2
Neith
Neith
TTVB2Gamer
Neith
Level 74
God Stats
8W - 8L
1,225 SR
Queue Stats
154W - 192L
1,533 Elo+
Party 2
Scylla
Scylla
xDREAMZ FADE
Scylla
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,671 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,611 Elo+

VS

Team Averages
Level 79
1,506 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Scarrow09
Osiris
Level 159
God Stats
2W - 4L
1,882 SR
Queue Stats
250W - 204L
1,489 Elo+
Party 3
Agni
Agni
XxHiGhRoLLerxX0
Agni
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 146L
1,470 Elo+
Party 3
Athena
Athena
Yungslatt22
Athena
Level 33
God Stats
4W - 7L
1,138 SR
Queue Stats
450W - 387L
1,512 Elo+
Party 1
Thanatos
Thanatos
diegoxlpz
Thanatos
Level 28
God Stats
15W - 7L
1,510 SR
Queue Stats
335W - 283L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
7 / 2 / 5
8,128
625
11,160
10,253
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LilyGlaceon
Jing Wei
11
0 / 3 / 1
6,044
465
1,126
5,686
1,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Papa Lucasss
Kuzenbo
11
0 / 1 / 4
6,510
501
2,709
9,120
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
1 / 2 / 3
7,761
597
4,465
5,718
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
7 / 3 / 2
8,136
626
6,271
8,205
2,393
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 3 / 1
6,373
490
6,656
6,645
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Scarrow09
Osiris
12
4 / 5 / 0
7,606
585
7,688
11,200
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 0
6,873
529
5,736
5,604
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
1 / 2 / 5
6,733
518
3,270
7,611
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
diegoxlpz
Thanatos
10
0 / 2 / 0
5,917
455
825
7,424
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
11
11
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
5
4.75
L
Sol
 
Sol
3
3
1
1.17
W
Jing Wei
LilyGlaceon
Jing Wei
0
3
1
0.17
W
Kuzenbo
Papa Lucasss
Kuzenbo
0
1
4
2
L
Osiris
Scarrow09
Osiris
4
5
0
0.8
W
Neith
1
2
3
1.25
L
3
3
0
1
L
Athena
1
2
5
1.75
L
Thanatos
diegoxlpz
Thanatos
0
2
0
0
W
Scylla
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
24,175
38,982
Taken
38,484
16,048
Mitigated
20,906
13,726
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,160
2,338
0
3,370
10,253
3,200
0
3,571
6,682
0
45,508
L
Sol
 
Sol
6,656
3,481
0
1,771
6,645
1,914
0
1,768
4,877
42,115
0
W
Jing Wei
LilyGlaceon
Jing Wei
1,126
1,034
163
1,602
5,686
1,421
711
3,222
2,464
0
29,092
W
Kuzenbo
Papa Lucasss
Kuzenbo
2,709
1,145
315
2,311
9,120
6,563
27
4,122
4,998
19,367
0
L
Osiris
Scarrow09
Osiris
7,688
2,443
0
3,929
11,200
7,912
0
3,195
8,005
0
36,116
W
Neith
4,465
1,612
0
2,644
5,718
2,471
952
363
5,355
0
42,182
L
5,736
146
0
290
5,604
1,714
0
321
5,283
40,358
0
L
Athena
3,270
963
0
1,061
7,611
6,879
0
2,424
5,187
18,315
0
L
Thanatos
diegoxlpz
Thanatos
825
111
0
5,927
7,424
2,487
0
1,272
6,152
0
30,709
W
Scylla
6,271
1,068
0
3,321
8,205
2,393
432
4,384
3,821
40,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
33,502
334
Minions Killed
346
0
Camps Cleared
0
1,248,718
Distance Traveled
1,195,040
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,128
625
72
6
0
254,172
2
L
Sol
6,373
490
75
6
0
206,942
5
W
Jing Wei
6,044
465
62
5
0
267,236
1
W
Kuzenbo
6,510
501
33
3
0
269,269
2
L
Osiris
7,606
585
85
7
0
252,295
3
W
Neith
7,761
597
96
7
0
226,123
3
L
Agni
6,873
529
80
6
0
248,210
3
L
Athena
6,733
518
37
3
0
254,078
0
L
Thanatos
5,917
455
69
5
0
233,515
0
W
Scylla
8,136
626
71
5
0
231,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role