Player Matchup

Morgan Le Fay
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
Level 102
God Stats
1W - 6L
1,350 SR
Queue Stats
564W - 537L
1,514 Elo+
Party 2
Skadi
Skadi
Baron Coco
Skadi
Level 109
God Stats
5W - 3L
1,976 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Sobek
Sobek
Just_Cerberus
Sobek
Level 111
God Stats
0W - 6L
1,500 SR
Queue Stats
518W - 454L
1,646 Elo+
Solo
Ne Zha
Ne Zha
KingAnhurThe2nd
Ne Zha
Level 58
God Stats
1W - 2L
1,301 SR
Queue Stats
18W - 3L
1,921 Elo+
Party 2
Chaac
Chaac
jbailey4
Chaac
Level 145
God Stats
1W - 2L
1,603 SR
Queue Stats
76W - 56L
1,667 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,650 Elo+

VS

Team Averages
Level 141
1,689 SR
1,559 Elo+
Horus
Horus
Don VinnyV
Horus
Level 149
God Stats
3W - 3L
1,850 SR
Queue Stats
42W - 32L
1,555 Elo+
Party 1
Rama
Rama
McEldridge
Rama
Level 155
God Stats
1W - 0L
1,483 SR
Queue Stats
199W - 180L
1,607 Elo+
Party 1
Camazotz
Camazotz
SageRaptor74795
Camazotz
Level 139
God Stats
9W - 6L
1,606 SR
Queue Stats
191W - 183L
1,544 Elo+
Solo
Janus
Janus
pasciakos
Janus
Level 112
God Stats
23W - 18L
1,651 SR
Queue Stats
398W - 330L
1,520 Elo+
Solo
Jormungandr
Jormungandr
shabbott
Jormungandr
Level 149
God Stats
2W - 0L
1,856 SR
Queue Stats
55W - 44L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
9
1 / 1 / 0
5,508
551
2,011
3,663
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
0 / 4 / 0
5,212
521
1,738
5,265
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,964
396
1,932
6,173
2,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 2 / 0
5,656
566
2,588
6,542
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jbailey4
Chaac
10
1 / 0 / 1
5,377
538
4,271
8,101
4,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 0 / 7
5,778
578
3,530
6,425
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 2
6,792
679
5,636
4,722
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Camazotz
11
2 / 0 / 2
6,057
606
2,914
6,014
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
pasciakos
Janus
11
1 / 1 / 2
6,197
620
3,340
3,601
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
shabbott
Jormungandr
11
0 / 2 / 0
6,559
656
5,442
7,213
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
9
9
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
1
1
0
1
L
Skadi
0
4
0
0
W
Horus
1
0
7
4.5
L
0
2
0
0
L
1
2
0
0.5
W
5
0
2
6
W
Camazotz
2
0
2
3
L
Chaac
jbailey4
Chaac
1
0
1
1.5
W
Janus
pasciakos
Janus
1
1
2
2
W
Jormungandr
shabbott
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
20,862
29,744
Taken
27,975
10,793
Mitigated
10,919
9,434
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
2,011
206
0
685
3,663
965
0
1,911
1,752
30,676
0
L
Skadi
1,738
463
0
650
5,265
594
0
0
5,265
0
30,409
W
Horus
3,530
790
862
2,861
6,425
3,087
0
904
5,083
0
12,733
L
1,932
273
175
2,094
6,173
2,688
0
742
5,431
9,259
0
L
2,588
919
0
894
6,542
1,684
0
832
5,710
0
32,901
W
5,636
4,384
0
1,502
4,722
1,549
0
931
3,791
0
39,529
W
Camazotz
2,914
361
0
3,013
6,014
1,679
0
547
5,467
0
37,798
L
Chaac
jbailey4
Chaac
4,271
938
0
4,936
8,101
4,862
0
5,297
2,804
0
30,423
W
Janus
pasciakos
Janus
3,340
202
0
670
3,601
842
0
1,561
2,040
38,412
0
W
Jormungandr
shabbott
Jormungandr
5,442
2,879
0
1,370
7,213
3,762
0
0
7,213
42,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
31,383
287
Minions Killed
331
0
Camps Cleared
0
996,193
Distance Traveled
1,021,133
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,508
551
79
8
0
193,085
5
L
Skadi
5,212
521
69
7
0
184,592
3
W
Horus
5,778
578
14
1
0
217,024
1
L
Sobek
3,964
396
12
1
0
185,814
0
L
Ne Zha
5,656
566
70
7
0
232,753
1
W
Rama
6,792
679
77
8
0
178,421
1
W
Camazotz
6,057
606
77
8
0
228,178
2
L
Chaac
5,377
538
57
6
0
199,949
0
W
Janus
6,197
620
69
7
0
210,131
4
W
Jormungandr
6,559
656
94
9
0
187,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role