Player Matchup

Zeus
Zeus
Hunterspride445
Zeus
Level 58
God Stats
13W - 8L
1,587 SR
Queue Stats
38W - 24L
1,435 Elo+
Party 1
Loki
Loki
Jzoknz
Loki
Level 46
God Stats
2W - 3L
1,540 SR
Queue Stats
16W - 12L
1,447 Elo+
Party 1
Chiron
Chiron
Moosn Jar
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Tyler II6190
Danzaburou
Level 47
God Stats
1W - 2L
1,275 SR
Queue Stats
40W - 29L
1,510 Elo+
Party 1
Atlas
Atlas
big bill3783
Atlas
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,481 SR
1,470 Elo+

VS

Team Averages
Level 92
1,499 SR
1,492 Elo+
Poseidon
Poseidon
BigNastyNate313
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,399 Elo+
Solo
Cabrakan
Cabrakan
FlakJaket
Cabrakan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo
Pele
Pele
SoChaotic6147
Pele
Level 77
God Stats
2W - 3L
1,497 SR
Queue Stats
62W - 53L
1,743 Elo+
Solo
Cernunnos
Cernunnos
cashmoney_513
Cernunnos
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
95W - 90L
1,456 Elo+
Solo
Mulan
Mulan
magallegop20
Mulan
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
378W - 407L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 4
14,797
548
22,202
21,461
7,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Jzoknz
Loki
20
7 / 5 / 7
15,042
557
9,703
17,916
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Moosn Jar
Chiron
20
10 / 8 / 8
15,355
569
15,806
24,834
10,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Tyler II6190
Danzaburou
20
7 / 5 / 7
15,452
572
17,236
19,470
8,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 5 / 8
13,187
488
5,526
24,098
26,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
9 / 8 / 10
13,267
491
22,817
24,688
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
FlakJaket
Cabrakan
20
1 / 3 / 14
12,590
466
6,698
20,799
28,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
15 / 9 / 10
14,255
528
27,289
24,528
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
cashmoney_513
Cernunnos
20
4 / 6 / 8
13,034
483
11,233
20,952
6,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 3 / 0
7,332
272
1,689
3,655
1,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
71
29
Kills
29
32
Deaths
29
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Poseidon
9
8
10
1.75
L
Cabrakan
FlakJaket
Cabrakan
1
3
14
2.67
W
5
9
4
0.78
W
Loki
Jzoknz
Loki
7
5
7
2.1
W
Chiron
Moosn Jar
Chiron
10
8
8
1.75
L
15
9
10
2.22
W
Danzaburou
Tyler II6190
Danzaburou
7
5
7
2.1
W
0
5
8
0.8
L
Cernunnos
cashmoney_513
Cernunnos
4
6
8
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,473
Damage
69,726
107,779
Taken
94,622
59,779
Mitigated
50,385
32,977
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
22,817
2,964
669
6,890
24,688
6,092
889
7,002
17,686
89,811
0
L
Cabrakan
FlakJaket
Cabrakan
6,698
796
269
2,981
20,799
28,463
0
6,781
14,018
67,792
0
W
22,202
810
31
5,497
21,461
7,768
1,554
6,423
15,038
101,474
0
W
Loki
Jzoknz
Loki
9,703
866
474
5,344
17,916
7,003
5,223
3,216
14,618
0
97,256
W
Chiron
Moosn Jar
Chiron
15,806
4,934
1,441
8,011
24,834
10,224
3,083
7,213
17,500
0
66,724
L
27,289
8,616
0
3,001
24,528
7,313
870
9,422
15,106
0
66,605
W
Danzaburou
Tyler II6190
Danzaburou
17,236
7,883
924
7,928
19,470
8,292
6,823
8,692
10,778
0
107,834
W
5,526
1,182
311
3,016
24,098
26,492
1,460
3,971
20,127
29,550
0
L
Cernunnos
cashmoney_513
Cernunnos
11,233
3,555
88
1,726
20,952
6,654
2,115
4,523
16,429
0
88,247
L
1,689
374
0
364
3,655
1,863
0
0
3,655
0
9,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,833
Gold Earned
60,478
569
Minions Killed
443
0
Camps Cleared
0
2,476,995
Distance Traveled
1,910,357
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,267
491
124
5
0
470,793
5
L
Cabrakan
12,590
466
92
3
0
457,566
4
W
Zeus
14,797
548
149
6
0
432,082
1
W
Loki
15,042
557
130
5
0
530,455
0
W
Chiron
15,355
569
105
4
0
493,355
7
L
Pele
14,255
528
67
2
0
454,935
0
W
Danzaburou
15,452
572
159
6
0
461,941
0
W
Atlas
13,187
488
26
1
0
559,162
0
L
Cernunnos
13,034
483
131
5
0
436,025
7
L
Mulan
7,332
272
29
1
0
91,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role