Player Matchup

Thoth
Thoth
BurritoFather
Thoth
Level 44
God Stats
0W - 3L
1,228 SR
Queue Stats
22W - 20L
1,515 Elo+
Party 1
King Arthur
King Arthur
ChefOfTheTruth
King Arthur
Level 64
God Stats
29W - 34L
1,560 SR
Queue Stats
59W - 72L
1,480 Elo+
Party 1
Atlas
Atlas
CornyHobbler
Atlas
Level 116
God Stats
1W - 2L
1,564 SR
Queue Stats
102W - 132L
1,441 Elo+
Party 3
Cupid
Cupid
PawgxChamp
Cupid
Level 62
God Stats
12W - 30L
1,230 SR
Queue Stats
127W - 157L
1,502 Elo+
Party 3
Nox
Nox
Pravorious
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,545 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,497 Elo+

VS

Team Averages
Level 69
1,547 SR
1,472 Elo+
Cthulhu
Cthulhu
ExaltedPeasant
Cthulhu
Level 51
God Stats
4W - 4L
1,702 SR
Queue Stats
73W - 74L
1,448 Elo+
Party 2
Janus
Janus
MuslumSlayer
Janus
Level 61
God Stats
10W - 10L
1,369 SR
Queue Stats
35W - 38L
1,473 Elo+
Party 2
Ne Zha
Ne Zha
Presentsumo9
Ne Zha
Level 83
God Stats
12W - 7L
1,666 SR
Queue Stats
29W - 21L
1,554 Elo+
Party 2
Chaac
Chaac
arknight12345
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,436 Elo+
Party 2
Medusa
Medusa
olwhitey
Medusa
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,833
583
3,071
3,953
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ChefOfTheTruth
King Arthur
9
0 / 2 / 0
5,019
502
3,733
7,960
3,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 3
5,562
556
3,958
6,684
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
8
2 / 4 / 1
5,336
534
5,312
6,779
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
5,753
575
1,756
5,899
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,726
573
4,534
8,255
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 2
6,276
628
1,781
3,857
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
11
3 / 0 / 3
6,497
650
3,562
4,851
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,506
651
6,845
8,598
3,645
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
olwhitey
Medusa
11
5 / 3 / 1
6,621
662
5,128
6,153
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
King Arthur
ChefOfTheTruth
King Arthur
0
2
0
0
L
0
2
3
0.75
W
1
1
6
4
W
1
2
2
1
L
Cupid
2
4
1
0.63
L
2
3
1
0.83
W
Ne Zha
3
0
3
4.5
W
3
0
1
3.5
W
Medusa
olwhitey
Medusa
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
21,850
31,275
Taken
31,714
11,828
Mitigated
12,440
6,372
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,071
40
0
401
3,953
992
0
963
2,947
30,350
0
L
King Arthur
ChefOfTheTruth
King Arthur
3,733
901
0
2,457
7,960
3,681
0
0
7,960
0
24,838
L
3,958
1,677
0
1,006
6,684
3,614
0
2,173
4,511
13,971
0
W
4,534
407
168
2,278
8,255
4,853
0
3,192
5,063
16,016
0
W
1,781
41
0
761
3,857
929
300
2,734
1,123
30,943
0
L
Cupid
5,312
2,656
107
1,866
6,779
1,713
0
2,037
4,734
0
28,166
L
1,756
292
0
535
5,899
1,828
0
1,037
4,808
23,033
0
W
Ne Zha
3,562
759
0
362
4,851
1,459
0
450
4,401
0
40,631
W
6,845
2,193
0
2,943
8,598
3,645
608
532
8,066
0
34,896
W
Medusa
olwhitey
Medusa
5,128
2,096
0
1,509
6,153
1,554
0
1,877
4,276
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
31,626
237
Minions Killed
342
0
Camps Cleared
0
999,832
Distance Traveled
1,080,684
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,833
583
59
6
0
195,671
2
L
King Arthur
5,019
502
54
5
0
194,292
2
L
Atlas
5,562
556
17
2
0
224,518
2
W
Cthulhu
5,726
573
30
3
0
194,565
1
W
Janus
6,276
628
80
8
0
219,905
0
L
Cupid
5,336
534
54
5
0
192,285
6
L
Nox
5,753
575
53
5
0
193,066
1
W
Ne Zha
6,497
650
81
8
0
238,797
1
W
Chaac
6,506
651
72
7
0
230,695
2
W
Medusa
6,621
662
79
8
0
196,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role