Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Emosewa619
Cabrakan
Level 157
God Stats
10W - 10L
1,494 SR
Queue Stats
300W - 283L
1,624 Elo+
Party 2
Cliodhna
Cliodhna
Loginame
Cliodhna
Level 116
God Stats
3W - 1L
1,744 SR
Queue Stats
157W - 136L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
sXeTheSavior
Danzaburou
Level 160
God Stats
14W - 6L
1,341 SR
Queue Stats
504W - 417L
1,688 Elo+
Party 2
Team Averages
Level 136
1,516 SR
1,599 Elo+

VS

Team Averages
Level 135
1,548 SR
1,669 Elo+
Mercury
Mercury
AMagicLeprechaun
Mercury
Level 153
God Stats
6W - 5L
1,625 SR
Queue Stats
214W - 226L
1,569 Elo+
Solo
Fenrir
Fenrir
Chris4th
Fenrir
Level 108
God Stats
3W - 2L
1,695 SR
Queue Stats
76W - 73L
1,668 Elo+
Party 3
Janus
Janus
Stringbeannn
Janus
Level 120
God Stats
11W - 9L
1,574 SR
Queue Stats
125W - 59L
1,756 Elo+
Party 1
Ullr
Ullr
Zegraas
Ullr
Level 141
God Stats
1W - 6L
1,119 SR
Queue Stats
8W - 21L
1,599 Elo+
Party 3
Bellona
Bellona
hamsterboya
Bellona
Level 152
God Stats
4W - 1L
1,727 SR
Queue Stats
141W - 68L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 1 / 6
9,714
648
9,793
4,471
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
13
2 / 2 / 11
8,253
550
5,900
11,899
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Emosewa619
Cabrakan
15
8 / 4 / 8
9,574
638
7,922
11,516
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Loginame
Cliodhna
15
4 / 3 / 4
8,922
595
7,383
10,658
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
sXeTheSavior
Danzaburou
13
1 / 2 / 7
8,097
540
8,965
8,516
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,628
509
4,600
11,342
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Chris4th
Fenrir
9
0 / 6 / 4
6,146
410
3,333
13,160
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 1
8,169
545
4,911
8,299
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Zegraas
Ullr
14
1 / 3 / 4
7,911
527
6,242
10,500
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
hamsterboya
Bellona
15
3 / 2 / 1
8,721
581
7,023
9,448
10,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
21
Kills
12
12
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
6
9
W
Sylvanus
 
Sylvanus
2
2
11
3.75
L
4
6
3
0.92
L
Fenrir
Chris4th
Fenrir
0
6
4
0.33
W
Cabrakan
Emosewa619
Cabrakan
8
4
8
3
W
Cliodhna
Loginame
Cliodhna
4
3
4
2
L
4
4
1
1.13
L
Ullr
Zegraas
Ullr
1
3
4
1
L
Bellona
hamsterboya
Bellona
3
2
1
1.75
W
Danzaburou
sXeTheSavior
Danzaburou
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
26,109
47,060
Taken
52,749
26,654
Mitigated
21,760
16,478
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,793
142
0
500
4,471
1,581
0
1,095
3,376
73,613
0
W
Sylvanus
 
Sylvanus
5,900
1,168
1,815
4,285
11,899
9,338
54
617
11,282
26,933
0
L
4,600
2,020
0
680
11,342
2,399
0
5,464
5,837
0
43,597
L
Fenrir
Chris4th
Fenrir
3,333
890
0
1,710
13,160
6,003
0
6,287
6,833
0
9,487
W
Cabrakan
Emosewa619
Cabrakan
7,922
962
0
3,694
11,516
7,049
0
2,537
8,646
46,221
1,627
W
Cliodhna
Loginame
Cliodhna
7,383
767
0
2,846
10,658
5,425
0
0
10,658
0
55,937
L
4,911
633
0
831
8,299
1,161
0
6,735
1,564
51,520
0
L
Ullr
Zegraas
Ullr
6,242
2,101
0
1,415
10,500
2,187
0
3,912
6,548
0
58,747
L
Bellona
hamsterboya
Bellona
7,023
2,813
0
4,121
9,448
10,010
0
734
8,185
0
54,544
W
Danzaburou
sXeTheSavior
Danzaburou
8,965
3,144
0
3,338
8,516
3,261
770
662
7,854
0
62,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
38,575
490
Minions Killed
437
0
Camps Cleared
0
1,448,572
Distance Traveled
1,426,742
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,714
648
133
9
0
285,951
1
W
Sylvanus
8,253
550
28
2
0
292,707
6
L
Mercury
7,628
509
76
5
0
291,265
2
L
Fenrir
6,146
410
19
1
0
293,637
6
W
Cabrakan
9,574
638
78
5
0
291,778
3
W
Cliodhna
8,922
595
127
8
0
297,438
4
L
Janus
8,169
545
96
6
0
278,519
4
L
Ullr
7,911
527
125
8
0
267,733
3
L
Bellona
8,721
581
121
8
0
295,588
7
W
Danzaburou
8,097
540
124
8
0
280,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role