Player Matchup

Cabrakan
Cabrakan
Beardus93
Cabrakan
Level 124
God Stats
5W - 8L
1,329 SR
Queue Stats
383W - 392L
1,618 Elo+
Party 1
Medusa
Medusa
GodsAre2Op
Medusa
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 55L
1,290 Elo+
Solo
Zeus
Zeus
JordyBearr
Zeus
Level 148
God Stats
1W - 1L
1,620 SR
Queue Stats
126W - 93L
1,688 Elo+
Party 1
Team Averages
Level 122
1,483 SR
1,532 Elo+

VS

Team Averages
Level 132
1,500 SR
1,904 Elo+
Discordia
Discordia
GodsRegret
Discordia
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,776 Elo+
Solo
Neith
Neith
Nibstahh
Neith
Level 155
God Stats
6W - 0L
1,500 SR
Queue Stats
224W - 69L
1,969 Elo+
Party 2
Ganesha
Ganesha
Sugmedic
Ganesha
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 68L
1,969 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beardus93
Cabrakan
12
1 / 8 / 4
8,511
655
4,135
16,914
16,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
GodsAre2Op
Medusa
14
3 / 8 / 1
9,681
745
8,797
14,912
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 4
9,082
699
11,889
12,853
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodsRegret
Discordia
13
4 / 4 / 17
9,868
759
7,173
7,104
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Nibstahh
Neith
17
19 / 1 / 4
12,456
958
22,476
8,494
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Sugmedic
Ganesha
15
2 / 2 / 22
10,728
825
10,620
19,236
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
25
25
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Beardus93
Cabrakan
1
8
4
0.38
L
Medusa
GodsAre2Op
Medusa
3
8
1
0.44
W
Discordia
GodsRegret
Discordia
4
4
17
3.13
L
2
9
4
0.44
W
Neith
Nibstahh
Neith
19
1
4
21
W
Ganesha
Sugmedic
Ganesha
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
40,269
44,679
Taken
34,834
23,371
Mitigated
28,846
5,015
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Beardus93
Cabrakan
4,135
598
343
2,093
16,914
16,069
0
5,978
10,936
14,204
0
L
Medusa
GodsAre2Op
Medusa
8,797
3,576
0
794
14,912
4,102
0
6,576
8,336
0
37,078
W
Discordia
GodsRegret
Discordia
7,173
396
0
680
7,104
2,682
273
4,600
2,504
28,329
0
L
11,889
1,777
99
1,686
12,853
3,200
0
5,451
7,402
32,562
0
W
Neith
Nibstahh
Neith
22,476
8,724
0
2,104
8,494
3,402
2,330
4,300
4,194
0
57,137
W
Ganesha
Sugmedic
Ganesha
10,620
1,442
0
1,844
19,236
22,762
192
7,524
11,712
26,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
33,052
132
Minions Killed
143
4
Camps Cleared
7
620,945
Distance Traveled
722,291
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,511
655
21
2
0
218,447
3
L
Medusa
9,681
745
66
5
1
205,564
3
W
Discordia
9,868
759
50
4
3
229,365
3
L
Zeus
9,082
699
45
3
3
196,934
4
W
Neith
12,456
958
89
7
4
244,774
2
W
Ganesha
10,728
825
4
0
0
248,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role