Player Matchup

Morgan Le Fay
Morgan Le Fay
Fear_Lilbit69
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Solthiel
Cernunnos
Level 103
God Stats
8W - 6L
1,728 SR
Queue Stats
8W - 7L
1,575 Elo+
Party 1
Hercules
Hercules
redhulk167
Hercules
Level 142
God Stats
10W - 16L
1,451 SR
Queue Stats
203W - 228L
1,445 Elo+
Party 1
Team Averages
Level 124
1,560 SR
1,483 Elo+

VS

Team Averages
Level 142
1,405 SR
1,424 Elo+
Chiron
Chiron
F4M0US AL1EN
Chiron
Level 129
God Stats
2W - 5L
1,509 SR
Queue Stats
139W - 184L
1,333 Elo+
Solo
Thor
Thor
Lethal Justice
Thor
Level 157
God Stats
1W - 1L
1,720 SR
Queue Stats
140W - 96L
1,474 Elo+
Party 2
Bastet
Bastet
killer66676869
Bastet
Level 140
God Stats
4W - 2L
987 SR
Queue Stats
157W - 110L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fear_Lilbit69
Morgan Le Fay
16
2 / 9 / 6
12,186
677
7,628
14,754
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Solthiel
Cernunnos
17
3 / 9 / 3
12,730
707
13,162
17,633
5,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
redhulk167
Hercules
18
5 / 1 / 4
13,355
742
12,849
19,898
19,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
0 / 3 / 1
8,590
477
0
2,461
546
Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

18
8 / 3 / 7
12,511
695
17,114
17,907
9,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 4 / 7
13,256
736
20,608
18,787
7,404
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
18
19
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
1
0.17
W
Morgan Le Fay
Fear_Lilbit69
Morgan Le Fay
2
9
6
0.56
L
8
3
7
3.83
W
Cernunnos
Solthiel
Cernunnos
3
9
3
0.5
L
10
4
7
3.38
W
Hercules
redhulk167
Hercules
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
37,722
52,285
Taken
39,155
29,237
Mitigated
17,176
8,650
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
0
0
0
22
2,461
546
0
1,116
1,345
0
0
W
Morgan Le Fay
Fear_Lilbit69
Morgan Le Fay
7,628
493
124
629
14,754
4,281
576
436
14,318
40,911
0
L
17,114
2,709
722
4,825
17,907
9,226
0
5,641
12,266
0
39,968
W
Cernunnos
Solthiel
Cernunnos
13,162
6,733
0
938
17,633
5,160
1,424
313
17,320
0
43,230
L
20,608
2,833
174
4,502
18,787
7,404
0
4,617
14,170
0
55,062
W
Hercules
redhulk167
Hercules
12,849
2,337
0
6,959
19,898
19,796
72
1,152
18,746
13,208
38,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
34,357
217
Minions Killed
140
11
Camps Cleared
4
857,575
Distance Traveled
628,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,590
477
0
0
0
14,619
0
W
Morgan Le Fay
12,186
677
71
4
2
273,244
0
L
Thor
12,511
695
50
3
2
285,422
1
W
Cernunnos
12,730
707
64
4
2
264,162
0
L
Bastet
13,256
736
90
5
2
328,168
1
W
Hercules
13,355
742
82
5
7
320,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role