Player Matchup

Morgan Le Fay
Morgan Le Fay
AsianPersuazn
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,669 Elo+
Party 1
Arachne
Arachne
Ezzerland
Arachne
Level 147
God Stats
54W - 35L
1,525 SR
Queue Stats
394W - 405L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
demon909
Kuzenbo
Level 154
God Stats
7W - 6L
1,500 SR
Queue Stats
528W - 515L
1,475 Elo+
Party 1
Bellona
Bellona
experimentw
Bellona
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
nadsMckenzie
Izanami
Level 156
God Stats
10W - 7L
1,822 SR
Queue Stats
198W - 177L
1,586 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,550 Elo+

VS

Team Averages
Level 107
1,462 SR
1,530 Elo+
Nox
Nox
AriaTheVampire
Nox
Level 127
God Stats
4W - 8L
1,284 SR
Queue Stats
143W - 143L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
Benjo3000
Guan Yu
Level 125
God Stats
2W - 4L
1,596 SR
Queue Stats
146W - 130L
1,616 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GandalfTBaggins
Tsukuyomi
Level 124
God Stats
0W - 6L
1,161 SR
Queue Stats
141W - 133L
1,433 Elo+
Party 2
Artemis
Artemis
Securen
Artemis
Level 120
God Stats
1W - 2L
1,490 SR
Queue Stats
19W - 13L
1,650 Elo+
Party 3
Ares
Ares
slimwinnerxD
Ares
Level 41
God Stats
3W - 5L
1,779 SR
Queue Stats
88W - 106L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsianPersuazn
Morgan Le Fay
18
2 / 4 / 5
11,362
568
12,505
13,291
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ezzerland
Arachne
18
3 / 5 / 4
10,864
543
9,489
21,517
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
demon909
Kuzenbo
14
1 / 0 / 12
10,074
504
9,416
14,764
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
experimentw
Bellona
19
8 / 1 / 1
12,368
618
13,347
13,661
16,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
nadsMckenzie
Izanami
20
10 / 2 / 2
13,986
699
14,702
15,773
5,700
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,124
506
5,572
11,663
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Benjo3000
Guan Yu
17
4 / 4 / 3
10,803
540
7,974
17,723
18,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
GandalfTBaggins
Tsukuyomi
16
4 / 3 / 3
9,981
499
13,565
15,423
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Securen
Artemis
16
0 / 6 / 3
8,951
448
11,599
13,695
3,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 3
9,118
456
7,522
18,697
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
24
Kills
12
12
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Morgan Le Fay
AsianPersuazn
Morgan Le Fay
2
4
5
1.13
L
Guan Yu
Benjo3000
Guan Yu
4
4
3
1.38
W
Arachne
Ezzerland
Arachne
3
5
4
1
L
Tsukuyomi
GandalfTBaggins
Tsukuyomi
4
3
3
1.83
L
Artemis
Securen
Artemis
0
6
3
0.25
W
Kuzenbo
demon909
Kuzenbo
1
0
12
7
W
Bellona
experimentw
Bellona
8
1
1
8.5
W
Izanami
nadsMckenzie
Izanami
10
2
2
5.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,459
Damage
46,232
79,006
Taken
77,201
56,204
Mitigated
48,406
24,858
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
485
99
1,471
11,663
3,516
308
7,874
3,789
60,866
0
W
Morgan Le Fay
AsianPersuazn
Morgan Le Fay
12,505
1,544
0
2,272
13,291
5,980
1,503
3,622
9,535
92,414
0
L
Guan Yu
Benjo3000
Guan Yu
7,974
1,792
1,604
5,224
17,723
18,018
0
3,929
13,794
0
60,724
W
Arachne
Ezzerland
Arachne
9,489
5,250
0
6,061
21,517
7,942
0
2,191
19,172
0
81,558
L
Tsukuyomi
GandalfTBaggins
Tsukuyomi
13,565
2,605
0
3,060
15,423
5,932
239
5,444
9,979
0
65,740
L
Artemis
Securen
Artemis
11,599
6,278
0
3,721
13,695
3,211
910
1,110
12,585
0
66,395
W
Kuzenbo
demon909
Kuzenbo
9,416
2,842
945
3,291
14,764
20,479
30
3,104
11,584
19,227
3,641
W
Bellona
experimentw
Bellona
13,347
2,387
0
5,174
13,661
16,103
1,055
2,869
10,710
14,157
74,793
W
Izanami
nadsMckenzie
Izanami
14,702
6,138
0
7,115
15,773
5,700
324
862
14,911
0
137,290
L
7,522
221
0
860
18,697
17,729
67
5,098
13,599
47,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
48,977
712
Minions Killed
573
0
Camps Cleared
0
1,990,570
Distance Traveled
1,873,786
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,124
506
132
7
0
365,902
6
W
Morgan Le Fay
11,362
568
147
7
0
376,567
1
L
Guan Yu
10,803
540
143
7
0
364,126
4
W
Arachne
10,864
543
140
7
0
413,408
4
L
Tsukuyomi
9,981
499
110
6
0
437,250
5
L
Artemis
8,951
448
112
6
0
330,023
6
W
Kuzenbo
10,074
504
30
2
0
432,453
6
W
Bellona
12,368
618
166
8
0
416,296
4
W
Izanami
13,986
699
229
11
0
351,846
3
L
Ares
9,118
456
76
4
0
376,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role