Player Matchup

Medusa
Medusa
ALt The Kid
Medusa
Level 160
God Stats
16W - 6L
1,506 SR
Queue Stats
449W - 318L
1,729 Elo+
Party 2
Poseidon
Poseidon
Bawb the kid
Poseidon
Level 136
God Stats
0W - 2L
1,662 SR
Queue Stats
19W - 11L
1,889 Elo+
Party 2
Kuzenbo
Kuzenbo
Famous Duce
Kuzenbo
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 122L
1,639 Elo+
Solo
Team Averages
Level 146
1,556 SR
1,752 Elo+

VS

Team Averages
Level 124
1,503 SR
1,602 Elo+
Amaterasu
Amaterasu
EM The Plug
Amaterasu
Level 122
God Stats
7W - 8L
1,292 SR
Queue Stats
312W - 353L
1,483 Elo+
Solo
Artio
Artio
Kalðr
Artio
Level 129
God Stats
12W - 4L
1,717 SR
Queue Stats
284W - 81L
1,822 Elo+
Party 1
Anubis
Anubis
Mors ipsum
Anubis
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 44L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 1
6,375
638
4,050
4,341
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Bawb the kid
Poseidon
11
1 / 2 / 1
6,465
647
4,362
2,293
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Famous Duce
Kuzenbo
9
0 / 2 / 2
6,545
655
2,931
5,005
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EM The Plug
Amaterasu
11
1 / 1 / 4
6,688
669
1,910
6,122
5,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Kalðr
Artio
11
1 / 1 / 5
7,333
733
3,799
7,478
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Mors ipsum
Anubis
12
4 / 0 / 2
7,487
749
4,185
2,629
1,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
1
0.75
L
Poseidon
Bawb the kid
Poseidon
1
2
1
0.75
W
Amaterasu
EM The Plug
Amaterasu
1
1
4
3
L
Kuzenbo
Famous Duce
Kuzenbo
0
2
2
0.5
W
Artio
Kalðr
Artio
1
1
5
3.5
W
Anubis
Mors ipsum
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
9,894
11,639
Taken
16,229
5,091
Mitigated
12,083
2,051
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,050
1,293
0
410
4,341
1,270
0
3,041
1,300
0
21,385
L
Poseidon
Bawb the kid
Poseidon
4,362
442
0
440
2,293
491
0
1,966
327
20,792
0
W
Amaterasu
EM The Plug
Amaterasu
1,910
708
169
1,085
6,122
5,884
0
3,271
2,851
0
19,851
L
Kuzenbo
Famous Duce
Kuzenbo
2,931
1,111
0
1,201
5,005
3,330
0
3,110
1,895
8,735
0
W
Artio
Kalðr
Artio
3,799
408
427
3,596
7,478
5,015
96
3,530
3,948
9,855
0
W
Anubis
Mors ipsum
Anubis
4,185
643
0
1,838
2,629
1,184
370
968
1,661
33,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
21,508
96
Minions Killed
135
3
Camps Cleared
6
478,598
Distance Traveled
517,276
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,375
638
29
3
0
184,926
4
L
Poseidon
6,465
647
47
5
3
153,751
4
W
Amaterasu
6,688
669
48
5
3
175,757
2
L
Kuzenbo
6,545
655
20
2
0
139,921
1
W
Artio
7,333
733
9
1
0
191,128
0
W
Anubis
7,487
749
78
8
3
150,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role