Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
DANI18DI
Hou Yi
Platinum III
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
206W - 192L
1,755 MMR
Solo
Tiamat
Tiamat
Platinum III
sabrex15
Tiamat
Platinum III
Level 158
God Stats
5W - 2L
1,692 SR
Queue Stats
103W - 79L
1,993 MMR
Solo
Horus
Horus
Platinum I
xHealz4L1f3x
Horus
Platinum I
Level 109
God Stats
57W - 49L
1,666 SR
Queue Stats
59W - 52L
1,918 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,572 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,750 SR
1,858 MMR
Chiron
Chiron
Gold I
DAL_760
Chiron
Gold I
Level 128
God Stats
4W - 1L
2,006 SR
Queue Stats
104W - 96L
1,781 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
FatHughHefner
Erlang Shen
Diamond IV
Level 149
God Stats
2W - 3L
1,571 SR
Queue Stats
87W - 56L
2,128 MMR
Solo
Chang'e
Chang'e
Gold V
ShinSnipes
Chang'e
Gold V
Level 61
God Stats
5W - 2L
1,779 SR
Queue Stats
44W - 27L
1,743 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Tomy_CrAzY-
Gilgamesh
Platinum III
Level 160
God Stats
1W - 6L
1,506 SR
Queue Stats
444W - 438L
1,889 MMR
Solo
Sobek
Sobek
Platinum V
creamxdreaming
Sobek
Platinum V
Level 137
God Stats
4W - 2L
1,886 SR
Queue Stats
29W - 25L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 1 / 7
12,585
629
10,596
12,095
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
 
Bakasura
19
7 / 2 / 9
12,479
624
14,077
17,616
11,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
DANI18DI
Hou Yi
20
2 / 0 / 6
12,942
647
9,162
13,750
5,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
sabrex15
Tiamat
19
3 / 2 / 5
12,181
609
10,083
8,650
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 13
10,707
535
6,552
18,548
18,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothCliodhnaAthena

VS

Bans
OdinArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DAL_760
Chiron
17
0 / 3 / 2
10,357
518
7,449
11,824
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
FatHughHefner
Erlang Shen
17
3 / 4 / 4
10,016
501
11,106
18,131
13,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
ShinSnipes
Chang'e
15
1 / 5 / 7
9,229
461
11,307
12,865
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tomy_CrAzY-
Gilgamesh
17
2 / 4 / 3
10,372
519
6,340
14,257
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 3
9,331
467
4,936
19,713
19,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
18
Kills
9
9
Deaths
19
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
7
8.5
W
Bakasura
 
Bakasura
7
2
9
5.75
L
Chiron
DAL_760
Chiron
0
3
2
0.33
W
Hou Yi
DANI18DI
Hou Yi
2
0
6
5
L
Erlang Shen
FatHughHefner
Erlang Shen
3
4
4
1.25
L
Chang'e
ShinSnipes
Chang'e
1
5
7
0.9
L
Gilgamesh
Tomy_CrAzY-
Gilgamesh
2
4
3
0.88
L
3
3
3
1.5
W
Tiamat
sabrex15
Tiamat
3
2
5
2.75
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,470
Damage
41,138
70,659
Taken
76,790
55,769
Mitigated
55,124
34,929
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,596
2,027
0
7,084
12,095
14,391
683
2,241
9,475
0
71,870
W
Bakasura
 
Bakasura
14,077
8,767
0
8,295
17,616
11,496
123
4,478
13,089
0
80,881
L
Chiron
DAL_760
Chiron
7,449
1,935
435
3,994
11,824
4,266
1,200
503
10,312
0
90,929
W
Hou Yi
DANI18DI
Hou Yi
9,162
5,634
0
8,324
13,750
5,725
3,220
1,780
11,970
0
107,934
L
Erlang Shen
FatHughHefner
Erlang Shen
11,106
4,977
0
5,730
18,131
13,376
0
2,004
14,620
0
93,439
L
Chang'e
ShinSnipes
Chang'e
11,307
651
2,471
3,692
12,865
4,055
0
4,123
8,103
78,131
0
L
Gilgamesh
Tomy_CrAzY-
Gilgamesh
6,340
584
30
2,265
14,257
13,959
0
260
13,400
0
69,325
L
4,936
708
356
5,058
19,713
19,468
0
3,383
15,412
25,238
0
W
Tiamat
sabrex15
Tiamat
10,083
837
0
2,346
8,650
6,136
311
4,952
3,651
82,475
0
W
6,552
2,848
3,880
5,000
18,548
18,021
274
7,139
10,731
0
28,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,894
Gold Earned
49,305
650
Minions Killed
682
0
Camps Cleared
0
2,069,346
Distance Traveled
1,970,507
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,585
629
135
7
0
423,185
8
W
Bakasura
12,479
624
139
7
0
469,577
8
L
Chiron
10,357
518
185
9
0
367,448
5
W
Hou Yi
12,942
647
175
9
0
366,149
8
L
Erlang Shen
10,016
501
140
7
0
446,186
4
L
Chang'e
9,229
461
163
8
0
362,505
8
L
Gilgamesh
10,372
519
155
8
0
400,866
7
L
Sobek
9,331
467
39
2
0
393,502
9
W
Tiamat
12,181
609
164
8
0
415,330
1
W
Horus
10,707
535
37
2
0
395,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role