Player Matchup

Bastet
Bastet
Gold V
MeatSlinger12
Bastet
Gold V
Level 117
God Stats
8W - 12L
1,431 SR
Queue Stats
80W - 97L
1,278 MMR
Solo
Thoth
Thoth
Silver I
THE WIZARD C
Thoth
Silver I
Level 125
God Stats
66W - 78L
1,509 SR
Queue Stats
576W - 664L
1,193 MMR
Party 2
Ullr
Ullr
Silver I
UMhurricane8
Ullr
Silver I
Level 147
God Stats
185W - 231L
1,500 SR
Queue Stats
941W - 1,110L
1,215 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,480 SR
1,229 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,628 SR
1,174 MMR
Zeus
Zeus
Bronze III
nhaueisen
Zeus
Bronze III
Level 103
God Stats
0W - 1L
1,884 SR
Queue Stats
3W - 13L
1,341 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
ooohmisthios
Tsukuyomi
Silver II
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,019 MMR
Party 1
Achilles
Achilles
Bronze III
rumpel4skin1019
Achilles
Bronze III
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 8
11,916
851
13,951
12,356
4,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 2 / 10
12,767
912
18,147
8,444
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 15
10,729
766
13,664
10,699
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FenrirAh Muzen CabAresSusanoGeb

VS

Bans
GilgameshAtlasCthulhuGaneshaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 9 / 2
9,573
684
9,234
12,093
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ooohmisthios
Tsukuyomi
14
7 / 10 / 2
11,415
815
12,058
20,266
10,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
12
0 / 8 / 4
8,477
606
4,183
23,507
15,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
27
Kills
9
9
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
W
12
2
10
8.5
W
5
3
15
4.17
L
Zeus
2
9
2
0.33
L
Tsukuyomi
ooohmisthios
Tsukuyomi
7
10
2
0.8
L
Achilles
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,762
Damage
25,475
31,499
Taken
55,866
12,368
Mitigated
29,226
3,435
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,951
3,165
0
1,271
12,356
4,766
9
4,481
7,875
0
29,553
W
18,147
357
0
613
8,444
3,199
1,180
2,503
5,941
44,893
0
W
13,664
3,617
192
1,359
10,699
4,403
1,420
2,628
8,071
0
31,451
L
Zeus
9,234
314
0
1,577
12,093
2,735
0
4,978
6,851
33,365
0
L
Tsukuyomi
ooohmisthios
Tsukuyomi
12,058
3,746
109
5,589
20,266
10,506
0
5,628
14,175
0
40,323
L
Achilles
4,183
798
30
3,991
23,507
15,985
0
6,813
16,250
0
14,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
29,465
127
Minions Killed
119
7
Camps Cleared
4
757,679
Distance Traveled
656,909
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,916
851
17
1
5
259,340
1
W
Thoth
12,767
912
68
5
1
266,248
2
W
Ullr
10,729
766
42
3
1
232,091
2
L
Zeus
9,573
684
54
4
0
204,278
5
L
Tsukuyomi
11,415
815
49
4
2
205,182
2
L
Achilles
8,477
606
16
1
2
247,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role