Player Matchup

Jormungandr
Jormungandr
CGoonius
Jormungandr
Level 104
God Stats
1W - 1L
1,109 SR
Queue Stats
33W - 28L
1,455 Elo+
Party 2
Da Ji
Da Ji
Meatyforehead
Da Ji
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,548 Elo+
Party 2
The Morrigan
The Morrigan
NadaSmuRF420
The Morrigan
Level 6
God Stats
9W - 3L
1,838 SR
Queue Stats
27W - 13L
1,485 Elo+
Solo
Medusa
Medusa
Player5657
Medusa
Level 29
God Stats
1W - 0L
1,542 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ResilienceIsKey
Baron Samedi
Level 27
God Stats
5W - 3L
1,683 SR
Queue Stats
94W - 62L
1,583 Elo+
Solo
Team Averages
Level 54
1,534 SR
1,514 Elo+

VS

Team Averages
Level 17
1,537 SR
1,531 Elo+
Amaterasu
Amaterasu
Dirkjr500
Amaterasu
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 21L
1,604 Elo+
Party 1
Geb
Geb
GayCaptainGamer
Geb
Level 13
God Stats
31W - 41L
1,535 SR
Queue Stats
61W - 79L
1,542 Elo+
Party 1
Set
Set
KerFlufflez
Set
Level 36
God Stats
27W - 18L
1,587 SR
Queue Stats
92W - 105L
1,557 Elo+
Party 1
Atlas
Atlas
cfam
Atlas
Level 17
God Stats
17W - 9L
1,782 SR
Queue Stats
50W - 68L
1,622 Elo+
Party 1
Neith
Neith
zGooodz
Neith
Level 11
God Stats
4W - 8L
1,280 SR
Queue Stats
4W - 10L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CGoonius
Jormungandr
13
1 / 0 / 6
7,309
731
4,012
5,627
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 12
8,083
808
9,735
7,669
2,344
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Morrigan
NadaSmuRF420
The Morrigan
17
12 / 2 / 4
9,263
926
17,072
7,433
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Player5657
Medusa
15
5 / 0 / 10
8,047
805
5,527
3,893
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ResilienceIsKey
Baron Samedi
15
6 / 1 / 11
8,207
821
8,281
4,148
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dirkjr500
Amaterasu
12
0 / 6 / 2
6,373
637
3,832
11,523
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 0
7,953
795
2,563
10,871
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
0 / 6 / 4
7,262
726
4,822
9,119
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
cfam
Atlas
12
1 / 4 / 2
7,087
709
5,262
12,756
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
zGooodz
Neith
12
1 / 7 / 1
6,681
668
1,121
9,027
2,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
28
Kills
4
4
Deaths
28
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CGoonius
Jormungandr
1
0
6
4
L
Amaterasu
Dirkjr500
Amaterasu
0
6
2
0.17
L
2
5
0
0.4
L
0
6
4
0.33
W
4
1
12
10
W
The Morrigan
NadaSmuRF420
The Morrigan
12
2
4
7
W
Medusa
Player5657
Medusa
5
0
10
10
W
Baron Samedi
ResilienceIsKey
Baron Samedi
6
1
11
11.5
L
Atlas
cfam
Atlas
1
4
2
0.5
L
Neith
zGooodz
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,627
Damage
17,600
28,770
Taken
53,296
11,581
Mitigated
31,508
7,031
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CGoonius
Jormungandr
4,012
967
169
1,467
5,627
4,280
240
2,300
3,292
8,943
0
L
Amaterasu
Dirkjr500
Amaterasu
3,832
2,272
183
2,289
11,523
7,397
0
2,965
8,402
0
9,368
L
2,563
263
0
651
10,871
8,068
0
5,228
4,949
15,093
0
L
4,822
1,370
0
448
9,119
3,791
0
4,039
3,869
0
26,021
W
9,735
1,876
0
500
7,669
2,344
424
1,898
4,664
0
28,467
W
The Morrigan
NadaSmuRF420
The Morrigan
17,072
3,623
0
1,247
7,433
2,416
60
1,338
4,708
39,081
6,070
W
Medusa
Player5657
Medusa
5,527
3,337
0
1,112
3,893
991
605
764
1,905
0
22,841
W
Baron Samedi
ResilienceIsKey
Baron Samedi
8,281
398
1,231
1,305
4,148
1,550
625
1,525
1,651
21,216
0
L
Atlas
cfam
Atlas
5,262
1,729
236
513
12,756
10,085
0
5,039
7,506
14,935
0
L
Neith
zGooodz
Neith
1,121
358
0
333
9,027
2,167
0
5,549
3,365
0
7,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
35,356
205
Minions Killed
115
0
Camps Cleared
0
965,180
Distance Traveled
921,421
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,309
731
13
1
0
146,440
1
L
Amaterasu
6,373
637
12
1
0
178,954
0
L
Geb
7,953
795
19
2
0
206,148
0
L
Set
7,262
726
56
6
0
190,372
1
W
Da Ji
8,083
808
40
4
0
207,139
0
W
The Morrigan
9,263
926
72
7
0
191,701
2
W
Medusa
8,047
805
41
4
0
212,172
0
W
Baron Samedi
8,207
821
39
4
0
207,728
0
L
Atlas
7,087
709
18
2
0
184,817
0
L
Neith
6,681
668
10
1
0
161,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role