Player Matchup

Cthulhu
Cthulhu
Silver V
Afpha
Cthulhu
Silver V
Level 68
God Stats
3W - 6L
1,417 SR
Queue Stats
9W - 22L
1,262 MMR
Party 2
Vulcan
Vulcan
Bronze IV
AnddyMyst
Vulcan
Bronze IV
Level 117
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 10L
1,185 MMR
Party 2
Achilles
Achilles
Silver III
Luizmarlon
Achilles
Silver III
Level 117
God Stats
3W - 2L
1,546 SR
Queue Stats
33W - 62L
1,084 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,410 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,502 SR
1,316 MMR
Odin
Odin
Silver I
 
Odin
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold V
AllisAtum
Nox
Gold V
Level 127
God Stats
42W - 34L
1,505 SR
Queue Stats
189W - 218L
1,281 MMR
Party 1
Da Ji
Da Ji
Silver II
SMateo
Da Ji
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afpha
Cthulhu
13
1 / 3 / 3
8,624
616
5,607
11,268
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
AnddyMyst
Vulcan
14
1 / 3 / 3
8,891
635
5,435
7,103
2,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Luizmarlon
Achilles
13
2 / 3 / 2
8,700
621
5,565
11,476
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ThothAtlasBastetGilgameshKing Arthur

VS

Bans
GebMulanSolAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 2 / 6
9,875
705
5,489
7,740
4,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 0 / 5
10,849
775
10,912
5,381
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
SMateo
Da Ji
13
2 / 2 / 6
9,455
675
9,013
10,767
3,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
6
3
L
Cthulhu
Afpha
Cthulhu
1
3
3
0.83
W
4
0
5
6.5
L
Vulcan
AnddyMyst
Vulcan
1
3
3
0.83
L
Achilles
Luizmarlon
Achilles
2
3
2
1
W
Da Ji
SMateo
Da Ji
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
25,414
29,847
Taken
23,888
23,639
Mitigated
9,463
5,413
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,489
1,102
610
2,422
7,740
4,197
422
3,545
3,839
4,179
13,771
L
Cthulhu
Afpha
Cthulhu
5,607
256
1,183
1,420
11,268
9,315
0
3,921
7,347
23,113
0
W
10,912
743
0
1,021
5,381
1,886
1,408
2,730
2,305
66,590
0
L
Vulcan
AnddyMyst
Vulcan
5,435
3,706
0
461
7,103
2,258
0
3,852
3,251
25,950
0
L
Achilles
Luizmarlon
Achilles
5,565
1,477
119
2,230
11,476
12,066
0
4,609
6,867
0
21,681
W
Da Ji
SMateo
Da Ji
9,013
1,822
0
1,759
10,767
3,380
1,184
4,642
5,718
0
34,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
30,179
140
Minions Killed
188
4
Camps Cleared
8
696,138
Distance Traveled
814,642
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,875
705
28
2
1
276,549
5
L
Cthulhu
8,624
616
53
4
1
204,994
5
W
Nox
10,849
775
117
8
2
275,925
2
L
Vulcan
8,891
635
68
5
1
237,939
3
L
Achilles
8,700
621
19
1
2
253,205
6
W
Da Ji
9,455
675
43
3
5
262,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role