Player Matchup

Chronos
Chronos
Silver IV
BigGucciGrain
Chronos
Silver IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
960 MMR
Party 1
Ymir
Ymir
Silver IV
BigGucciSosa73
Ymir
Silver IV
Level 60
God Stats
13W - 8L
1,470 SR
Queue Stats
29W - 31L
896 MMR
Party 1
Chaac
Chaac
Silver IV
xJxMxOxNxExYx
Chaac
Silver IV
Level 55
God Stats
5W - 5L
1,584 SR
Queue Stats
29W - 31L
896 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,518 SR
917 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,313 SR
933 MMR
Sobek
Sobek
Bronze II
Svend_Soup
Sobek
Bronze II
Level 62
God Stats
14W - 28L
1,389 SR
Queue Stats
90W - 185L
804 MMR
Solo
Nike
Nike
Silver III
Yy_yao_yY
Nike
Silver III
Level 160
God Stats
12W - 17L
1,400 SR
Queue Stats
33W - 49L
805 MMR
Solo
Kali
Kali
Bronze IV
vGod Axel
Kali
Bronze IV
Level 95
God Stats
2W - 4L
1,150 SR
Queue Stats
16W - 31L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
5 / 0 / 6
8,175
818
8,875
5,026
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 8
8,160
816
2,477
5,961
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 7
7,720
772
8,711
7,978
4,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FenrirZeusAh Muzen CabAresBastet

VS

Bans
GilgameshScyllaAphroditeHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 6 / 0
5,748
575
2,741
10,253
8,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
8
1 / 2 / 0
5,919
592
4,750
7,620
4,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
10
0 / 4 / 1
6,214
621
3,287
7,405
2,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
5
0
6
8
W
3
1
8
7
L
Sobek
0
6
0
0
L
Nike
1
2
0
0.5
L
Kali
0
4
1
0.13
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
10,778
18,965
Taken
25,278
10,987
Mitigated
14,347
9,894
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
8,875
3,736
306
2,799
5,026
2,113
749
1,268
3,758
34,442
4,551
W
2,477
277
171
2,314
5,961
4,628
234
1,132
4,829
10,754
0
L
Sobek
2,741
0
0
592
10,253
8,042
0
4,333
5,920
10,790
0
L
Nike
4,750
639
206
2,014
7,620
4,020
0
3,040
4,580
0
10,788
L
Kali
3,287
678
11
2,017
7,405
2,285
0
3,258
4,147
0
23,284
W
8,711
2,332
299
4,005
7,978
4,246
423
1,597
6,381
0
30,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
17,881
124
Minions Killed
84
7
Camps Cleared
3
546,695
Distance Traveled
426,525
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,175
818
61
6
2
165,351
2
W
Ymir
8,160
816
22
2
1
185,652
1
L
Sobek
5,748
575
15
2
0
134,099
0
L
Nike
5,919
592
15
2
1
134,694
1
L
Kali
6,214
621
54
5
2
157,732
0
W
Chaac
7,720
772
41
4
4
195,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role