Player Matchup

Thor
Thor
 
Thor
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
WetPinkButthole
Guan Yu
Level 77
God Stats
6W - 5L
1,708 SR
Queue Stats
61W - 62L
1,540 Elo+
Party 1
Agni
Agni
loganmchatten
Agni
Level 109
God Stats
0W - 2L
1,154 SR
Queue Stats
44W - 52L
1,507 Elo+
Party 1
Team Averages
Level 112
1,454 SR
1,516 Elo+

VS

Team Averages
Level 60
1,501 SR
1,289 Elo+
Anubis
Anubis
Roxymydoxy
Anubis
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 23L
1,144 Elo+
Party 2
Gilgamesh
Gilgamesh
ThePhantom0901
Gilgamesh
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,167 Elo+
Party 2
Fenrir
Fenrir
bullshifters
Fenrir
Level 137
God Stats
6W - 5L
1,504 SR
Queue Stats
133W - 142L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 9 / 5
11,297
706
12,108
16,586
5,844
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 7 / 4
12,232
765
10,504
21,542
22,641
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 9 / 5
10,814
676
14,098
12,669
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Roxymydoxy
Anubis
17
12 / 4 / 10
13,132
821
19,987
14,256
5,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ThePhantom0901
Gilgamesh
16
3 / 4 / 15
11,424
714
8,150
11,387
7,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
19
10 / 2 / 14
13,402
838
16,630
23,535
19,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
25
25
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
9
5
0.61
W
Anubis
Roxymydoxy
Anubis
12
4
10
4.25
W
Gilgamesh
ThePhantom0901
Gilgamesh
3
4
15
2.63
L
5
7
4
1
W
Fenrir
10
2
14
8.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
44,767
50,797
Taken
49,178
32,072
Mitigated
33,166
6,948
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,108
1,576
0
927
16,586
5,844
0
6,643
9,943
0
43,612
W
Anubis
Roxymydoxy
Anubis
19,987
465
494
5,828
14,256
5,544
1,065
5,689
8,567
53,918
0
W
Gilgamesh
ThePhantom0901
Gilgamesh
8,150
2,778
0
1,125
11,387
7,672
313
4,117
7,270
0
32,189
L
10,504
1,367
1,257
3,636
21,542
22,641
0
10,081
11,461
0
23,767
W
Fenrir
16,630
4,165
399
8,415
23,535
19,950
1,289
5,472
18,063
0
54,792
L
14,098
1,177
0
1,128
12,669
3,587
0
3,602
9,067
43,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
37,958
156
Minions Killed
168
7
Camps Cleared
8
793,240
Distance Traveled
846,329
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,297
706
67
4
4
275,450
3
W
Anubis
13,132
821
74
5
3
254,213
5
W
Gilgamesh
11,424
714
33
2
1
263,547
1
L
Guan Yu
12,232
765
34
2
1
289,190
2
W
Fenrir
13,402
838
61
4
4
328,569
2
L
Agni
10,814
676
55
3
2
228,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role