Player Matchup

Skadi
Skadi
Deadlypotato331
Skadi
Level 16
God Stats
5W - 7L
1,149 SR
Queue Stats
120W - 143L
1,332 Elo+
Party 2
Sol
Sol
XxMiltyxX
Sol
Level 63
God Stats
0W - 3L
1,038 SR
Queue Stats
48W - 58L
1,325 Elo+
Solo
Bacchus
Bacchus
acrownand3nails
Bacchus
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 255L
1,445 Elo+
Party 2
Kali
Kali
spencyspice
Kali
Level 64
God Stats
13W - 16L
1,362 SR
Queue Stats
237W - 262L
1,401 Elo+
Solo
Nike
Nike
tygamer4
Nike
Level 83
God Stats
2W - 3L
1,163 SR
Queue Stats
293W - 283L
1,397 Elo+
Party 2
Team Averages
Level 69
1,242 SR
1,380 Elo+

VS

Team Averages
Level 75
1,299 SR
1,443 Elo+
Medusa
Medusa
BigNigbaNilsen
Medusa
Level 58
God Stats
8W - 9L
1,403 SR
Queue Stats
91W - 102L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
O37GEKKO
Cthulhu
Level 85
God Stats
2W - 1L
1,569 SR
Queue Stats
6W - 6L
1,502 Elo+
Solo
Cliodhna
Cliodhna
RTG 3VIL PIG
Cliodhna
Level 84
God Stats
5W - 4L
1,240 SR
Queue Stats
164W - 182L
1,436 Elo+
Party 1
Ra
Ra
alienovel
Ra
Level 87
God Stats
6W - 8L
1,103 SR
Queue Stats
368W - 402L
1,395 Elo+
Solo
Rama
Rama
shrek nasty 42
Rama
Level 63
God Stats
2W - 4L
1,180 SR
Queue Stats
231W - 250L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,236
385
1,851
4,361
1,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 3 / 0
5,195
472
3,891
7,054
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,737
431
1,701
3,685
3,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 2
5,509
501
3,570
6,791
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
11
4 / 2 / 0
6,559
596
3,881
5,122
2,362
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,529
503
5,036
5,247
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
O37GEKKO
Cthulhu
10
1 / 0 / 2
5,159
469
1,619
4,318
1,631
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
RTG 3VIL PIG
Cliodhna
12
4 / 1 / 2
6,728
612
4,827
6,815
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 1
7,307
664
6,119
7,710
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
5,885
535
876
6,287
1,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
10
10
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
3
0
0
W
Cthulhu
O37GEKKO
Cthulhu
1
0
2
2
W
Cliodhna
RTG 3VIL PIG
Cliodhna
4
1
2
5
L
1
3
0
0.33
L
0
1
1
0.5
W
3
1
1
3.5
W
0
3
0
0
L
2
1
2
3
L
Nike
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,894
Damage
18,477
27,013
Taken
30,377
11,245
Mitigated
9,503
4,837
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,036
2,090
0
2,102
5,247
1,468
1,768
1,272
3,975
0
32,464
L
1,851
522
98
343
4,361
1,002
451
846
3,515
0
11,530
W
Cthulhu
O37GEKKO
Cthulhu
1,619
125
46
79
4,318
1,631
526
429
3,889
15,959
0
W
Cliodhna
RTG 3VIL PIG
Cliodhna
4,827
267
0
3,108
6,815
2,200
0
836
5,979
0
35,312
L
3,891
1,420
0
1,944
7,054
2,360
448
3,214
3,600
23,862
3,146
L
1,701
297
279
689
3,685
3,488
203
736
2,949
17,382
0
W
6,119
683
269
4,238
7,710
2,755
452
2,539
5,171
49,193
0
W
876
406
30
2,697
6,287
1,449
638
0
6,287
0
30,832
L
3,570
802
130
1,354
6,791
2,033
0
2,550
4,089
0
18,912
L
Nike
3,881
492
0
0
5,122
2,362
0
0
5,122
0
34,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
30,608
210
Minions Killed
347
0
Camps Cleared
0
921,972
Distance Traveled
1,071,041
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,529
503
57
5
0
185,111
0
L
Skadi
4,236
385
19
2
0
127,832
0
W
Cthulhu
5,159
469
34
3
0
219,614
0
W
Cliodhna
6,728
612
67
6
0
259,975
3
L
Sol
5,195
472
46
4
0
189,230
0
L
Bacchus
4,737
431
30
3
0
181,088
6
W
Ra
7,307
664
106
10
0
213,844
5
W
Rama
5,885
535
83
8
0
192,497
0
L
Kali
5,509
501
38
3
0
219,123
3
L
Nike
6,559
596
77
7
0
204,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role