Player Matchup

Amaterasu
Amaterasu
Orangething
Amaterasu
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 137L
1,756 Elo+
Party 1
Sobek
Sobek
TheUltimateSpork
Sobek
Level 126
God Stats
8W - 7L
1,715 SR
Queue Stats
488W - 316L
1,767 Elo+
Party 1
Eset
Eset
pumacat247
Eset
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
461W - 283L
1,779 Elo+
Party 1
Team Averages
Level 122
1,572 SR
1,767 Elo+

VS

Team Averages
Level 52
1,500 SR
1,415 Elo+
Khepri
Khepri
BSGvClaudus17
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,391 Elo+
Party 2
Rama
Rama
JafferTRv
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,427 Elo+
Party 2
Zeus
Zeus
JawaXJX
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Orangething
Amaterasu
16
6 / 1 / 10
11,920
795
15,240
14,956
14,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 11
11,690
779
8,275
22,502
33,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 11
11,027
735
17,886
9,677
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
9,498
633
6,285
19,370
20,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
13
0 / 6 / 2
8,558
571
8,484
13,426
6,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
JawaXJX
Zeus
14
4 / 6 / 0
10,248
683
13,420
11,841
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
16
Kills
4
4
Deaths
16
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Rama
0
6
2
0.17
L
Zeus
JawaXJX
Zeus
4
6
0
0.67
W
Amaterasu
Orangething
Amaterasu
6
1
10
11
W
5
2
11
5.25
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
28,189
47,135
Taken
44,637
53,285
Mitigated
32,031
15,189
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,285
286
405
5,095
19,370
20,484
0
7,876
11,106
20,760
0
L
Rama
8,484
6,705
0
1,967
13,426
6,016
120
9,575
3,419
0
28,569
L
Zeus
JawaXJX
Zeus
13,420
2,481
440
1,707
11,841
5,531
0
7,694
3,713
38,238
0
W
Amaterasu
Orangething
Amaterasu
15,240
7,180
1,113
5,075
14,956
14,896
1,719
6,773
8,183
0
42,055
W
8,275
751
0
6,647
22,502
33,816
244
8,873
13,629
23,966
0
W
17,886
945
1,382
972
9,677
4,573
775
4,663
5,014
54,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
28,304
154
Minions Killed
120
10
Camps Cleared
3
899,545
Distance Traveled
769,492
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,498
633
21
1
0
272,968
5
L
Rama
8,558
571
48
3
0
237,932
1
L
Zeus
10,248
683
51
3
3
258,592
4
W
Amaterasu
11,920
795
64
4
4
312,201
2
W
Sobek
11,690
779
21
1
1
281,713
2
W
Eset
11,027
735
69
5
5
305,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role