Player Matchup

Ganesha
Ganesha
DaveRemastered
Ganesha
Level 106
God Stats
4W - 0L
2,033 SR
Queue Stats
50W - 23L
1,707 Elo+
Party 2
Arachne
Arachne
GrandmasBabyBoy
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,968 Elo+
Party 2
Anhur
Anhur
MorphisCool
Anhur
Level 84
God Stats
1W - 0L
1,721 SR
Queue Stats
36W - 16L
1,770 Elo+
Party 2
Mulan
Mulan
Prairie321
Mulan
Level 27
God Stats
3W - 1L
1,989 SR
Queue Stats
37W - 11L
1,800 Elo+
Party 2
Hera
Hera
RufousPotoo
Hera
Level 67
God Stats
5W - 3L
1,606 SR
Queue Stats
39W - 23L
1,698 Elo+
Party 2
Team Averages
Level 74
1,770 SR
1,789 Elo+

VS

Team Averages
Level 51
1,500 SR
1,583 Elo+
Kukulkan
Kukulkan
Dragonborn5897
Kukulkan
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 53L
1,761 Elo+
Party 1
Cerberus
Cerberus
GhostieDragon
Cerberus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,670 Elo+
Solo
Ra
Ra
Lycanguy
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,598 Elo+
Party 1
Izanami
Izanami
UnspokenNest
Izanami
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 58L
1,354 Elo+
Solo
Artemis
Artemis
rainbowkitty7
Artemis
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 127L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 22
8,193
819
4,139
8,567
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
17 / 0 / 6
9,698
970
11,130
11,303
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
13 / 2 / 10
9,623
962
15,734
10,504
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
14
3 / 2 / 9
7,755
776
6,380
9,500
4,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 18
8,584
858
12,385
5,467
1,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 9 / 1
7,183
718
11,127
9,087
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GhostieDragon
Cerberus
12
2 / 9 / 1
6,903
690
5,825
19,521
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 3
6,797
680
4,113
7,939
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
UnspokenNest
Izanami
12
0 / 10 / 2
6,431
643
4,848
11,306
2,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
12
0 / 4 / 4
6,814
681
6,268
6,825
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
15
38
Kills
4
5
Deaths
38
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
22
11
L
Kukulkan
1
9
1
0.17
L
Cerberus
GhostieDragon
Cerberus
2
9
1
0.28
W
17
0
6
20
L
1
6
3
0.42
W
13
2
10
9
W
Mulan
3
2
9
3.75
W
5
0
18
14
L
Izanami
UnspokenNest
Izanami
0
10
2
0.1
L
Artemis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,768
Damage
32,181
45,341
Taken
54,678
21,527
Mitigated
20,175
13,773
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,139
1,245
502
3,008
8,567
6,730
355
4,575
3,696
8,051
0
L
Kukulkan
11,127
259
0
70
9,087
2,351
0
3,667
5,420
23,831
0
L
Cerberus
GhostieDragon
Cerberus
5,825
712
0
2,006
19,521
11,238
0
6,929
12,592
11,598
0
W
11,130
10,030
0
4,090
11,303
4,722
228
3,916
7,049
0
28,359
L
4,113
305
52
699
7,939
2,057
0
3,024
4,915
20,492
0
W
15,734
8,846
0
1,936
10,504
3,795
1,997
4,740
5,452
0
30,196
W
Mulan
6,380
1,985
0
1,841
9,500
4,334
280
4,047
5,117
0
21,353
W
12,385
2,346
151
2,245
5,467
1,946
856
2,331
2,962
31,436
0
L
Izanami
UnspokenNest
Izanami
4,848
2,984
0
225
11,306
2,657
0
2,107
9,199
0
15,480
L
Artemis
6,268
1,285
368
486
6,825
1,872
0
797
6,028
0
18,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
34,128
172
Minions Killed
141
0
Camps Cleared
0
1,059,170
Distance Traveled
860,217
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,193
819
3
0
0
188,317
2
L
Kukulkan
7,183
718
38
4
0
176,815
1
L
Cerberus
6,903
690
18
2
0
154,329
0
W
Arachne
9,698
970
34
3
0
236,519
0
L
Ra
6,797
680
45
5
0
190,943
0
W
Anhur
9,623
962
35
4
0
208,995
0
W
Mulan
7,755
776
32
3
0
219,297
1
W
Hera
8,584
858
68
7
0
206,042
3
L
Izanami
6,431
643
20
2
0
158,739
0
L
Artemis
6,814
681
20
2
0
179,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role