Player Matchup

Achilles
Achilles
TGM Helios
Achilles
Level 86
God Stats
6W - 6L
1,435 SR
Queue Stats
43W - 35L
1,448 Elo+
Party 3
Bacchus
Bacchus
XxWinRARxX0
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,407 Elo+
Party 3
Charybdis
Charybdis
cristian1717
Charybdis
Level 73
God Stats
2W - 1L
1,318 SR
Queue Stats
28W - 38L
1,264 Elo+
Party 2
Loki
Loki
riquelme10117
Loki
Level 67
God Stats
11W - 25L
1,241 SR
Queue Stats
67W - 73L
1,237 Elo+
Party 2
Tiamat
Tiamat
sriquelme
Tiamat
Level 17
God Stats
11W - 11L
1,176 SR
Queue Stats
34W - 50L
1,152 Elo+
Party 2
Team Averages
Level 62
1,334 SR
1,302 Elo+

VS

Team Averages
Level 82
1,548 SR
1,273 Elo+
Cthulhu
Cthulhu
Bedivere009
Cthulhu
Level 21
God Stats
35W - 37L
1,500 SR
Queue Stats
240W - 334L
1,088 Elo+
Party 1
Arachne
Arachne
JeJeMarie2020
Arachne
Level 31
God Stats
33W - 48L
1,500 SR
Queue Stats
96W - 148L
1,088 Elo+
Party 1
Athena
Athena
KIDDRYCK
Athena
Level 149
God Stats
2W - 1L
1,750 SR
Queue Stats
42W - 40L
1,374 Elo+
Solo
Heimdallr
Heimdallr
sebastianaav
Heimdallr
Level 82
God Stats
43W - 53L
1,431 SR
Queue Stats
166W - 182L
1,396 Elo+
Solo
Zeus
Zeus
secrrro
Zeus
Level 128
God Stats
10W - 6L
1,558 SR
Queue Stats
210W - 208L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TGM Helios
Achilles
15
3 / 0 / 1
8,713
545
7,121
10,495
7,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
XxWinRARxX0
Bacchus
12
1 / 1 / 3
7,412
463
3,720
12,651
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
cristian1717
Charybdis
14
3 / 1 / 2
8,102
506
7,325
6,636
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 3
9,002
563
5,815
10,370
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
sriquelme
Tiamat
13
0 / 1 / 2
7,774
486
2,394
6,215
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bedivere009
Cthulhu
12
0 / 2 / 0
6,957
435
2,968
8,664
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
11
0 / 4 / 0
6,301
394
2,405
10,467
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
KIDDRYCK
Athena
12
1 / 1 / 1
7,485
468
5,518
11,434
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
sebastianaav
Heimdallr
12
1 / 2 / 1
6,889
431
7,887
8,184
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
secrrro
Zeus
14
1 / 3 / 0
8,341
521
6,046
8,080
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bedivere009
Cthulhu
0
2
0
0
L
Arachne
0
4
0
0
L
Athena
KIDDRYCK
Athena
1
1
1
1.5
W
Achilles
TGM Helios
Achilles
3
0
1
3.5
W
Bacchus
XxWinRARxX0
Bacchus
1
1
3
2.5
W
Charybdis
cristian1717
Charybdis
3
1
2
4
W
5
0
3
6.5
L
Heimdallr
sebastianaav
Heimdallr
1
2
1
0.75
L
Zeus
secrrro
Zeus
1
3
0
0.33
W
Tiamat
sriquelme
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
24,824
46,367
Taken
46,829
25,605
Mitigated
23,047
20,495
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bedivere009
Cthulhu
2,968
70
148
920
8,664
5,866
224
429
7,901
32,130
0
L
Arachne
2,405
1,740
0
1,234
10,467
3,436
0
822
9,433
0
28,929
L
Athena
KIDDRYCK
Athena
5,518
1,380
0
1,895
11,434
8,719
0
1,778
9,656
30,571
0
W
Achilles
TGM Helios
Achilles
7,121
1,589
0
5,090
10,495
7,627
576
2,566
7,929
4,934
48,619
W
Bacchus
XxWinRARxX0
Bacchus
3,720
498
0
4,544
12,651
10,221
0
3,651
9,000
15,991
0
W
Charybdis
cristian1717
Charybdis
7,325
3,359
0
3,580
6,636
1,764
0
1,609
5,027
0
57,014
W
5,815
545
0
6,169
10,370
3,109
0
2,749
7,621
0
57,963
L
Heimdallr
sebastianaav
Heimdallr
7,887
2,985
0
2,945
8,184
2,618
311
1,567
6,617
0
50,705
L
Zeus
secrrro
Zeus
6,046
429
0
1,654
8,080
2,408
58
2,115
5,965
61,862
0
W
Tiamat
sriquelme
Tiamat
2,394
155
0
1,112
6,215
2,884
619
3,957
2,258
42,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
35,973
439
Minions Killed
377
0
Camps Cleared
0
1,547,472
Distance Traveled
1,444,355
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,957
435
59
4
0
276,748
0
L
Arachne
6,301
394
64
4
0
308,967
3
L
Athena
7,485
468
42
3
0
310,794
6
W
Achilles
8,713
545
111
7
0
252,453
2
W
Bacchus
7,412
463
20
1
0
365,365
0
W
Charybdis
8,102
506
110
7
0
281,382
3
W
Loki
9,002
563
106
7
0
354,619
0
L
Heimdallr
6,889
431
91
6
0
264,279
3
L
Zeus
8,341
521
121
8
0
283,567
3
W
Tiamat
7,774
486
92
6
0
293,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role