Player Matchup

Bastet
Bastet
Ajmage
Bastet
Level 102
God Stats
1W - 4L
1,413 SR
Queue Stats
4W - 6L
1,542 Elo+
Party 2
Jing Wei
Jing Wei
DBROLY27
Jing Wei
Level 108
God Stats
0W - 2L
1,332 SR
Queue Stats
102W - 91L
1,509 Elo+
Party 3
Yemoja
Yemoja
IyamFeeesh
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
SaberXsells
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 116L
1,576 Elo+
Party 3
Guan Yu
Guan Yu
TheCrabsacc
Guan Yu
Level 7
God Stats
3W - 2L
1,787 SR
Queue Stats
5W - 2L
1,826 Elo+
Party 2
Team Averages
Level 66
1,507 SR
1,591 Elo+

VS

Team Averages
Level 122
1,669 SR
1,598 Elo+
Kuzenbo
Kuzenbo
BURNTxHUEVOS 69
Kuzenbo
Level 126
God Stats
2W - 0L
1,691 SR
Queue Stats
36W - 26L
1,738 Elo+
Party 1
Gilgamesh
Gilgamesh
Dre151
Gilgamesh
Level 140
God Stats
7W - 3L
1,715 SR
Queue Stats
66W - 44L
1,651 Elo+
Party 1
Skadi
Skadi
SithLordErn
Skadi
Level 109
God Stats
1W - 1L
1,761 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Tha Real TMoney
Nu Wa
Level 105
God Stats
21W - 15L
1,711 SR
Queue Stats
43W - 28L
1,632 Elo+
Party 1
Sol
Sol
araujo1521
Sol
Level 128
God Stats
31W - 41L
1,469 SR
Queue Stats
509W - 509L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ajmage
Bastet
16
1 / 5 / 1
8,670
667
9,966
12,891
3,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
DBROLY27
Jing Wei
15
0 / 3 / 1
8,347
642
6,943
12,291
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
IyamFeeesh
Yemoja
14
0 / 8 / 2
8,471
652
5,470
15,733
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 5 / 1
9,147
704
11,026
11,284
3,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TheCrabsacc
Guan Yu
13
0 / 8 / 1
7,955
612
8,771
20,375
14,166
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 11
11,540
888
9,001
15,797
20,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Dre151
Gilgamesh
18
8 / 1 / 6
12,294
946
15,229
16,538
9,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 1 / 8
11,025
848
12,940
7,571
2,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 0 / 13
11,344
873
12,373
6,748
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 1 / 15
10,759
828
15,163
13,211
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
3
Kills
29
29
Deaths
3
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ajmage
Bastet
1
5
1
0.3
W
5
0
11
10.5
L
Jing Wei
DBROLY27
Jing Wei
0
3
1
0.17
W
Gilgamesh
Dre151
Gilgamesh
8
1
6
11
L
Yemoja
IyamFeeesh
Yemoja
0
8
2
0.13
L
2
5
1
0.5
W
9
1
8
13
W
5
0
13
11.5
L
Guan Yu
TheCrabsacc
Guan Yu
0
8
1
0.06
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,176
Damage
64,706
72,574
Taken
59,865
39,964
Mitigated
39,419
13,154
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ajmage
Bastet
9,966
2,364
419
1,556
12,891
3,999
0
4,826
7,979
0
35,505
W
9,001
2,249
0
2,044
15,797
20,866
426
3,985
11,812
33,731
0
L
Jing Wei
DBROLY27
Jing Wei
6,943
4,523
0
1,783
12,291
3,692
0
5,879
6,254
0
29,532
W
Gilgamesh
Dre151
Gilgamesh
15,229
4,556
2,493
6,018
16,538
9,796
930
3,193
13,345
2,470
33,339
L
Yemoja
IyamFeeesh
Yemoja
5,470
838
1,290
356
15,733
14,655
0
8,962
6,594
19,665
0
L
11,026
1,582
0
2,043
11,284
3,452
0
4,342
6,942
35,824
0
W
12,940
5,707
0
2,497
7,571
2,430
4,490
3,765
3,806
0
39,742
W
12,373
3,531
0
1,501
6,748
2,548
1,831
1,831
4,917
48,593
0
L
Guan Yu
TheCrabsacc
Guan Yu
8,771
1,713
1,156
4,551
20,375
14,166
0
13,276
6,883
0
18,383
W
15,163
7,328
0
6,124
13,211
3,779
3,405
3,722
9,489
46,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
56,962
204
Minions Killed
313
0
Camps Cleared
0
1,198,038
Distance Traveled
1,431,125
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,670
667
43
3
0
285,241
0
W
Kuzenbo
11,540
888
40
3
0
281,103
2
L
Jing Wei
8,347
642
52
4
0
246,087
1
W
Gilgamesh
12,294
946
54
4
0
316,710
1
L
Yemoja
8,471
652
27
2
0
176,190
0
L
Sol
9,147
704
59
5
0
231,001
0
W
Skadi
11,025
848
51
4
0
268,999
0
W
Nu Wa
11,344
873
92
7
0
287,606
1
L
Guan Yu
7,955
612
23
2
0
259,519
0
W
Sol
10,759
828
76
6
0
276,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role